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FYI: 49-gary-rename-and-update-obstack-and-configury.patch


From: Gary V. Vaughan
Subject: FYI: 49-gary-rename-and-update-obstack-and-configury.patch
Date: Fri, 29 Aug 2003 19:40:30 +0100
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.5b) Gecko/20030804

Applied to HEAD.
--
  ())_.  Gary V. Vaughan    gary@(oranda.demon.co.uk|gnu.org)
  ( '/   Research Scientist http://www.oranda.demon.co.uk       ,_())____
  / )=   GNU Hacker         http://www.gnu.org/software/libtool  \'      `&
`(_~)_   Tech' Author       http://sources.redhat.com/autobook   =`---d__/
Index: ChangeLog
from  Gary V. Vaughan  <address@hidden>
        * m4/gnu-obstack.h: Updated from CVS gnulib.  For consistency with
        the other gnulib imports, renamed to m4/obstack_.h.
        * m4/obstack.c: Updated from CVS gnulib.
        * m4/Makefile.am (EXTRA_HEADERS): Adjust.
        * config/gnu-obstack.m4 (M4_AC_FUNC_OBSTACK): Merge in additional
        header tests from gnulib obstack module.  AC_CONFIG_LINKS knows
        about vpath already, and $top_srcdir upsets CVS Automake, so the
        $top_srcdir reference was removed.

Index: config/gnu-obstack.m4
===================================================================
RCS file: /cvsroot/m4/m4/config/gnu-obstack.m4,v
retrieving revision 1.14
diff -u -p -u -r1.14 gnu-obstack.m4
--- config/gnu-obstack.m4 29 Aug 2003 16:55:56 -0000 1.14
+++ config/gnu-obstack.m4 29 Aug 2003 18:33:02 -0000
@@ -25,7 +25,7 @@
 # Use the libc supplied version of obstacks if available.
 AC_DEFUN([M4_AC_FUNC_OBSTACK],
 [AC_PREREQ(2.56)dnl We use the new compiler based header checking in 2.56
-AC_CHECK_HEADER(obstack.h, [], [], [AC_INCLUDES_DEFAULT])
+AC_CHECK_HEADERS(stddef.h string.h obstack.h, [], [], [AC_INCLUDES_DEFAULT])
 m4_pattern_allow([^m4_cv_func_obstack$])dnl
 m4_pattern_allow([^m4_obstack_h$])dnl
 
@@ -57,17 +57,18 @@ else
   # The system does not provide obstack.h, or the user has specified
   # to build without it.  Unfortunately we can't leave an obstack.h
   # file around anywhere in the include path if the system also
-  # provides an implementation: So we ship m4/gnu-obstack.h, and link
+  # provides an implementation: So we ship m4/obstack_.h, and link
   # it to m4/obstack.h here (to substitute the missing system supplied
   # version).  Hence, `#include <m4/obstack.h>' will work.
   INCLUDE_OBSTACK_H='#include <m4/obstack.h>'
-  AC_CONFIG_LINKS($m4_obstack_h:${top_srcdir}/m4/gnu-obstack.h)
+  AC_CONFIG_LINKS($m4_obstack_h:m4/obstack_.h)
 
   if test x"$ac_cv_header_obstack_h" != xyes; then
     OBSTACK_H=obstack.h
   fi
 
   # In the absence of a system implementation, we must compile our own:
+  AC_CHECK_HEADERS(stdlib.h, [], [], [AC_INCLUDES_DEFAULT])
   AC_LIBOBJ(obstack)
 
 fi
Index: m4/Makefile.am
===================================================================
RCS file: /cvsroot/m4/m4/m4/Makefile.am,v
retrieving revision 1.18
diff -u -p -u -r1.18 Makefile.am
--- m4/Makefile.am 29 Aug 2003 17:44:48 -0000 1.18
+++ m4/Makefile.am 29 Aug 2003 18:33:02 -0000
@@ -33,7 +33,7 @@ INCLUDES      = -I$(top_builddir) -I$(top_src
 include_HEADERS        = m4module.h
 noinst_HEADERS = m4private.h
 pkginc_HEADERS = error.h hash.h ltdl.h regex.h system.h $(OBSTACK_H)
-EXTRA_HEADERS  = system_.h gnu-obstack.h
+EXTRA_HEADERS  = system_.h obstack_.h
 
