|
From: | Ben Campbell |
Subject: | Re: [K-3D dev] K-3D news! |
Date: | Thu, 19 Sep 2002 15:33:36 +0100 |
User-agent: | Mozilla/5.0 (Windows; U; Windows NT 5.0; en-US; rv:1.1) Gecko/20020826 |
P. Christeas wrote:
In principle the idea is that such a piece of software is split into two parts: an engine (3d processing) and the frontend. There is a wide range of reasons to do so (I also know the reasons not to).
From my brief digging around in the K3D codebase:The front end/GUI stuff all seems reasonably well abstracted already - I don't think the split you talk about requires a major rewrite, just lots of small refactoring operations.
Ben.
[Prev in Thread] | Current Thread | [Next in Thread] |