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[netPanzer-CVS] netpanzer/src ChangeLog Lib/FindFirst.cpp Lib/2...
From: |
Matthias Braun |
Subject: |
[netPanzer-CVS] netpanzer/src ChangeLog Lib/FindFirst.cpp Lib/2... |
Date: |
Sat, 06 Sep 2003 13:15:35 -0400 |
CVSROOT: /cvsroot/netpanzer
Module name: netpanzer
Branch:
Changes by: Matthias Braun <address@hidden> 03/09/06 13:15:34
Modified files:
src : ChangeLog
src/Lib : FindFirst.cpp
src/Lib/2D : Surface.cpp
src/NetPanzer/Core/unix: main.cpp
src/NetPanzer/Interfaces: GameManager.cpp
src/NetPanzer/Interfaces/unix: NetworkServerUnix.cpp
NetworkServerUnix.hpp
src/NetPanzer/Views/MainMenu/Multi: FlagSelectionView.cpp
Added files:
src/NetPanzer/Interfaces/unix: NetworkClientUnix.cpp
NetworkClientUnix.hpp
Log message:
Ladies and gentlemen:
The main menu is display :) Be happy. (See Changelog for changes)
Patches:
Index: netpanzer/src/ChangeLog
diff -u netpanzer/src/ChangeLog:1.4 netpanzer/src/ChangeLog:1.5
--- netpanzer/src/ChangeLog:1.4 Sat Sep 6 11:39:24 2003
+++ netpanzer/src/ChangeLog Sat Sep 6 13:15:34 2003
@@ -11,6 +11,10 @@
-replaced all \\ in paths with / (gotta love sed). Yes, I made sure that I only
change paths (I looked at the list of stuff I change, before applying the sed
command)
+-added Stub for SDLSound implementation
+-added a basic SDL Event loop
+-fixed more small issues
+=> the main menu is displayed now and the Exit and Options buttons work :)
------------
prior changes (not complete)
Index: netpanzer/src/Lib/2D/Surface.cpp
diff -u netpanzer/src/Lib/2D/Surface.cpp:1.8
netpanzer/src/Lib/2D/Surface.cpp:1.9
--- netpanzer/src/Lib/2D/Surface.cpp:1.8 Sat Sep 6 11:39:24 2003
+++ netpanzer/src/Lib/2D/Surface.cpp Sat Sep 6 13:15:34 2003
@@ -29,6 +29,7 @@
#include "gapp.hpp"
#include "TimerInterface.hpp"
#include "Span.hpp"
+#include "Exception.hpp"
#ifdef MSVC
#pragma pack(1)
@@ -3956,9 +3957,7 @@
FILE *fp = fopen(charfilename, "rb");
if (fp == 0)
- {
- assert(false);
- }
+ throw Exception("couldn't load font '%s'.", charfilename);
for (int y = 0; y < ascii8x8.getPix().y; y++)
{
@@ -3983,9 +3982,7 @@
FILE *fp = fopen(charfilename, "rb");
if (fp == 0)
- {
- assert(false);
- }
+ throw Exception("couldn't load font '%s'.", charfilename);
for (int y = 0; y < ascii5x5.getPix().y; y++)
{
Index: netpanzer/src/Lib/FindFirst.cpp
diff -u netpanzer/src/Lib/FindFirst.cpp:1.2 netpanzer/src/Lib/FindFirst.cpp:1.3
--- netpanzer/src/Lib/FindFirst.cpp:1.2 Sat Sep 6 12:06:18 2003
+++ netpanzer/src/Lib/FindFirst.cpp Sat Sep 6 13:15:34 2003
@@ -54,4 +54,4 @@
findhandle_t* handle = (findhandle_t*) ihandle;
printf ("closed glob");
globfree(&handle->globbuf);
-}
+}
Index: netpanzer/src/NetPanzer/Core/unix/main.cpp
diff -u netpanzer/src/NetPanzer/Core/unix/main.cpp:1.3
netpanzer/src/NetPanzer/Core/unix/main.cpp:1.4
--- netpanzer/src/NetPanzer/Core/unix/main.cpp:1.3 Sat Sep 6 11:18:19 2003
+++ netpanzer/src/NetPanzer/Core/unix/main.cpp Sat Sep 6 13:15:34 2003
@@ -5,6 +5,10 @@
#include "Log.hpp"
#include "GameManager.hpp"
+#include "MouseInterface.hpp"
+#include "cMouse.hpp"
+
+bool HandleSDLEvents();
int main(int argc, char** argv)
{
@@ -23,11 +27,70 @@
LOG( ("Initialisation succeeded.") );
while(1) {
+ SDL_PumpEvents();
GameManager::mainLoop();
- // XXX handle SDL events here
+
+ if(HandleSDLEvents() == true) {
+ LOG( ("quitting main loop.") );
+ break;
+ }
}
GameManager::shutdown();
- return 1;
+ LOG ( ("successfull shutdown.") );
+
+ SDL_Quit();
+
+ return 0;
+}
+
+/** This functions iterates throgh the SDL event queue.