 EXTRA_DIST = $(EXTRA_HEADERS) obstack.c
 
Index: m4/gnu-obstack.h
===================================================================
RCS file: m4/gnu-obstack.h
diff -N m4/gnu-obstack.h
--- m4/gnu-obstack.h 27 Aug 2003 17:10:12 -0000 1.2
+++ /dev/null   1 Jan 1970 00:00:00 -0000
@@ -1,593 +0,0 @@
-/* obstack.h - object stack macros
-   Copyright (C) 1988,89,90,91,92,93,94,96,97,98,99 Free Software Foundation, 
Inc.
-
-   This file is part of the GNU C Library.  Its master source is NOT part of
-   the C library, however.  The master source lives in /gd/gnu/lib.
-
-   The GNU C Library is free software; you can redistribute it and/or
-   modify it under the terms of the GNU Library General Public License as
-   published by the Free Software Foundation; either version 2 of the
-   License, or (at your option) any later version.
-
-   The GNU C Library is distributed in the hope that it will be useful,
-   but WITHOUT ANY WARRANTY; without even the implied warranty of
-   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-   Library General Public License for more details.
-
-   You should have received a copy of the GNU Library General Public
-   License along with the GNU C Library; see the file COPYING.LIB.  If not,
-   write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
-   Boston, MA 02111-1307, USA.  */
-
-/* Summary:
-
-All the apparent functions defined here are macros. The idea
-is that you would use these pre-tested macros to solve a
-very specific set of problems, and they would run fast.
-Caution: no side-effects in arguments please!! They may be
-evaluated MANY times!!
-
-These macros operate a stack of objects.  Each object starts life
-small, and may grow to maturity.  (Consider building a word syllable
-by syllable.)  An object can move while it is growing.  Once it has
-been "finished" it never changes address again.  So the "top of the
-stack" is typically an immature growing object, while the rest of the
-stack is of mature, fixed size and fixed address objects.
-
-These routines grab large chunks of memory, using a function you
-supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
-by calling `obstack_chunk_free'.  You must define them and declare
-them before using any obstack macros.
-
-Each independent stack is represented by a `struct obstack'.
-Each of the obstack macros expects a pointer to such a structure
-as the first argument.
-
-One motivation for this package is the problem of growing char strings
-in symbol tables.  Unless you are "fascist pig with a read-only mind"
---Gosper's immortal quote from HAKMEM item 154, out of context--you
-would not like to put any arbitrary upper limit on the length of your
-symbols.
-
-In practice this often means you will build many short symbols and a
-few long symbols.  At the time you are reading a symbol you don't know
-how long it is.  One traditional method is to read a symbol into a
-buffer, realloc()ating the buffer every time you try to read a symbol
-that is longer than the buffer.  This is beaut, but you still will
-want to copy the symbol from the buffer to a more permanent
-symbol-table entry say about half the time.
-
-With obstacks, you can work differently.  Use one obstack for all symbol
-names.  As you read a symbol, grow the name in the obstack gradually.
-When the name is complete, finalize it.  Then, if the symbol exists already,
-free the newly read name.
-
-The way we do this is to take a large chunk, allocating memory from
-low addresses.  When you want to build a symbol in the chunk you just
-add chars above the current "high water mark" in the chunk.  When you
-have finished adding chars, because you got to the end of the symbol,
-you know how long the chars are, and you can create a new object.
-Mostly the chars will not burst over the highest address of the chunk,
-because you would typically expect a chunk to be (say) 100 times as
-long as an average object.
-
-In case that isn't clear, when we have enough chars to make up
-the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
-so we just point to it where it lies.  No moving of chars is
-needed and this is the second win: potentially long strings need
-never be explicitly shuffled. Once an object is formed, it does not
-change its address during its lifetime.
-
-When the chars burst over a chunk boundary, we allocate a larger
-chunk, and then copy the partly formed object from the end of the old
-chunk to the beginning of the new larger chunk.  We then carry on
-accreting characters to the end of the object as we normally would.
-
-A special macro is provided to add a single char at a time to a
-growing object.  This allows the use of register variables, which
-break the ordinary 'growth' macro.
-
-Summary:
-       We allocate large chunks.
-       We carve out one object at a time from the current chunk.
-       Once carved, an object never moves.
-       We are free to append data of any size to the currently
-         growing object.
-       Exactly one object is growing in an obstack at any one time.
-       You can run one obstack per control block.
-       You may have as many control blocks as you dare.
-       Because of the way we do it, you can `unwind' an obstack
-         back to a previous state. (You may remove objects much
-         as you would with a stack.)
-*/
-
-
-/* Don't do the contents of this file more than once.  */
-
-#ifndef _OBSTACK_H
-#define _OBSTACK_H 1
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/* We use subtraction of (char *) 0 instead of casting to int
-   because on word-addressable machines a simple cast to int
-   may ignore the byte-within-word field of the pointer.  */
-
-#ifndef __PTR_TO_INT
-# define __PTR_TO_INT(P) ((P) - (char *) 0)
-#endif
-
-#ifndef __INT_TO_PTR
-# define __INT_TO_PTR(P) ((P) + (char *) 0)
-#endif
-
-/* We need the type of the resulting object.  If __PTRDIFF_TYPE__ is
-   defined, as with GNU C, use that; that way we don't pollute the
-   namespace with <stddef.h>'s symbols.  Otherwise, if <stddef.h> is
-   available, include it and use ptrdiff_t.  In traditional C, long is
-   the best that we can do.  */
-
-#ifdef __PTRDIFF_TYPE__
-# define PTR_INT_TYPE __PTRDIFF_TYPE__
-#else
-# ifdef HAVE_STDDEF_H
-#  include <stddef.h>
-#  define PTR_INT_TYPE ptrdiff_t
-# else
-#  define PTR_INT_TYPE long
-# endif
-#endif
-
-#if defined _LIBC || defined HAVE_STRING_H
-# include <string.h>
-# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
-#else
-# ifdef memcpy
-#  define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
-# else
-#  define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
-# endif
-#endif
-
-struct _obstack_chunk          /* Lives at front of each chunk. */
-{
-  char  *limit;                        /* 1 past end of this chunk */
-  struct _obstack_chunk *prev; /* address of prior chunk or NULL */
-  char contents[4];            /* objects begin here */
-};
-
-struct obstack         /* control current object in current chunk */
-{
-  long chunk_size;             /* preferred size to allocate chunks in */
-  struct _obstack_chunk *chunk;        /* address of current struct 
obstack_chunk */
-  char *object_base;           /* address of object we are building */
-  char *next_free;             /* where to add next char to current object */
-  char *chunk_limit;           /* address of char after current chunk */
-  PTR_INT_TYPE temp;           /* Temporary for some macros.  */
-  int   alignment_mask;                /* Mask of alignment for each object. */
-#if defined __STDC__ && __STDC__
-  /* These prototypes vary based on `use_extra_arg', and we use
-     casts to the prototypeless function type in all assignments,
-     but having prototypes here quiets -Wstrict-prototypes.  */
-  struct _obstack_chunk *(*chunkfun) (void *, long);
-  void (*freefun) (void *, struct _obstack_chunk *);
-  void *extra_arg;             /* first arg for chunk alloc/dealloc funcs */
-#else
-  struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk.  */
-  void (*freefun) ();          /* User's function to free a chunk.  */
-  char *extra_arg;             /* first arg for chunk alloc/dealloc funcs */
-#endif
-  unsigned use_extra_arg:1;    /* chunk alloc/dealloc funcs take extra arg */
-  unsigned maybe_empty_object:1;/* There is a possibility that the current
-                                  chunk contains a zero-length object.  This
-                                  prevents freeing the chunk if we allocate
-                                  a bigger chunk to replace it. */
-  unsigned alloc_failed:1;     /* No longer used, as we now call the failed
-                                  handler on error, but retained for binary
-                                  compatibility.  */
-};
-
-/* Declare the external functions we use; they are in obstack.c.  */
-
-#if defined __STDC__ && __STDC__
-extern void _obstack_newchunk (struct obstack *, int);
-extern void _obstack_free (struct obstack *, void *);
-extern int _obstack_begin (struct obstack *, int, int,
-                           void *(*) (long), void (*) (void *));
-extern int _obstack_begin_1 (struct obstack *, int, int,
-                            void *(*) (void *, long),
-                            void (*) (void *, void *), void *);
-extern int _obstack_memory_used (struct obstack *);
-#else
-extern void _obstack_newchunk ();
-extern void _obstack_free ();
-extern int _obstack_begin ();
-extern int _obstack_begin_1 ();
-extern int _obstack_memory_used ();
-#endif
-
-#if defined __STDC__ && __STDC__
-
-/* Do the function-declarations after the structs
-   but before defining the macros.  */
-
-void obstack_init (struct obstack *obstack);
-
-void * obstack_alloc (struct obstack *obstack, int size);
-
-void * obstack_copy (struct obstack *obstack, void *address, int size);
-void * obstack_copy0 (struct obstack *obstack, void *address, int size);
-
-void obstack_free (struct obstack *obstack, void *block);
-
-void obstack_blank (struct obstack *obstack, int size);
-
-void obstack_grow (struct obstack *obstack, void *data, int size);
-void obstack_grow0 (struct obstack *obstack, void *data, int size);
-
-void obstack_1grow (struct obstack *obstack, int data_char);
-void obstack_ptr_grow (struct obstack *obstack, void *data);
-void obstack_int_grow (struct obstack *obstack, int data);
-
-void * obstack_finish (struct obstack *obstack);
-
-int obstack_object_size (struct obstack *obstack);
-
-int obstack_room (struct obstack *obstack);
-void obstack_make_room (struct obstack *obstack, int size);
-void obstack_1grow_fast (struct obstack *obstack, int data_char);
-void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
-void obstack_int_grow_fast (struct obstack *obstack, int data);
-void obstack_blank_fast (struct obstack *obstack, int size);
-
-void * obstack_base (struct obstack *obstack);
-void * obstack_next_free (struct obstack *obstack);
-int obstack_alignment_mask (struct obstack *obstack);
-int obstack_chunk_size (struct obstack *obstack);
-int obstack_memory_used (struct obstack *obstack);
-
-#endif /* __STDC__ */
-
-/* Non-ANSI C cannot really support alternative functions for these macros,
-   so we do not declare them.  */
-
-/* Error handler called when `obstack_chunk_alloc' failed to allocate
-   more memory.  This can be set to a user defined function which
-   should either abort gracefully or use longjump - but shouldn't
-   return.  The default action is to print a message and abort.  */
-#if defined __STDC__ && __STDC__
-extern void (*obstack_alloc_failed_handler) (void);
-#else
-extern void (*obstack_alloc_failed_handler) ();
-#endif
-
-/* Exit value used when `print_and_abort' is used.  */
-extern int obstack_exit_failure;
-
-/* Pointer to beginning of object being allocated or to be allocated next.
-   Note that this might not be the final address of the object
-   because a new chunk might be needed to hold the final size.  */
-
-#define obstack_base(h) ((h)->object_base)
-
-/* Size for allocating ordinary chunks.  */
-
-#define obstack_chunk_size(h) ((h)->chunk_size)
-
-/* Pointer to next byte not yet allocated in current chunk.  */
-
-#define obstack_next_free(h)   ((h)->next_free)
-
-/* Mask specifying low bits that should be clear in address of an object.  */
-
-#define obstack_alignment_mask(h) ((h)->alignment_mask)
-
-/* To prevent prototype warnings provide complete argument list in
-   standard C version.  */
-#if defined __STDC__ && __STDC__
-
-# define obstack_init(h) \
-  _obstack_begin ((h), 0, 0, \
-                 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) 
obstack_chunk_free)
-
-# define obstack_begin(h, size) \
-  _obstack_begin ((h), (size), 0, \
-                 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) 
obstack_chunk_free)
-
-# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
-  _obstack_begin ((h), (size), (alignment), \
-                   (void *(*) (long)) (chunkfun), (void (*) (void *)) 
(freefun))
-
-# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, 
freefun, arg) \
-  _obstack_begin_1 ((h), (size), (alignment), \
-                   (void *(*) (void *, long)) (chunkfun), \
-                   (void (*) (void *, void *)) (freefun), (arg))
-
-# define obstack_chunkfun(h, newchunkfun) \
-  ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
-
-# define obstack_freefun(h, newfreefun) \
-  ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
-
-#else
-
-# define obstack_init(h) \
-  _obstack_begin ((h), 0, 0, \
-                 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) 
obstack_chunk_free)
-
-# define obstack_begin(h, size) \
-  _obstack_begin ((h), (size), 0, \
-                 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) 
obstack_chunk_free)
-
-# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
-  _obstack_begin ((h), (size), (alignment), \
-                   (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
-
-# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, 
freefun, arg) \
-  _obstack_begin_1 ((h), (size), (alignment), \
-                   (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
-
-# define obstack_chunkfun(h, newchunkfun) \
-  ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
-
-# define obstack_freefun(h, newfreefun) \
