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Re: Beam collision strikes back!


From: address@hidden
Subject: Re: Beam collision strikes back!
Date: Tue, 26 Jul 2011 08:20:23 +0200

On Jul 26, 2011, at 5:23 AM, Han-Wen Nienhuys wrote:

On Fri, Jul 22, 2011 at 5:33 PM, address@hidden
<address@hidden> wrote:
Hey Han-Wen,
I've been bumping into this problem recently :
http://code.google.com/p/lilypond/issues/detail?id=1645
and I think the solution is in the quanting code.  Before I spend an hour

How would a collision strategy work?  Since this situation is
symmetric, any solution within the current framework would be
cyclical. You could break the tie by having the top adjust to the
bottom (or vice versa), but I think people expect to get a symmetric
resolution in cases like these.

--
Han-Wen Nienhuys - address@hidden - http://www.xs4all.nl/~hanwen

How is it symmetric?  I could see it being symmetric if the two beams risked bumping into each other, but here, all the beams need to avoid are notes.

Check out:

<<
  { \autoBeamOff a'32 a' a' a' }
  \\
  { c''[ d'' d'' d''] }
>>
Cheers,
MS

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