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Re: [Nel] Re: Additional collisions in a landscape - How-to


From: phlam
Subject: Re: [Nel] Re: Additional collisions in a landscape - How-to
Date: Tue, 17 Sep 2002 16:48:41 +0200

Cyril,
I think the Evil 666 MatID isn't that much deprecated : if I don't use this
ID, I get a warning when exporting the collision mesh

Here is what it looks like :
--------------------------------------
Error(s) occured during collision export
(edge issues)
Edge issue: (1789.94,-944.63,-25.44)-(1793.49,-944.68,-27.56)
...
Edge issue: (1789.94,-944.63,-25.44)-(1790.12,-936.76,-25.56)
---------------------------------------


phlam


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