-  ((h) -> freefun = (void (*)()) (newfreefun))
-
-#endif
-
-#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
-
-#define obstack_blank_fast(h,n) ((h)->next_free += (n))
-
-#define obstack_memory_used(h) _obstack_memory_used (h)
-
-#if defined __GNUC__ && defined __STDC__ && __STDC__
-/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
-   does not implement __extension__.  But that compiler doesn't define
-   __GNUC_MINOR__.  */
-# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
-#  define __extension__
-# endif
-
-/* For GNU C, if not -traditional,
-   we can define these macros to compute all args only once
-   without using a global variable.
-   Also, we can avoid using the `temp' slot, to make faster code.  */
-
-# define obstack_object_size(OBSTACK)                                  \
-  __extension__                                                                
\
-  ({ struct obstack *__o = (OBSTACK);                                  \
-     (unsigned) (__o->next_free - __o->object_base); })
-
-# define obstack_room(OBSTACK)                                         \
-  __extension__                                                                
\
-  ({ struct obstack *__o = (OBSTACK);                                  \
-     (unsigned) (__o->chunk_limit - __o->next_free); })
-
-# define obstack_make_room(OBSTACK,length)                             \
-__extension__                                                          \
-({ struct obstack *__o = (OBSTACK);                                    \
-   int __len = (length);                                               \
-   if (__o->chunk_limit - __o->next_free < __len)                      \
-     _obstack_newchunk (__o, __len);                                   \
-   (void) 0; })
-
-# define obstack_empty_p(OBSTACK)                                      \
-  __extension__                                                                
\
-  ({ struct obstack *__o = (OBSTACK);                                  \
-     (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
-
-# define obstack_grow(OBSTACK,where,length)                            \
-__extension__                                                          \
-({ struct obstack *__o = (OBSTACK);                                    \
-   int __len = (length);                                               \
-   if (__o->next_free + __len > __o->chunk_limit)                      \
-     _obstack_newchunk (__o, __len);                                   \
-   _obstack_memcpy (__o->next_free, (char *) (where), __len);          \
-   __o->next_free += __len;                                            \
-   (void) 0; })
-
-# define obstack_grow0(OBSTACK,where,length)                           \
-__extension__                                                          \
-({ struct obstack *__o = (OBSTACK);                                    \
-   int __len = (length);                                               \
-   if (__o->next_free + __len + 1 > __o->chunk_limit)                  \
-     _obstack_newchunk (__o, __len + 1);                               \
-   _obstack_memcpy (__o->next_free, (char *) (where), __len);          \
-   __o->next_free += __len;                                            \
-   *(__o->next_free)++ = 0;                                            \
-   (void) 0; })
-
-# define obstack_1grow(OBSTACK,datum)                                  \
-__extension__                                                          \
-({ struct obstack *__o = (OBSTACK);                                    \
-   if (__o->next_free + 1 > __o->chunk_limit)                          \
-     _obstack_newchunk (__o, 1);                                       \
-   *(__o->next_free)++ = (datum);                                      \
-   (void) 0; })
-
-/* These assume that the obstack alignment is good enough for pointers or ints,
-   and that the data added so far to the current object
-   shares that much alignment.  */
-
-# define obstack_ptr_grow(OBSTACK,datum)                               \
-__extension__                                                          \
-({ struct obstack *__o = (OBSTACK);                                    \
-   if (__o->next_free + sizeof (void *) > __o->chunk_limit)            \
-     _obstack_newchunk (__o, sizeof (void *));                         \
-   *((void **)__o->next_free)++ = ((void *)datum);                     \
-   (void) 0; })
-
-# define obstack_int_grow(OBSTACK,datum)                               \
-__extension__                                                          \
-({ struct obstack *__o = (OBSTACK);                                    \
-   if (__o->next_free + sizeof (int) > __o->chunk_limit)               \
-     _obstack_newchunk (__o, sizeof (int));                            \
-   *((int *)__o->next_free)++ = ((int)datum);                          \
-   (void) 0; })
-
-# define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void 
*)aptr)
-# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) 
aint)
-
-# define obstack_blank(OBSTACK,length)                                 \
-__extension__                                                          \
-({ struct obstack *__o = (OBSTACK);                                    \
-   int __len = (length);                                               \
-   if (__o->chunk_limit - __o->next_free < __len)                      \
-     _obstack_newchunk (__o, __len);                                   \
-   __o->next_free += __len;                                            \
-   (void) 0; })
-
-# define obstack_alloc(OBSTACK,length)                                 \
-__extension__                                                          \
-({ struct obstack *__h = (OBSTACK);                                    \
-   obstack_blank (__h, (length));                                      \
-   obstack_finish (__h); })
-
-# define obstack_copy(OBSTACK,where,length)                            \
-__extension__                                                          \
-({ struct obstack *__h = (OBSTACK);                                    \
-   obstack_grow (__h, (where), (length));                              \
-   obstack_finish (__h); })
-
-# define obstack_copy0(OBSTACK,where,length)                           \
-__extension__                                                          \
-({ struct obstack *__h = (OBSTACK);                                    \
-   obstack_grow0 (__h, (where), (length));                             \
-   obstack_finish (__h); })
-
-/* The local variable is named __o1 to avoid a name conflict
-   when obstack_blank is called.  */
-# define obstack_finish(OBSTACK)                                       \
-__extension__                                                          \
-({ struct obstack *__o1 = (OBSTACK);                                   \
-   void *value;                                                                
\
-   value = (void *) __o1->object_base;                                 \
-   if (__o1->next_free == value)                                       \
-     __o1->maybe_empty_object = 1;                                     \
-   __o1->next_free                                                     \
-     = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
-                    & ~ (__o1->alignment_mask));                       \
-   if (__o1->next_free - (char *)__o1->chunk                           \
-       > __o1->chunk_limit - (char *)__o1->chunk)                      \
-     __o1->next_free = __o1->chunk_limit;                              \
-   __o1->object_base = __o1->next_free;                                        
\
-   value; })
-
-# define obstack_free(OBSTACK, OBJ)                                    \
-__extension__                                                          \
-({ struct obstack *__o = (OBSTACK);                                    \
-   void *__obj = (OBJ);                                                        
\
-   if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
-     __o->next_free = __o->object_base = (char *)__obj;                        
\
-   else (obstack_free) (__o, __obj); })
-
-#else /* not __GNUC__ or not __STDC__ */
-
-# define obstack_object_size(h) \
- (unsigned) ((h)->next_free - (h)->object_base)
-
-# define obstack_room(h)               \
- (unsigned) ((h)->chunk_limit - (h)->next_free)
-
-# define obstack_empty_p(h) \
- ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
-
-/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
-   so that we can avoid having void expressions
-   in the arms of the conditional expression.
-   Casting the third operand to void was tried before,
-   but some compilers won't accept it.  */
-
-# define obstack_make_room(h,length)                                   \
-( (h)->temp = (length),                                                        
\
-  (((h)->next_free + (h)->temp > (h)->chunk_limit)                     \
-   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
-
-# define obstack_grow(h,where,length)                                  \
-( (h)->temp = (length),                                                        
\
-  (((h)->next_free + (h)->temp > (h)->chunk_limit)                     \
-   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),                     \
-  _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp),       \
-  (h)->next_free += (h)->temp)
-
-# define obstack_grow0(h,where,length)                                 \
-( (h)->temp = (length),                                                        
\
-  (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)                 \
-   ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0),                 \
-  _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp),       \
-  (h)->next_free += (h)->temp,                                         \
-  *((h)->next_free)++ = 0)
-
-# define obstack_1grow(h,datum)                                                
\
-( (((h)->next_free + 1 > (h)->chunk_limit)                             \
-   ? (_obstack_newchunk ((h), 1), 0) : 0),                             \
-  (*((h)->next_free)++ = (datum)))
-
-# define obstack_ptr_grow(h,datum)                                     \
-( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)               \
-   ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),               \
-  (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) 
datum)))
-
-# define obstack_int_grow(h,datum)                                     \
-( (((h)->next_free + sizeof (int) > (h)->chunk_limit)                  \
-   ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),                  \
-  (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
-
-# define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char 
*) aptr)
-# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) 
aint)
-
-# define obstack_blank(h,length)                                       \
-( (h)->temp = (length),                                                        
\
-  (((h)->chunk_limit - (h)->next_free < (h)->temp)                     \
-   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),                     \
-  ((h)->next_free += (h)->temp))
-
-# define obstack_alloc(h,length)                                       \
- (obstack_blank ((h), (length)), obstack_finish ((h)))
-
-# define obstack_copy(h,where,length)                                  \
- (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
-
-# define obstack_copy0(h,where,length)                                 \
- (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
-
-# define obstack_finish(h)                                             \
-( ((h)->next_free == (h)->object_base                                  \
-   ? (((h)->maybe_empty_object = 1), 0)                                        
\
-   : 0),                                                               \
-  (h)->temp = __PTR_TO_INT ((h)->object_base),                         \
-  (h)->next_free                                                       \
-    = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)        
\
-                   & ~ ((h)->alignment_mask)),                         \
-  (((h)->next_free - (char *) (h)->chunk                               \
-    > (h)->chunk_limit - (char *) (h)->chunk)                          \
-   ? ((h)->next_free = (h)->chunk_limit) : 0),                         \
-  (h)->object_base = (h)->next_free,                                   \
-  __INT_TO_PTR ((h)->temp))
-
-# if defined __STDC__ && __STDC__
-#  define obstack_free(h,obj)                                          \
-( (h)->temp = (char *) (obj) - (char *) (h)->chunk,                    \
-  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
-   ? (int) ((h)->next_free = (h)->object_base                          \
-           = (h)->temp + (char *) (h)->chunk)                          \
-   : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
-# else
-#  define obstack_free(h,obj)                                          \
-( (h)->temp = (char *) (obj) - (char *) (h)->chunk,                    \
-  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
-   ? (int) ((h)->next_free = (h)->object_base                          \
-           = (h)->temp + (char *) (h)->chunk)                          \
-   : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
-# endif
-
-#endif /* not __GNUC__ or not __STDC__ */
-
-#ifdef __cplusplus
-}      /* C++ */
-#endif
-
-#endif /* obstack.h */
Index: m4/obstack.c
===================================================================
RCS file: /cvsroot/m4/m4/m4/obstack.c,v
retrieving revision 1.3
diff -u -p -u -r1.3 obstack.c
--- m4/obstack.c 27 Aug 2003 17:10:12 -0000 1.3
+++ m4/obstack.c 29 Aug 2003 18:33:02 -0000
@@ -1,31 +1,24 @@
 /* obstack.c - subroutines used implicitly by object stack macros
-   Copyright (C) 1988-1994,1996-2000 Free Software Foundation, Inc.
+   Copyright (C) 1988-1994, 1996-1999, 2000-2002 Free Software Foundation, Inc.
+   This program is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2, or (at your option)
+   any later version.
 
