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Re: [libredwg] [bug #28858] Segfaults on DWG file


From: Wookey
Subject: Re: [libredwg] [bug #28858] Segfaults on DWG file
Date: Thu, 11 Feb 2010 03:10:09 +0000
User-agent: Mutt/1.5.18 (2008-05-17)

+++ Felipe Sanches [2010-02-11 00:22 -0200]:
> On Wed, Feb 10, 2010 at 9:41 PM, Wookey <address@hidden> wrote:
 
> > > As you can see in this part of the output I've got, all 14.778 
> > > objects of the dwg file were properly parsed, but now we have 
> > > another issue: a segfault in the application itself (testSVG.c)
> > > instead of in the lib:
> >
> > Yep - I get the same here after applying the patch.

> actually I have another patch here that tries to solve this, but I am facing
> some strange issues here. It SegFaults in a hard to predict pattern. Sometimes
> it SegFaults, sometimes it dont.
> 
> I have even got the tool to run once without segfaulting, which generated a
> valid svg file here. But the file is not a good conversion of your dwg. It
> seems that our SVG generator is still very poor. 
> 
> here it is:
> http://bighead.poli.usp.br/~juca/tmp/23Nightingale.svg

That does not appear to be an svg file - it's a testSVG log output. I
see no xml in there.

> If you look at it in a text editor you'll see some interesting strings in 
> there
> :-)

You mean like 02-ABASTECIMIENTO, and 01-SANEAMIENTO, habillage bloc
m~tal, Podrkeslenia? It does seem to have a random selection of
Spanish, Fench, German and Polish in there. Only a tiny fraction of
those strings are used visibly on my drawing. Not sure why they are
all in there.

Wookey
-- 
Principal hats:  iEndian - Balloonboard - Toby Churchill - Emdebian
http://wookware.org/




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