m4-commit
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Changes to m4/lib/obstack.h [branch-1_4]


From: Gary V . Vaughan
Subject: Changes to m4/lib/obstack.h [branch-1_4]
Date: Sun, 01 May 2005 07:54:14 -0400

Index: m4/lib/obstack.h
diff -u /dev/null m4/lib/obstack.h:1.1.1.1.2.1
--- /dev/null   Sun May  1 11:54:14 2005
+++ m4/lib/obstack.h    Sun May  1 11:54:12 2005
@@ -0,0 +1,520 @@
+/* obstack.h - object stack macros
+
+   Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994
+   Free Software Foundation, Inc.
+
+   This program is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2 of the License, or
+   (at your option) any later version.
+
+   This program is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   You should have received a copy of the GNU General Public License
+   along with this program; if not, write to the Free Software
+   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+   02110-1301  USA
+*/
+
+/* Summary:
+
+All the apparent functions defined here are macros. The idea
+is that you would use these pre-tested macros to solve a
+very specific set of problems, and they would run fast.
+Caution: no side-effects in arguments please!! They may be
+evaluated MANY times!!
+
+These macros operate a stack of objects.  Each object starts life
+small, and may grow to maturity.  (Consider building a word syllable
+by syllable.)  An object can move while it is growing.  Once it has
+been "finished" it never changes address again.  So the "top of the
+stack" is typically an immature growing object, while the rest of the
+stack is of mature, fixed size and fixed address objects.
+
+These routines grab large chunks of memory, using a function you
+supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
+by calling `obstack_chunk_free'.  You must define them and declare
+them before using any obstack macros.
+
+Each independent stack is represented by a `struct obstack'.
+Each of the obstack macros expects a pointer to such a structure
+as the first argument.
+
+One motivation for this package is the problem of growing char strings
+in symbol tables.  Unless you are "fascist pig with a read-only mind"
+--Gosper's immortal quote from HAKMEM item 154, out of context--you
+would not like to put any arbitrary upper limit on the length of your
+symbols.
+
+In practice this often means you will build many short symbols and a
+few long symbols.  At the time you are reading a symbol you don't know
+how long it is.  One traditional method is to read a symbol into a
+buffer, realloc()ating the buffer every time you try to read a symbol
+that is longer than the buffer.  This is beaut, but you still will
+want to copy the symbol from the buffer to a more permanent
+symbol-table entry say about half the time.
+
+With obstacks, you can work differently.  Use one obstack for all symbol
+names.  As you read a symbol, grow the name in the obstack gradually.
+When the name is complete, finalize it.  Then, if the symbol exists already,
+free the newly read name.
+
+The way we do this is to take a large chunk, allocating memory from
+low addresses.  When you want to build a symbol in the chunk you just
+add chars above the current "high water mark" in the chunk.  When you
+have finished adding chars, because you got to the end of the symbol,
+you know how long the chars are, and you can create a new object.
+Mostly the chars will not burst over the highest address of the chunk,
+because you would typically expect a chunk to be (say) 100 times as
+long as an average object.
+
+In case that isn't clear, when we have enough chars to make up
+the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
+so we just point to it where it lies.  No moving of chars is
+needed and this is the second win: potentially long strings need
+never be explicitly shuffled. Once an object is formed, it does not
+change its address during its lifetime.
+
+When the chars burst over a chunk boundary, we allocate a larger
+chunk, and then copy the partly formed object from the end of the old
+chunk to the beginning of the new larger chunk.  We then carry on
+accreting characters to the end of the object as we normally would.
+
+A special macro is provided to add a single char at a time to a
+growing object.  This allows the use of register variables, which
+break the ordinary 'growth' macro.
+
+Summary:
+       We allocate large chunks.
+       We carve out one object at a time from the current chunk.
+       Once carved, an object never moves.
+       We are free to append data of any size to the currently
+         growing object.
+       Exactly one object is growing in an obstack at any one time.
+       You can run one obstack per control block.
+       You may have as many control blocks as you dare.
+       Because of the way we do it, you can `unwind' an obstack
+         back to a previous state. (You may remove objects much
+         as you would with a stack.)