-   This file is part of the GNU C Library.  Its master source is NOT part of
-   the C library, however.  The master source lives in /gd/gnu/lib.
-
-   The GNU C Library is free software; you can redistribute it and/or
-   modify it under the terms of the GNU Library General Public License as
-   published by the Free Software Foundation; either version 2 of the
-   License, or (at your option) any later version.
-
-   The GNU C Library is distributed in the hope that it will be useful,
+   This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
-   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-   Library General Public License for more details.
-
-   You should have received a copy of the GNU Library General Public
-   License along with the GNU C Library; see the file COPYING.LIB.  If not,
-   write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
-   Boston, MA 02111-1307, USA.  */
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
 
-/* Modified for GNU m4 by Gary V. Vaughan <address@hidden> */
+   You should have received a copy of the GNU General Public License along
+   with this program; if not, write to the Free Software Foundation,
+   Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  */
 
-#if HAVE_CONFIG_H
-#include <config.h>
+#ifdef HAVE_CONFIG_H
+# include <config.h>
 #endif
 
-#include <obstack.h>
+#include "obstack.h"
 
 /* NOTE BEFORE MODIFYING THIS FILE: This version number must be
    incremented whenever callers compiled using an old obstack.h can no
@@ -42,40 +35,43 @@
    files, it is simpler to just do this in the source for each such file.  */
 
 #include <stdio.h>             /* Random thing to get __GNU_LIBRARY__.  */
-#if !defined (_LIBC) && defined (__GNU_LIBRARY__) && __GNU_LIBRARY__ > 1
-#include <gnu-versions.h>
-#if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
-#define ELIDE_CODE
-#endif
+#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
+# include <gnu-versions.h>
+# if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
+#  define ELIDE_CODE
+# endif
 #endif
 
+#if defined _LIBC && defined USE_IN_LIBIO
+# include <wchar.h>
+#endif
 
 #ifndef ELIDE_CODE
 
 
-#if defined (__STDC__) && __STDC__
-#define POINTER void *
-#else
-#define POINTER char *
-#endif
+# if defined __STDC__ && __STDC__
+#  define POINTER void *
+# else
+#  define POINTER char *
+# endif
 
 /* Determine default alignment.  */
 struct fooalign {char x; double d;};
-#define DEFAULT_ALIGNMENT  \
+# define DEFAULT_ALIGNMENT  \
   ((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0))
 /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
    But in fact it might be less smart and round addresses to as much as
    DEFAULT_ROUNDING.  So we prepare for it to do that.  */
 union fooround {long x; double d;};
-#define DEFAULT_ROUNDING (sizeof (union fooround))
+# define DEFAULT_ROUNDING (sizeof (union fooround))
 
 /* When we copy a long block of data, this is the unit to do it with.
    On some machines, copying successive ints does not work;
    in such a case, redefine COPYING_UNIT to `long' (if that works)
    or `char' as a last resort.  */
-#ifndef COPYING_UNIT
-#define COPYING_UNIT int
-#endif
+# ifndef COPYING_UNIT
+#  define COPYING_UNIT int
+# endif
 
 
 /* The functions allocating more room by calling `obstack_chunk_alloc'
@@ -84,21 +80,21 @@ union fooround {long x; double d;};
    abort gracefully or use longjump - but shouldn't return.  This
    variable by default points to the internal function
    `print_and_abort'.  */
-#if defined (__STDC__) && __STDC__
+# if defined __STDC__ && __STDC__
 static void print_and_abort (void);
 void (*obstack_alloc_failed_handler) (void) = print_and_abort;
-#else
+# else
 static void print_and_abort ();
 void (*obstack_alloc_failed_handler) () = print_and_abort;
-#endif
+# endif
 
 /* Exit value used when `print_and_abort' is used.  */
-#if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H
-#include <stdlib.h>
-#endif
-#ifndef EXIT_FAILURE
-#define EXIT_FAILURE 1
-#endif
+# if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H
+#  include <stdlib.h>
+# endif
+# ifndef EXIT_FAILURE
+#  define EXIT_FAILURE 1
+# endif
 int obstack_exit_failure = EXIT_FAILURE;
 
 /* The non-GNU-C macros copy the obstack into this global variable
@@ -112,33 +108,33 @@ struct obstack *_obstack;
    For free, do not use ?:, since some compilers, like the MIPS compilers,
    do not allow (expr) ? void : void.  */
 
-#if defined (__STDC__) && __STDC__
-#define CALL_CHUNKFUN(h, size) \
+# if defined __STDC__ && __STDC__
+#  define CALL_CHUNKFUN(h, size) \
   (((h) -> use_extra_arg) \
    ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
    : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
 
-#define CALL_FREEFUN(h, old_chunk) \
+#  define CALL_FREEFUN(h, old_chunk) \
   do { \
     if ((h) -> use_extra_arg) \
       (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
     else \
       (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
   } while (0)
-#else
-#define CALL_CHUNKFUN(h, size) \
+# else
+#  define CALL_CHUNKFUN(h, size) \
   (((h) -> use_extra_arg) \
    ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
    : (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size)))
 