+ * It returns true if a quit message has been received, otherwise false.
+ */
+bool HandleSDLEvents()
+{
+ static SDL_Event event;
+
+ while(SDL_PollEvent(&event)) {
+ switch (event.type) {
+ case SDL_QUIT:
+ return true;
+ break;
+ case SDL_MOUSEBUTTONDOWN:
+ switch(event.button.button) {
+ case 1:
+
MouseInterface::setLeftButtonDown();
+
cMouse::setButtonMask(LMOUSE_BUTTON_MASK);
+ break;
+ case 3:
+
MouseInterface::setRightButtonDown();
+
cMouse::setButtonMask(RMOUSE_BUTTON_MASK);
+ break;
+ case 2:
+
MouseInterface::setMiddleButtonDown();
+
cMouse::setButtonMask(MMOUSE_BUTTON_MASK);
+ break;
+ }
+ break;
+ case SDL_MOUSEBUTTONUP:
+ switch(event.button.button) {
+ case 1:
+
MouseInterface::setLeftButtonUp();
+
cMouse::clearButtonMask(!LMOUSE_BUTTON_MASK);
+ break;
+ case 3:
+
MouseInterface::setRightButtonUp();
+
cMouse::clearButtonMask(!RMOUSE_BUTTON_MASK);
+ break;
+ case 2:
+
MouseInterface::setMiddleButtonUp();
+
cMouse::clearButtonMask(!MMOUSE_BUTTON_MASK);
+ break;
+ }
+ break;
+ }
+ }
+
+ return false;
}
Index: netpanzer/src/NetPanzer/Interfaces/GameManager.cpp
diff -u netpanzer/src/NetPanzer/Interfaces/GameManager.cpp:1.15
netpanzer/src/NetPanzer/Interfaces/GameManager.cpp:1.16
--- netpanzer/src/NetPanzer/Interfaces/GameManager.cpp:1.15 Sat Sep 6
11:39:25 2003
+++ netpanzer/src/NetPanzer/Interfaces/GameManager.cpp Sat Sep 6 13:15:34 2003
@@ -37,6 +37,9 @@
#include "DirectInput.hpp"
#include "DSound.hpp"
#endif
+#ifdef UNIX
+#include "UILib/SDL/SDLSound.hpp"
+#endif
#ifdef WIN32
#include "NetworkServerWinSock.hpp"
@@ -44,6 +47,10 @@
//#include "NetworkServerDPlay.hpp"
//#include "NetworkClientDPlay.hpp"
#endif
+#ifdef UNIX
+#include "NetworkServerUnix.hpp"
+#include "NetworkClientUnix.hpp"
+#endif
#include "UILib/UIDraw.hpp"
#include "UILib/Sound.hpp"
@@ -211,22 +218,27 @@
{
#ifdef WIN32
sound = new DirectSound();
- if (!sound->initialize())
+#endif
+#ifdef USE_SDL
+ sound = new SDLSound();
+#endif
+ if (!sound || !sound->initialize())
{
- LOG( ( "Failure to initialize DirectSound Sub-system" ) );
- delete sound;
- sound = 0;
+ LOG( ( "Failure to initialize DirectSound Sub-system" ) );
+ delete sound;
+ sound = 0;
}
-#endif
}
// ******************************************************************
void GameManager::shutdownSoundSubSystem()
{
-#ifdef WIN32
- sound->shutdown();
-#endif
+ if(sound) {
+ sound->shutdown();
+ delete sound;
+ sound = 0;
+ }
}
// ******************************************************************
@@ -521,6 +533,10 @@
SERVER = new NetworkServerWinSock();
CLIENT = new NetworkClientWinSock();
#endif
+#ifdef UNIX
+ SERVER = new NetworkServerUnix();
+ CLIENT = new NetworkClientUnix();
+#endif
ServerMessageRouter::initialize();
ClientMessageRouter::initialize();
@@ -1809,16 +1825,21 @@
// ******************************************************************
void GameManager::exitNetPanzer()
{
+#if 0
+ // XXX
// NOTE: Hack
sound->StopTankIdle();
+#endif
quitNetPanzerGame();
#ifdef WIN32
PostMessage(gapp.hwndApp, WM_CLOSE, 0, 0);
-#else
- // XXX not the nice method...