+*/
+
+
+/* Don't do the contents of this file more than once.  */
+
+#ifndef __OBSTACK_H__
+#define __OBSTACK_H__
+
+/* We use subtraction of (char *)0 instead of casting to int
+   because on word-addressable machines a simple cast to int
+   may ignore the byte-within-word field of the pointer.  */
+
+#ifndef __PTR_TO_INT
+#define __PTR_TO_INT(P) ((P) - (char *)0)
+#endif
+
+#ifndef __INT_TO_PTR
+#define __INT_TO_PTR(P) ((P) + (char *)0)
+#endif
+
+/* We need the type of the resulting object.  In ANSI C it is ptrdiff_t
+   but in traditional C it is usually long.  If we are in ANSI C and
+   don't already have ptrdiff_t get it.  */
+
+#if defined (__STDC__) && __STDC__ && ! defined (offsetof)
+#if defined (__GNUC__) && defined (IN_GCC)
+/* On Next machine, the system's stddef.h screws up if included
+   after we have defined just ptrdiff_t, so include all of stddef.h.
+   Otherwise, define just ptrdiff_t, which is all we need.  */
+#ifndef __NeXT__
+#define __need_ptrdiff_t
+#endif
+#endif
+
+#include <stddef.h>
+#endif
+
+#if defined (__STDC__) && __STDC__
+#define PTR_INT_TYPE ptrdiff_t
+#else
+#define PTR_INT_TYPE long
+#endif
+
+struct _obstack_chunk          /* Lives at front of each chunk. */
+{
+  char  *limit;                        /* 1 past end of this chunk */
+  struct _obstack_chunk *prev; /* address of prior chunk or NULL */
+  char contents[4];            /* objects begin here */
+};
+
+struct obstack         /* control current object in current chunk */
+{
+  long chunk_size;             /* preferred size to allocate chunks in */
+  struct _obstack_chunk* chunk;        /* address of current struct 
obstack_chunk */
+  char *object_base;           /* address of object we are building */
+  char *next_free;             /* where to add next char to current object */
+  char *chunk_limit;           /* address of char after current chunk */
+  PTR_INT_TYPE temp;           /* Temporary for some macros.  */
+  int   alignment_mask;                /* Mask of alignment for each object. */
+  struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk.  */
+  void (*freefun) ();          /* User's function to free a chunk.  */
+  char *extra_arg;             /* first arg for chunk alloc/dealloc funcs */
+  unsigned use_extra_arg:1;    /* chunk alloc/dealloc funcs take extra arg */
+  unsigned maybe_empty_object:1;/* There is a possibility that the current
+                                  chunk contains a zero-length object.  This
+                                  prevents freeing the chunk if we allocate
+                                  a bigger chunk to replace it. */
+  unsigned alloc_failed:1;     /* chunk alloc func returned 0 */
+};
+
+/* Declare the external functions we use; they are in obstack.c.  */
+
+#if defined (__STDC__) && __STDC__
+extern void _obstack_newchunk (struct obstack *, int);
+extern void _obstack_free (struct obstack *, void *);
+extern int _obstack_begin (struct obstack *, int, int,
+                           void *(*) (), void (*) ());
+extern int _obstack_begin_1 (struct obstack *, int, int,
+                             void *(*) (), void (*) (), void *);
+#else
+extern void _obstack_newchunk ();
+extern void _obstack_free ();
+extern int _obstack_begin ();
+extern int _obstack_begin_1 ();
+#endif
+
+#if defined (__STDC__) && __STDC__
+
+/* Do the function-declarations after the structs
+   but before defining the macros.  */
+
+void obstack_init (struct obstack *obstack);
+
+void * obstack_alloc (struct obstack *obstack, int size);
+
+void * obstack_copy (struct obstack *obstack, void *address, int size);
+void * obstack_copy0 (struct obstack *obstack, void *address, int size);
+
+void obstack_free (struct obstack *obstack, void *block);
+
+void obstack_blank (struct obstack *obstack, int size);
+
+void obstack_grow (struct obstack *obstack, void *data, int size);
+void obstack_grow0 (struct obstack *obstack, void *data, int size);
+
+void obstack_1grow (struct obstack *obstack, int data_char);
+void obstack_ptr_grow (struct obstack *obstack, void *data);
+void obstack_int_grow (struct obstack *obstack, int data);
+
+void * obstack_finish (struct obstack *obstack);
+
+int obstack_object_size (struct obstack *obstack);
+
+int obstack_room (struct obstack *obstack);
+void obstack_1grow_fast (struct obstack *obstack, int data_char);
+void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
+void obstack_int_grow_fast (struct obstack *obstack, int data);
+void obstack_blank_fast (struct obstack *obstack, int size);
+
+void * obstack_base (struct obstack *obstack);
+void * obstack_next_free (struct obstack *obstack);
+int obstack_alignment_mask (struct obstack *obstack);
+int obstack_chunk_size (struct obstack *obstack);
+
+#endif /* __STDC__ */
+
+/* Non-ANSI C cannot really support alternative functions for these macros,
+   so we do not declare them.  */
+
+/* Pointer to beginning of object being allocated or to be allocated next.