-#define CALL_FREEFUN(h, old_chunk) \
+#  define CALL_FREEFUN(h, old_chunk) \
   do { \
     if ((h) -> use_extra_arg) \
       (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
     else \
       (*(void (*) ()) (h)->freefun) ((old_chunk)); \
   } while (0)
-#endif
+# endif
 
 
 /* Initialize an obstack H for use.  Specify chunk size SIZE (0 means default).
@@ -154,13 +150,13 @@ _obstack_begin (h, size, alignment, chun
      struct obstack *h;
      int size;
      int alignment;
-#if defined (__STDC__) && __STDC__
+# if defined __STDC__ && __STDC__
      POINTER (*chunkfun) (long);
      void (*freefun) (void *);
-#else
+# else
      POINTER (*chunkfun) ();
      void (*freefun) ();
-#endif
+# endif
 {
   register struct _obstack_chunk *chunk; /* points to new chunk */
 
@@ -183,13 +179,13 @@ _obstack_begin (h, size, alignment, chun
       size = 4096 - extra;
     }
 
-#if defined (__STDC__) && __STDC__
+# if defined __STDC__ && __STDC__
   h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
   h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
-#else
+# else
   h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
   h->freefun = freefun;
-#endif
+# endif
   h->chunk_size = size;
   h->alignment_mask = alignment - 1;
   h->use_extra_arg = 0;
@@ -212,13 +208,13 @@ _obstack_begin_1 (h, size, alignment, ch
      struct obstack *h;
      int size;
      int alignment;
-#if defined (__STDC__) && __STDC__
+# if defined __STDC__ && __STDC__
      POINTER (*chunkfun) (POINTER, long);
      void (*freefun) (POINTER, POINTER);
-#else
+# else
      POINTER (*chunkfun) ();
      void (*freefun) ();
-#endif
+# endif
      POINTER arg;
 {
   register struct _obstack_chunk *chunk; /* points to new chunk */
@@ -242,13 +238,13 @@ _obstack_begin_1 (h, size, alignment, ch
       size = 4096 - extra;
     }
 
-#if defined(__STDC__) && __STDC__
+# if defined __STDC__ && __STDC__
   h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
   h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
-#else
+# else
   h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
   h->freefun = freefun;
-#endif
+# endif
   h->chunk_size = size;
   h->alignment_mask = alignment - 1;
   h->extra_arg = arg;
@@ -284,9 +280,10 @@ _obstack_newchunk (h, length)
   register long obj_size = h->next_free - h->object_base;
   register long i;
   long already;
+  char *object_base;
 
   /* Compute size for new chunk.  */
-  new_size = (obj_size + length) + (obj_size >> 3) + 100;
+  new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100;
   if (new_size < h->chunk_size)
     new_size = h->chunk_size;
 
@@ -298,6 +295,11 @@ _obstack_newchunk (h, length)
   new_chunk->prev = old_chunk;
   new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
 
+  /* Compute an aligned object_base in the new chunk */
+  object_base =
+    __INT_TO_PTR ((__PTR_TO_INT (new_chunk->contents) + h->alignment_mask)
+                 & ~ (h->alignment_mask));
+
   /* Move the existing object to the new chunk.
      Word at a time is fast and is safe if the object
      is sufficiently aligned.  */
@@ -305,7 +307,7 @@ _obstack_newchunk (h, length)
     {
       for (i = obj_size / sizeof (COPYING_UNIT) - 1;
           i >= 0; i--)
-       ((COPYING_UNIT *)new_chunk->contents)[i]
+       ((COPYING_UNIT *)object_base)[i]
          = ((COPYING_UNIT *)h->object_base)[i];
       /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
         but that can cross a page boundary on a machine
@@ -316,7 +318,7 @@ _obstack_newchunk (h, length)
     already = 0;
   /* Copy remaining bytes one by one.  */
   for (i = already; i < obj_size; i++)
-    new_chunk->contents[i] = h->object_base[i];
+    object_base[i] = h->object_base[i];
 
   /* If the object just copied was the only data in OLD_CHUNK,
      free that chunk and remove it from the chain.
@@ -327,7 +329,7 @@ _obstack_newchunk (h, length)
       CALL_FREEFUN (h, old_chunk);
     }
 
-  h->object_base = new_chunk->contents;
+  h->object_base = object_base;
   h->next_free = h->object_base + obj_size;
   /* The new chunk certainly contains no empty object yet.  */
   h->maybe_empty_object = 0;
@@ -337,11 +339,11 @@ _obstack_newchunk (h, length)
    This is here for debugging.
    If you use it in a program, you are probably losing.  */
 
-#if defined (__STDC__) && __STDC__
+# if defined __STDC__ && __STDC__
 /* Suppress -Wmissing-prototypes warning.  We don't want to declare this in
    obstack.h because it is just for debugging.  */
 int _obstack_allocated_p (struct obstack *h, POINTER obj);
-#endif
+# endif
 
 int
 _obstack_allocated_p (h, obj)
@@ -366,7 +368,7 @@ _obstack_allocated_p (h, obj)
 /* Free objects in obstack H, including OBJ and everything allocate
    more recently than OBJ.  If OBJ is zero, free everything in H.  */
 
-#undef obstack_free
+# undef obstack_free
 
 /* This function has two names with identical definitions.
    This is the first one, called from non-ANSI code.  */
@@ -452,37 +454,51 @@ _obstack_memory_used (h)
 }
 
 /* Define the error handler.  */
-#ifndef _
-# ifdef HAVE_LIBINTL_H
+# ifdef _LIBC
 #  include <libintl.h>
-#  ifndef _
-#   define _(Str) gettext (Str)
-#  endif
 # else
-#  define _(Str) (Str)
+#  include "gettext.h"
+# endif
+# define _(msgid) gettext (msgid)
+
+# if defined _LIBC && defined USE_IN_LIBIO
+#  include <libio/iolibio.h>
+#  define fputs(s, f) _IO_fputs (s, f)
+# endif
+
+# ifndef __attribute__
+/* This feature is available in gcc versions 2.5 and later.  */
+#  if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5)
+#   define __attribute__(Spec) /* empty */
+#  endif
 # endif
-#endif
-#if defined _LIBC && defined USE_IN_LIBIO
-# include <libio/iolibio.h>
-# define fputs(s, f) _IO_fputs (s, f)
-#endif
 
 static void
+__attribute__ ((noreturn))
 print_and_abort ()
 {
-  fputs (_("memory exhausted"), stderr);
-  fputc ('\n', stderr);
+  /* Don't change any of these strings.  Yes, it would be possible to add
+     the newline to the string and use fputs or so.  But this must not
+     happen because the "memory exhausted" message appears in other places
+     like this and the translation should be reused instead of creating
+     a very similar string which requires a separate translation.  */
+# if defined _LIBC && defined USE_IN_LIBIO
+  if (_IO_fwide (stderr, 0) > 0)
+    __fwprintf (stderr, L"%s\n", _("memory exhausted"));
+  else
+# endif
+    fprintf (stderr, "%s\n", _("memory exhausted"));
   exit (obstack_exit_failure);
 }
 
-#if 0
+# if 0
 /* These are now turned off because the applications do not use it
    and it uses bcopy via obstack_grow, which causes trouble on sysV.  */
 
 /* Now define the functional versions of the obstack macros.
    Define them to simply use the corresponding macros to do the job.  */
 
-#if defined (__STDC__) && __STDC__
+#  if defined __STDC__ && __STDC__
 /* These function definitions do not work with non-ANSI preprocessors;
    they won't pass through the macro names in parentheses.  */
 
@@ -520,20 +536,20 @@ int (obstack_make_room) (obstack, length
   return obstack_make_room (obstack, length);
 }
 
-void (obstack_grow) (obstack, pointer, length)
+void (obstack_grow) (obstack, data, length)
      struct obstack *obstack;
-     POINTER pointer;
+     const POINTER data;
      int length;
 {
-  obstack_grow (obstack, pointer, length);
+  obstack_grow (obstack, data, length);
 }
 
