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Re: [Libqtlua-list] Ok, I have a new question
From: |
Alexandre Becoulet |
Subject: |
Re: [Libqtlua-list] Ok, I have a new question |
Date: |
Wed, 26 Nov 2014 23:34:13 +0100 |
User-agent: |
Wanderlust/2.15.9 (Almost Unreal) SEMI/1.14.6 (Maruoka) FLIM/1.14.9 (Gojō) APEL/10.8 Emacs/24.3 (x86_64-unknown-linux-gnu) MULE/6.0 (HANACHIRUSATO) |
Hi,
> So, I don't need a single line interpreter, which is what qtluaconsole
> seems to be, I need something that people can write whole scripts
> with. That they can save and load scripts with, and that will execute
> those scripts to affect the display objects of the application.
QtLua can be used to execute the lua code and interact with the Qt/C++
objects you have in your application. The console is just an
option. What is missing is a script editor for lua code
with step by step execution and other useful debugging features.
--
Alexandre