+   Note that this might not be the final address of the object
+   because a new chunk might be needed to hold the final size.  */
+
+#define obstack_base(h) ((h)->alloc_failed ? 0 : (h)->object_base)
+
+/* Size for allocating ordinary chunks.  */
+
+#define obstack_chunk_size(h) ((h)->chunk_size)
+
+/* Pointer to next byte not yet allocated in current chunk.  */
+
+#define obstack_next_free(h)   ((h)->alloc_failed ? 0 : (h)->next_free)
+
+/* Mask specifying low bits that should be clear in address of an object.  */
+
+#define obstack_alignment_mask(h) ((h)->alignment_mask)
+
+#define obstack_init(h) \
+  _obstack_begin ((h), 0, 0, \
+                 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) 
obstack_chunk_free)
+
+#define obstack_begin(h, size) \
+  _obstack_begin ((h), (size), 0, \
+                 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) 
obstack_chunk_free)
+
+#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
+  _obstack_begin ((h), (size), (alignment), \
+                   (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
+
+#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, 
freefun, arg) \
+  _obstack_begin_1 ((h), (size), (alignment), \
+                   (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
+
+#define obstack_chunkfun(h, newchunkfun) \
+  ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
+
+#define obstack_freefun(h, newfreefun) \
+  ((h) -> freefun = (void (*)()) (newfreefun))
+
+#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
+
+#define obstack_blank_fast(h,n) ((h)->next_free += (n))
+
+#if defined (__GNUC__) && defined (__STDC__)
+/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
+   does not implement __extension__.  But that compiler doesn't define
+   __GNUC_MINOR__.  */
+#if __GNUC__ < 2 || (NeXt && !__GNUC_MINOR__)
+#define __extension__
+#endif
+
+/* For GNU C, if not -traditional,
+   we can define these macros to compute all args only once
+   without using a global variable.
+   Also, we can avoid using the `temp' slot, to make faster code.  */
+
+#define obstack_object_size(OBSTACK)                                   \
+  __extension__                                                                
\
+  ({ struct obstack *__o = (OBSTACK);                                  \
+     __o->alloc_failed ? 0 :                                           \
+     (unsigned) (__o->next_free - __o->object_base); })
+
+#define obstack_room(OBSTACK)                                          \
+  __extension__                                                                
\
+  ({ struct obstack *__o = (OBSTACK);                                  \
+     (unsigned) (__o->chunk_limit - __o->next_free); })
+
+#define obstack_grow(OBSTACK,where,length)                             \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   int __len = (length);                                               \
+   if (__o->next_free + __len > __o->chunk_limit)                      \
+     _obstack_newchunk (__o, __len);                                   \
+   if (!__o->alloc_failed)                                             \
+     {                                                                 \
+        bcopy ((char *) (where), __o->next_free, __len);               \
+       __o->next_free += __len;                                        \
+     }                                                                 \
+   (void) 0; })
+
+#define obstack_grow0(OBSTACK,where,length)                            \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   int __len = (length);                                               \
+   if (__o->next_free + __len + 1 > __o->chunk_limit)                  \
+     _obstack_newchunk (__o, __len + 1);                               \
+   if (!__o->alloc_failed)                                             \
+     {                                                                 \
+       bcopy ((char *) (where), __o->next_free, __len);                        
\
+       __o->next_free += __len;                                                
\
+       *(__o->next_free)++ = 0;                                                
\
+     }                                                                 \
+   (void) 0; })
+
+#define obstack_1grow(OBSTACK,datum)                                   \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   if (__o->next_free + 1 > __o->chunk_limit)                          \
+     _obstack_newchunk (__o, 1);                                       \
+   if (!__o->alloc_failed)                                             \
+     *(__o->next_free)++ = (datum);                                    \
+   (void) 0; })
+
+/* These assume that the obstack alignment is good enough for pointers or ints,
+   and that the data added so far to the current object
+   shares that much alignment.  */