-void (obstack_grow0) (obstack, pointer, length)
+void (obstack_grow0) (obstack, data, length)
      struct obstack *obstack;
-     POINTER pointer;
+     const POINTER data;
      int length;
 {
-  obstack_grow0 (obstack, pointer, length);
+  obstack_grow0 (obstack, data, length);
 }
 
 void (obstack_1grow) (obstack, character)
@@ -577,24 +593,24 @@ POINTER (obstack_alloc) (obstack, length
   return obstack_alloc (obstack, length);
 }
 
-POINTER (obstack_copy) (obstack, pointer, length)
+POINTER (obstack_copy) (obstack, address, length)
      struct obstack *obstack;
-     POINTER pointer;
+     const POINTER address;
      int length;
 {
-  return obstack_copy (obstack, pointer, length);
+  return obstack_copy (obstack, address, length);
 }
 
-POINTER (obstack_copy0) (obstack, pointer, length)
+POINTER (obstack_copy0) (obstack, address, length)
      struct obstack *obstack;
-     POINTER pointer;
+     const POINTER address;
      int length;
 {
-  return obstack_copy0 (obstack, pointer, length);
+  return obstack_copy0 (obstack, address, length);
 }
 
-#endif /* __STDC__ */
+#  endif /* __STDC__ */
 
-#endif /* 0 */
+# endif /* 0 */
 
 #endif /* !ELIDE_CODE */
Index: m4/obstack_.h
===================================================================
RCS file: m4/obstack_.h
diff -N m4/obstack_.h
--- /dev/null   1 Jan 1970 00:00:00 -0000
+++ m4/obstack_.h 29 Aug 2003 18:33:02 -0000
@@ -0,0 +1,608 @@
+/* obstack.h - object stack macros
+   Copyright (C) 1988,89,90,91,92,93,94,96,97,98,99,2003 Free Software 
Foundation, Inc.
+
+   This file is part of the GNU C Library.  Its master source is NOT part of
+   the C library, however.  The master source lives in /gd/gnu/lib.
+
+   NOTE: The canonical source of this file is maintained with the GNU C 
Library.
+   Bugs can be reported to address@hidden
+
+   This program is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2, or (at your option)
+   any later version.
+
+   This program is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   You should have received a copy of the GNU General Public License along
+   with this program; if not, write to the Free Software Foundation,
+   Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  */
+
+/* Summary:
+
+All the apparent functions defined here are macros. The idea
+is that you would use these pre-tested macros to solve a
+very specific set of problems, and they would run fast.
+Caution: no side-effects in arguments please!! They may be
+evaluated MANY times!!
+
+These macros operate a stack of objects.  Each object starts life
+small, and may grow to maturity.  (Consider building a word syllable
+by syllable.)  An object can move while it is growing.  Once it has
+been "finished" it never changes address again.  So the "top of the
+stack" is typically an immature growing object, while the rest of the
+stack is of mature, fixed size and fixed address objects.
+
+These routines grab large chunks of memory, using a function you
+supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
+by calling `obstack_chunk_free'.  You must define them and declare
+them before using any obstack macros.
+
+Each independent stack is represented by a `struct obstack'.
+Each of the obstack macros expects a pointer to such a structure
+as the first argument.
+
+One motivation for this package is the problem of growing char strings
+in symbol tables.  Unless you are "fascist pig with a read-only mind"
+--Gosper's immortal quote from HAKMEM item 154, out of context--you
+would not like to put any arbitrary upper limit on the length of your
+symbols.
+
+In practice this often means you will build many short symbols and a
+few long symbols.  At the time you are reading a symbol you don't know
+how long it is.  One traditional method is to read a symbol into a
+buffer, realloc()ating the buffer every time you try to read a symbol
+that is longer than the buffer.  This is beaut, but you still will
+want to copy the symbol from the buffer to a more permanent
+symbol-table entry say about half the time.
+
+With obstacks, you can work differently.  Use one obstack for all symbol
+names.  As you read a symbol, grow the name in the obstack gradually.
+When the name is complete, finalize it.  Then, if the symbol exists already,
+free the newly read name.
+
+The way we do this is to take a large chunk, allocating memory from
+low addresses.  When you want to build a symbol in the chunk you just
+add chars above the current "high water mark" in the chunk.  When you
+have finished adding chars, because you got to the end of the symbol,
+you know how long the chars are, and you can create a new object.
+Mostly the chars will not burst over the highest address of the chunk,
+because you would typically expect a chunk to be (say) 100 times as
+long as an average object.
+
+In case that isn't clear, when we have enough chars to make up
+the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
+so we just point to it where it lies.  No moving of chars is
+needed and this is the second win: potentially long strings need
+never be explicitly shuffled. Once an object is formed, it does not
+change its address during its lifetime.
+
+When the chars burst over a chunk boundary, we allocate a larger
+chunk, and then copy the partly formed object from the end of the old
+chunk to the beginning of the new larger chunk.  We then carry on
+accreting characters to the end of the object as we normally would.
+
+A special macro is provided to add a single char at a time to a
+growing object.  This allows the use of register variables, which
+break the ordinary 'growth' macro.
+
+Summary:
+       We allocate large chunks.
+       We carve out one object at a time from the current chunk.
+       Once carved, an object never moves.
+       We are free to append data of any size to the currently
+         growing object.
+       Exactly one object is growing in an obstack at any one time.
+       You can run one obstack per control block.
+       You may have as many control blocks as you dare.
+       Because of the way we do it, you can `unwind' an obstack
+         back to a previous state. (You may remove objects much
+         as you would with a stack.)
+*/
+
+
+/* Don't do the contents of this file more than once.  */
+
+#ifndef _OBSTACK_H
+#define _OBSTACK_H 1
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* We use subtraction of (char *) 0 instead of casting to int
+   because on word-addressable machines a simple cast to int
+   may ignore the byte-within-word field of the pointer.  */
+
+#ifndef __PTR_TO_INT
+# define __PTR_TO_INT(P) ((P) - (char *) 0)
+#endif
+
+#ifndef __INT_TO_PTR
+# define __INT_TO_PTR(P) ((P) + (char *) 0)
+#endif
+
+/* We need the type of the resulting object.  If __PTRDIFF_TYPE__ is
+   defined, as with GNU C, use that; that way we don't pollute the
+   namespace with <stddef.h>'s symbols.  Otherwise, if <stddef.h> is
+   available, include it and use ptrdiff_t.  In traditional C, long is
+   the best that we can do.  */
+
+#ifdef __PTRDIFF_TYPE__
+# define PTR_INT_TYPE __PTRDIFF_TYPE__
+#else
+# ifdef HAVE_STDDEF_H
+#  include <stddef.h>
+#  define PTR_INT_TYPE ptrdiff_t
+# else
+#  define PTR_INT_TYPE long
+# endif
+#endif
+
+#if defined _LIBC || defined HAVE_STRING_H
+# include <string.h>
+# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
+#else
+# ifdef memcpy
+#  define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
+# else
+#  define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
+# endif
+#endif
+
+struct _obstack_chunk          /* Lives at front of each chunk. */
+{
+  char  *limit;                        /* 1 past end of this chunk */
+  struct _obstack_chunk *prev; /* address of prior chunk or NULL */
+  char contents[4];            /* objects begin here */
+};
+
+struct obstack         /* control current object in current chunk */
+{
+  long chunk_size;             /* preferred size to allocate chunks in */
+  struct _obstack_chunk *chunk;        /* address of current struct 
obstack_chunk */
+  char *object_base;           /* address of object we are building */
+  char *next_free;             /* where to add next char to current object */
+  char *chunk_limit;           /* address of char after current chunk */
+  PTR_INT_TYPE temp;           /* Temporary for some macros.  */
+  int   alignment_mask;                /* Mask of alignment for each object. */
+#if defined __STDC__ && __STDC__
+  /* These prototypes vary based on `use_extra_arg', and we use
+     casts to the prototypeless function type in all assignments,
+     but having prototypes here quiets -Wstrict-prototypes.  */
+  struct _obstack_chunk *(*chunkfun) (void *, long);
+  void (*freefun) (void *, struct _obstack_chunk *);
+  void *extra_arg;             /* first arg for chunk alloc/dealloc funcs */
+#else
+  struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk.  */
+  void (*freefun) ();          /* User's function to free a chunk.  */
+  char *extra_arg;             /* first arg for chunk alloc/dealloc funcs */
+#endif
+  unsigned use_extra_arg:1;    /* chunk alloc/dealloc funcs take extra arg */
+  unsigned maybe_empty_object:1;/* There is a possibility that the current
+                                  chunk contains a zero-length object.  This
+                                  prevents freeing the chunk if we allocate
+                                  a bigger chunk to replace it. */
+  unsigned alloc_failed:1;     /* No longer used, as we now call the failed
+                                  handler on error, but retained for binary
+                                  compatibility.  */
+};
+
+/* Declare the external functions we use; they are in obstack.c.  */
+
