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Re: Plotting issue, Windows, Octave 4.0, very basic plots


From: Pantxo
Subject: Re: Plotting issue, Windows, Octave 4.0, very basic plots
Date: Tue, 1 Sep 2015 05:09:11 -0700 (PDT)

Hi,


This is a known limitation of the opengl based toolkits: coordinates in
opengl scenes are processed using single precision floating points. As a
result, you can't plot very large numbers or small increments. See bug
#32980:
https://savannah.gnu.org/bugs/?32980

The workaround in your case is to first rescale your data, e.g. :
...
plot(x - 1e6,y);
xlabel ("x - 10^6") 

Pantxo




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