+
+#define obstack_ptr_grow(OBSTACK,datum)                                        
\
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   if (__o->next_free + sizeof (void *) > __o->chunk_limit)            \
+     _obstack_newchunk (__o, sizeof (void *));                         \
+   if (!__o->alloc_failed)                                             \
+     *((void **)__o->next_free)++ = ((void *)datum);                   \
+   (void) 0; })
+
+#define obstack_int_grow(OBSTACK,datum)                                        
\
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   if (__o->next_free + sizeof (int) > __o->chunk_limit)               \
+     _obstack_newchunk (__o, sizeof (int));                            \
+   if (!__o->alloc_failed)                                             \
+     *((int *)__o->next_free)++ = ((int)datum);                                
\
+   (void) 0; })
+
+#define obstack_ptr_grow_fast(h,aptr) (*((void **)(h)->next_free)++ = (void 
*)aptr)
+#define obstack_int_grow_fast(h,aint) (*((int *)(h)->next_free)++ = (int)aint)
+
+#define obstack_blank(OBSTACK,length)                                  \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   int __len = (length);                                               \
+   if (__o->chunk_limit - __o->next_free < __len)                      \
+     _obstack_newchunk (__o, __len);                                   \
+   if (!__o->alloc_failed)                                             \
+     __o->next_free += __len;                                          \
+   (void) 0; })
+
+#define obstack_alloc(OBSTACK,length)                                  \
+__extension__                                                          \
+({ struct obstack *__h = (OBSTACK);                                    \
+   obstack_blank (__h, (length));                                      \
+   obstack_finish (__h); })
+
+#define obstack_copy(OBSTACK,where,length)                             \
+__extension__                                                          \
+({ struct obstack *__h = (OBSTACK);                                    \
+   obstack_grow (__h, (where), (length));                              \
+   obstack_finish (__h); })
+
+#define obstack_copy0(OBSTACK,where,length)                            \
+__extension__                                                          \
+({ struct obstack *__h = (OBSTACK);                                    \
+   obstack_grow0 (__h, (where), (length));                             \
+   obstack_finish (__h); })
+
+/* The local variable is named __o1 to avoid a name conflict
+   when obstack_blank is called.  */
+#define obstack_finish(OBSTACK)                                        \
+__extension__                                                          \
+({ struct obstack *__o1 = (OBSTACK);                                   \
+   void *value;                                                                
\
+   if (__o1->alloc_failed)                                             \
+     value = 0;                                                                
\
+   else                                                                        
\
+     {                                                                 \
+       value = (void *) __o1->object_base;                             \
+       if (__o1->next_free == value)                                   \
+         __o1->maybe_empty_object = 1;                                 \
+       __o1->next_free                                                 \
+        = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
+                        & ~ (__o1->alignment_mask));                   \
+       if (__o1->next_free - (char *)__o1->chunk                       \
+          > __o1->chunk_limit - (char *)__o1->chunk)                   \
+        __o1->next_free = __o1->chunk_limit;                           \
+       __o1->object_base = __o1->next_free;                            \
+      }                                                                        
\
+   value; })
+
+#define obstack_free(OBSTACK, OBJ)                                     \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   void *__obj = (OBJ);                                                        
\
+   if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
+     __o->next_free = __o->object_base = __obj;                                
\
+   else (obstack_free) (__o, __obj); })
+
+#else /* not __GNUC__ or not __STDC__ */
+
+#define obstack_object_size(h) \
+ (unsigned) ((h)->alloc_failed ? 0 : (h)->next_free - (h)->object_base)
+
+#define obstack_room(h)                \
+ (unsigned) ((h)->chunk_limit - (h)->next_free)
+
+/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
+   so that we can avoid having void expressions
+   in the arms of the conditional expression.