+#if defined __STDC__ && __STDC__
+extern void _obstack_newchunk (struct obstack *, int);
+extern void _obstack_free (struct obstack *, void *);
+extern int _obstack_begin (struct obstack *, int, int,
+                           void *(*) (long), void (*) (void *));
+extern int _obstack_begin_1 (struct obstack *, int, int,
+                            void *(*) (void *, long),
+                            void (*) (void *, void *), void *);
+extern int _obstack_memory_used (struct obstack *);
+#else
+extern void _obstack_newchunk ();
+extern void _obstack_free ();
+extern int _obstack_begin ();
+extern int _obstack_begin_1 ();
+extern int _obstack_memory_used ();
+#endif
+
+#if defined __STDC__ && __STDC__
+
+/* Do the function-declarations after the structs
+   but before defining the macros.  */
+
+void obstack_init (struct obstack *obstack);
+
+void * obstack_alloc (struct obstack *obstack, int size);
+
+void * obstack_copy (struct obstack *obstack, const void *address, int size);
+void * obstack_copy0 (struct obstack *obstack, const void *address, int size);
+
+void obstack_free (struct obstack *obstack, void *block);
+
+void obstack_blank (struct obstack *obstack, int size);
+
+void obstack_grow (struct obstack *obstack, const void *data, int size);
+void obstack_grow0 (struct obstack *obstack, const void *data, int size);
+
+void obstack_1grow (struct obstack *obstack, int data_char);
+void obstack_ptr_grow (struct obstack *obstack, const void *data);
+void obstack_int_grow (struct obstack *obstack, int data);
+
+void * obstack_finish (struct obstack *obstack);
+
+int obstack_object_size (struct obstack *obstack);
+
+int obstack_room (struct obstack *obstack);
+void obstack_make_room (struct obstack *obstack, int size);
+void obstack_1grow_fast (struct obstack *obstack, int data_char);
+void obstack_ptr_grow_fast (struct obstack *obstack, const void *data);
+void obstack_int_grow_fast (struct obstack *obstack, int data);
+void obstack_blank_fast (struct obstack *obstack, int size);
+
+void * obstack_base (struct obstack *obstack);
+void * obstack_next_free (struct obstack *obstack);
+int obstack_alignment_mask (struct obstack *obstack);
+int obstack_chunk_size (struct obstack *obstack);
+int obstack_memory_used (struct obstack *obstack);
+
+#endif /* __STDC__ */
+
+/* Non-ANSI C cannot really support alternative functions for these macros,
+   so we do not declare them.  */
+
+/* Error handler called when `obstack_chunk_alloc' failed to allocate
+   more memory.  This can be set to a user defined function which
+   should either abort gracefully or use longjump - but shouldn't
+   return.  The default action is to print a message and abort.  */
+#if defined __STDC__ && __STDC__
+extern void (*obstack_alloc_failed_handler) (void);
+#else
+extern void (*obstack_alloc_failed_handler) ();
+#endif
+
+/* Exit value used when `print_and_abort' is used.  */
+extern int obstack_exit_failure;
+
+/* Pointer to beginning of object being allocated or to be allocated next.
+   Note that this might not be the final address of the object
+   because a new chunk might be needed to hold the final size.  */
+
+#define obstack_base(h) ((h)->object_base)
+
+/* Size for allocating ordinary chunks.  */
+
+#define obstack_chunk_size(h) ((h)->chunk_size)
+
+/* Pointer to next byte not yet allocated in current chunk.  */
+
+#define obstack_next_free(h)   ((h)->next_free)
+
+/* Mask specifying low bits that should be clear in address of an object.  */
+
+#define obstack_alignment_mask(h) ((h)->alignment_mask)
+
+/* To prevent prototype warnings provide complete argument list in
+   standard C version.  */
+#if defined __STDC__ && __STDC__
+
+# define obstack_init(h)                                       \
+  _obstack_begin ((h), 0, 0,                                   \
+                 (void *(*) (long)) obstack_chunk_alloc,       \
+                 (void (*) (void *)) obstack_chunk_free)
+
+# define obstack_begin(h, size)                                        \
+  _obstack_begin ((h), (size), 0,                              \
+                 (void *(*) (long)) obstack_chunk_alloc,       \
+                 (void (*) (void *)) obstack_chunk_free)
+
+# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
+  _obstack_begin ((h), (size), (alignment),                               \
+                 (void *(*) (long)) (chunkfun),                           \
+                 (void (*) (void *)) (freefun))
+
+# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, 
freefun, arg) \
+  _obstack_begin_1 ((h), (size), (alignment),                          \
+                   (void *(*) (void *, long)) (chunkfun),              \
+                   (void (*) (void *, void *)) (freefun), (arg))
+
+# define obstack_chunkfun(h, newchunkfun) \
+  ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
+
+# define obstack_freefun(h, newfreefun) \
+  ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
+
+#else
+
+# define obstack_init(h)                                               \
+  _obstack_begin ((h), 0, 0,                                           \
+                 (void *(*) ()) obstack_chunk_alloc,                   \
+                 (void (*) ()) obstack_chunk_free)
+
+# define obstack_begin(h, size)                                                
\
+  _obstack_begin ((h), (size), 0,                                      \
+                 (void *(*) ()) obstack_chunk_alloc,                   \
+                 (void (*) ()) obstack_chunk_free)
+
+# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
+  _obstack_begin ((h), (size), (alignment),                               \
+                 (void *(*) ()) (chunkfun),                               \
+                 (void (*) ()) (freefun))
+
+# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, 
freefun, arg) \
+  _obstack_begin_1 ((h), (size), (alignment),                          \
+                   (void *(*) ()) (chunkfun),                          \
+                   (void (*) ()) (freefun), (arg))
+
+# define obstack_chunkfun(h, newchunkfun) \
+  ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
+
+# define obstack_freefun(h, newfreefun) \
+  ((h) -> freefun = (void (*)()) (newfreefun))
+
+#endif
+
+#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
+
+#define obstack_blank_fast(h,n) ((h)->next_free += (n))
+
+#define obstack_memory_used(h) _obstack_memory_used (h)
+
+#if defined __GNUC__ && defined __STDC__ && __STDC__
+/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
+   does not implement __extension__.  But that compiler doesn't define
+   __GNUC_MINOR__.  */
+# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
+#  define __extension__
+# endif
+
+/* For GNU C, if not -traditional,
+   we can define these macros to compute all args only once
+   without using a global variable.
+   Also, we can avoid using the `temp' slot, to make faster code.  */
+
+# define obstack_object_size(OBSTACK)                                  \
+  __extension__                                                                
\
+  ({ struct obstack const *__o = (OBSTACK);                            \
+     (unsigned) (__o->next_free - __o->object_base); })
+
+# define obstack_room(OBSTACK)                                         \
+  __extension__                                                                
\
+  ({ struct obstack const *__o = (OBSTACK);                            \
+     (unsigned) (__o->chunk_limit - __o->next_free); })
+
+# define obstack_make_room(OBSTACK,length)                             \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   int __len = (length);                                               \
+   if (__o->chunk_limit - __o->next_free < __len)                      \
+     _obstack_newchunk (__o, __len);                                   \
+   (void) 0; })
+
+# define obstack_empty_p(OBSTACK)                                      \
+  __extension__                                                                
\
+  ({ struct obstack const *__o = (OBSTACK);                            \
+     (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
+
+# define obstack_grow(OBSTACK,where,length)                            \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   int __len = (length);                                               \
+   if (__o->next_free + __len > __o->chunk_limit)                      \
+     _obstack_newchunk (__o, __len);                                   \
+   _obstack_memcpy (__o->next_free, (where), __len);                   \
+   __o->next_free += __len;                                            \
+   (void) 0; })
+
+# define obstack_grow0(OBSTACK,where,length)                           \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   int __len = (length);                                               \
+   if (__o->next_free + __len + 1 > __o->chunk_limit)                  \
+     _obstack_newchunk (__o, __len + 1);                               \
+   _obstack_memcpy (__o->next_free, (where), __len);                   \
+   __o->next_free += __len;                                            \
+   *(__o->next_free)++ = 0;                                            \
+   (void) 0; })
+
+# define obstack_1grow(OBSTACK,datum)                                  \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   if (__o->next_free + 1 > __o->chunk_limit)                          \
+     _obstack_newchunk (__o, 1);                                       \
+   *(__o->next_free)++ = (datum);                                      \
+   (void) 0; })
+
+/* These assume that the obstack alignment is good enough for pointers
