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Extend Beam::shift_region_to_valid() to also take into account collision


From: hanwenn
Subject: Extend Beam::shift_region_to_valid() to also take into account collisions. (issue4239047)
Date: Mon, 28 Feb 2011 04:06:04 +0000

Reviewers: MikeSol,

Message:
this fixes the most egregious errors of the brute force quanting.

There are two issues in the regtest: it gets confused by x-staff beams,
and it tries to avoid the start of staff clef when the beam crosses a
line breaks.

I'll fix those problems, but don't expect large changes.

Please review.

Description:
Extend Beam::shift_region_to_valid() to also take into account
collisions.

Please review this at http://codereview.appspot.com/4239047/

Affected files:
  A input/regression/beam-collision-feasible-region.ly
  A input/regression/beam-collision-opposite-stem.ly
  M lily/beam.cc





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