+   Casting the third operand to void was tried before,
+   but some compilers won't accept it.  */
+
+#define obstack_grow(h,where,length)                                   \
+( (h)->temp = (length),                                                        
\
+  (((h)->next_free + (h)->temp > (h)->chunk_limit)                     \
+   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),                     \
+  ((h)->alloc_failed ? 0 :                                             \
+  (bcopy ((char *) (where), (h)->next_free, (h)->temp),                        
\
+  (h)->next_free += (h)->temp)))
+
+#define obstack_grow0(h,where,length)                                  \
+( (h)->temp = (length),                                                        
\
+  (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)                 \
+   ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0),                 \
+  ((h)->alloc_failed ? 0 :                                             \
+  (bcopy ((char *) (where), (h)->next_free, (h)->temp),                        
\
+  (h)->next_free += (h)->temp,                                         \
+  *((h)->next_free)++ = 0)))
+
+#define obstack_1grow(h,datum)                                         \
+( (((h)->next_free + 1 > (h)->chunk_limit)                             \
+   ? (_obstack_newchunk ((h), 1), 0) : 0),                             \
+ ((h)->alloc_failed ? 0 :                                              \
+  (*((h)->next_free)++ = (datum))))
+
+#define obstack_ptr_grow(h,datum)                                      \
+( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)               \
+   ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),               \
+  ((h)->alloc_failed ? 0 :                                             \
+  (*((char **)(((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char 
*)datum))))
+
+#define obstack_int_grow(h,datum)                                      \
+( (((h)->next_free + sizeof (int) > (h)->chunk_limit)                  \
+   ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),                  \
+  ((h)->alloc_failed ? 0 :                                             \
+  (*((int *)(((h)->next_free+=sizeof(int))-sizeof(int))) = ((int)datum))))
+
+#define obstack_ptr_grow_fast(h,aptr) (*((char **)(h)->next_free)++ = (char 
*)aptr)
+#define obstack_int_grow_fast(h,aint) (*((int *)(h)->next_free)++ = (int)aint)
+
+#define obstack_blank(h,length)                                                
\
+( (h)->temp = (length),                                                        
\
+  (((h)->chunk_limit - (h)->next_free < (h)->temp)                     \
+   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),                     \
+  ((h)->alloc_failed ? 0 :                                             \
+  ((h)->next_free += (h)->temp)))
+
+#define obstack_alloc(h,length)                                                
\
+ (obstack_blank ((h), (length)), obstack_finish ((h)))
+
+#define obstack_copy(h,where,length)                                   \
+ (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
+
+#define obstack_copy0(h,where,length)                                  \
+ (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
+
+#define obstack_finish(h)                                              \
+( (h)->alloc_failed ? 0 :                                              \
+  (((h)->next_free == (h)->object_base                                 \
+   ? (((h)->maybe_empty_object = 1), 0)                                        
\
+   : 0),                                                               \
+  (h)->temp = __PTR_TO_INT ((h)->object_base),                         \
+  (h)->next_free                                                       \
+    = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)        
\
+                   & ~ ((h)->alignment_mask)),                         \
+  (((h)->next_free - (char *)(h)->chunk                                        
\
+    > (h)->chunk_limit - (char *)(h)->chunk)                           \
+   ? ((h)->next_free = (h)->chunk_limit) : 0),                         \
+  (h)->object_base = (h)->next_free,                                   \
+  __INT_TO_PTR ((h)->temp)))
+
+#if defined (__STDC__) && __STDC__
+#define obstack_free(h,obj)                                            \
+( (h)->temp = (char *)(obj) - (char *) (h)->chunk,                     \
+  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
+   ? (int) ((h)->next_free = (h)->object_base                          \
+           = (h)->temp + (char *) (h)->chunk)                          \
+   : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
+#else
+#define obstack_free(h,obj)                                            \
+( (h)->temp = (char *)(obj) - (char *) (h)->chunk,                     \
+  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
+   ? (int) ((h)->next_free = (h)->object_base                          \
+           = (h)->temp + (char *) (h)->chunk)                          \
+   : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
+#endif
+
+#endif /* not __GNUC__ or not __STDC__ */
+
+#endif /* not __OBSTACK_H__ */




reply via email to

[Prev in Thread] Current Thread [Next in Thread]