+   or ints, and that the data added so far to the current object
+   shares that much alignment.  */
+
+# define obstack_ptr_grow(OBSTACK,datum)                               \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   if (__o->next_free + sizeof (void *) > __o->chunk_limit)            \
+     _obstack_newchunk (__o, sizeof (void *));                         \
+   *((void **)__o->next_free)++ = (datum);                             \
+   (void) 0; })
+
+# define obstack_int_grow(OBSTACK,datum)                               \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   if (__o->next_free + sizeof (int) > __o->chunk_limit)               \
+     _obstack_newchunk (__o, sizeof (int));                            \
+   *((int *)__o->next_free)++ = (datum);                               \
+   (void) 0; })
+
+# define obstack_ptr_grow_fast(h,aptr)                                 \
+  (*((void **) (h)->next_free)++ = (aptr))
+
+# define obstack_int_grow_fast(h,aint)                                 \
+  (*((int *) (h)->next_free)++ = (aint))
+
+# define obstack_blank(OBSTACK,length)                                 \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   int __len = (length);                                               \
+   if (__o->chunk_limit - __o->next_free < __len)                      \
+     _obstack_newchunk (__o, __len);                                   \
+   __o->next_free += __len;                                            \
+   (void) 0; })
+
+# define obstack_alloc(OBSTACK,length)                                 \
+__extension__                                                          \
+({ struct obstack *__h = (OBSTACK);                                    \
+   obstack_blank (__h, (length));                                      \
+   obstack_finish (__h); })
+
+# define obstack_copy(OBSTACK,where,length)                            \
+__extension__                                                          \
+({ struct obstack *__h = (OBSTACK);                                    \
+   obstack_grow (__h, (where), (length));                              \
+   obstack_finish (__h); })
+
+# define obstack_copy0(OBSTACK,where,length)                           \
+__extension__                                                          \
+({ struct obstack *__h = (OBSTACK);                                    \
+   obstack_grow0 (__h, (where), (length));                             \
+   obstack_finish (__h); })
+
+/* The local variable is named __o1 to avoid a name conflict
+   when obstack_blank is called.  */
+# define obstack_finish(OBSTACK)                                       \
+__extension__                                                          \
+({ struct obstack *__o1 = (OBSTACK);                                   \
+   void *value;                                                                
\
+   value = (void *) __o1->object_base;                                 \
+   if (__o1->next_free == value)                                       \
+     __o1->maybe_empty_object = 1;                                     \
+   __o1->next_free                                                     \
+     = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
+                    & ~ (__o1->alignment_mask));                       \
+   if (__o1->next_free - (char *)__o1->chunk                           \
+       > __o1->chunk_limit - (char *)__o1->chunk)                      \
+     __o1->next_free = __o1->chunk_limit;                              \
+   __o1->object_base = __o1->next_free;                                        
\
+   value; })
+
+# define obstack_free(OBSTACK, OBJ)                                    \
+__extension__                                                          \
+({ struct obstack *__o = (OBSTACK);                                    \
+   void *__obj = (OBJ);                                                        
\
+   if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
+     __o->next_free = __o->object_base = (char *)__obj;                        
\
+   else (obstack_free) (__o, __obj); })
+
+#else /* not __GNUC__ or not __STDC__ */
+
+# define obstack_object_size(h) \
+ (unsigned) ((h)->next_free - (h)->object_base)
+
+# define obstack_room(h)               \
+ (unsigned) ((h)->chunk_limit - (h)->next_free)
+
+# define obstack_empty_p(h) \
+ ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
+
+/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
+   so that we can avoid having void expressions
+   in the arms of the conditional expression.
+   Casting the third operand to void was tried before,
+   but some compilers won't accept it.  */
+
+# define obstack_make_room(h,length)                                   \
+( (h)->temp = (length),                                                        
\
+  (((h)->next_free + (h)->temp > (h)->chunk_limit)                     \
+   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
+
+# define obstack_grow(h,where,length)                                  \
+( (h)->temp = (length),                                                        
\
+  (((h)->next_free + (h)->temp > (h)->chunk_limit)                     \
+   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),                     \
+  _obstack_memcpy ((h)->next_free, (where), (h)->temp),                        
\
+  (h)->next_free += (h)->temp)
+
+# define obstack_grow0(h,where,length)                                 \
+( (h)->temp = (length),                                                        
\
+  (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)                 \
+   ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0),                 \
+  _obstack_memcpy ((h)->next_free, (where), (h)->temp),                        
\
+  (h)->next_free += (h)->temp,                                         \
+  *((h)->next_free)++ = 0)
+
+# define obstack_1grow(h,datum)                                                
\
+( (((h)->next_free + 1 > (h)->chunk_limit)                             \
+   ? (_obstack_newchunk ((h), 1), 0) : 0),                             \
+  (*((h)->next_free)++ = (datum)))
+
+# define obstack_ptr_grow(h,datum)                                     \
+( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)               \
+   ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),               \
+  (*((const char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = 
(datum)))
+
+# define obstack_int_grow(h,datum)                                     \
+( (((h)->next_free + sizeof (int) > (h)->chunk_limit)                  \
+   ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),                  \
+  (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = (datum)))
+
+# define obstack_ptr_grow_fast(h,aptr)                                 \
+  (*((const char **) (h)->next_free)++ = (aptr))
+
+# define obstack_int_grow_fast(h,aint)                                 \
+  (*((int *) (h)->next_free)++ = (aint))
+
+# define obstack_blank(h,length)                                       \
+( (h)->temp = (length),                                                        
\
+  (((h)->chunk_limit - (h)->next_free < (h)->temp)                     \
+   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),                     \
+  ((h)->next_free += (h)->temp))
+
+# define obstack_alloc(h,length)                                       \
+ (obstack_blank ((h), (length)), obstack_finish ((h)))
+
+# define obstack_copy(h,where,length)                                  \
+ (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
+
+# define obstack_copy0(h,where,length)                                 \
+ (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
+
+# define obstack_finish(h)                                             \
+( ((h)->next_free == (h)->object_base                                  \
+   ? (((h)->maybe_empty_object = 1), 0)                                        
\
+   : 0),                                                               \
+  (h)->temp = __PTR_TO_INT ((h)->object_base),                         \
+  (h)->next_free                                                       \
+    = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)        
\
+                   & ~ ((h)->alignment_mask)),                         \
+  (((h)->next_free - (char *) (h)->chunk                               \
+    > (h)->chunk_limit - (char *) (h)->chunk)                          \
+   ? ((h)->next_free = (h)->chunk_limit) : 0),                         \
+  (h)->object_base = (h)->next_free,                                   \
+  (void *) __INT_TO_PTR ((h)->temp))
+
+# if defined __STDC__ && __STDC__
+#  define obstack_free(h,obj)                                          \
+( (h)->temp = (char *) (obj) - (char *) (h)->chunk,                    \
+  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
+   ? (int) ((h)->next_free = (h)->object_base                          \
+           = (h)->temp + (char *) (h)->chunk)                          \
+   : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
+# else
+#  define obstack_free(h,obj)                                          \
+( (h)->temp = (char *) (obj) - (char *) (h)->chunk,                    \
+  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
+   ? (int) ((h)->next_free = (h)->object_base                          \
+           = (h)->temp + (char *) (h)->chunk)                          \
+   : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
+# endif
+
+#endif /* not __GNUC__ or not __STDC__ */
+
+#ifdef __cplusplus
+}      /* C++ */
+#endif
+
+#endif /* obstack.h */

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