- exit(1);
+#endif
+#ifdef USE_SDL
+ SDL_Event event;
+ event.type = SDL_QUIT;
+ SDL_PushEvent(&event);
#endif
}
Index: netpanzer/src/NetPanzer/Interfaces/unix/NetworkServerUnix.cpp
diff -u netpanzer/src/NetPanzer/Interfaces/unix/NetworkServerUnix.cpp:1.1
netpanzer/src/NetPanzer/Interfaces/unix/NetworkServerUnix.cpp:1.2
--- netpanzer/src/NetPanzer/Interfaces/unix/NetworkServerUnix.cpp:1.1 Mon Sep
1 16:24:21 2003
+++ netpanzer/src/NetPanzer/Interfaces/unix/NetworkServerUnix.cpp Sat Sep
6 13:15:34 2003
@@ -15,11 +15,11 @@
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#ifdef NOTREADYYET
#include <config.h>
-#include "NetworkServerUnix.hpp"
+// XXX stub implementation, mine still has bugs, but will come soon
+#include "NetworkServerUnix.hpp"
#include "gapp.hpp"
#include "NetMessageLog.hpp"
@@ -39,33 +39,36 @@
void NetworkServerUnix::shutdownClientTransport( PlayerID &client_id )
{
- DelClientByWinsockID( client_id.getDPID() );
+ //DelClientByWinsockID( client_id.getDPID() );
}
int NetworkServerUnix::openSession( int connection_type, int session_flags )
{
- return( InitWinSock(gapp.hwndApp) );
+ return 0;
}
int NetworkServerUnix::hostSession( void )
{
+#if 0
//winsock hack
if(InitStreamServer(gapp.hwndApp) == false) return false;
if(InitDGramServer(gapp.hwndApp)== false) return false;
+#endif
return true;
}
int NetworkServerUnix::closeSession( void )
{
- ShutdownWinSockServer();
+ //ShutdownWinSockServer();
return true;
}
int NetworkServerUnix::sendMessage( NetMessage *message, unsigned long size,
int
flags )
{
+#if 0
int sock_ret_val;
int net_error_code;
@@ -115,6 +118,7 @@
NetworkState::incPacketsSent( size );
+#endif
return true;
}
@@ -122,6 +126,7 @@
int NetworkServerUnix::sendMessage( NetMessage *message, unsigned long size,
PlayerID &player_id, int flags )
{
+#if 0
ServerClientListData *client_data_ptr = 0;
int ret_val;
@@ -151,12 +156,14 @@
if( ret_val != WS_OK )
return winsockErrorToNetworkError( ret_val );
+#endif
return _network_ok;
}
int NetworkServerUnix::getMessage( NetMessage *message )
{
+#if 0
updateKeepAliveState();
if ( loop_back_recv_queue.isReady() )
@@ -183,8 +190,8 @@
return true;
}
} // ** else
+#endif
return false;
}
-#endif
Index: netpanzer/src/NetPanzer/Interfaces/unix/NetworkServerUnix.hpp
diff -u netpanzer/src/NetPanzer/Interfaces/unix/NetworkServerUnix.hpp:1.1
netpanzer/src/NetPanzer/Interfaces/unix/NetworkServerUnix.hpp:1.2
--- netpanzer/src/NetPanzer/Interfaces/unix/NetworkServerUnix.hpp:1.1 Mon Sep
1 16:24:21 2003
+++ netpanzer/src/NetPanzer/Interfaces/unix/NetworkServerUnix.hpp Sat Sep
6 13:15:34 2003
@@ -26,8 +26,8 @@
class NetworkServerUnix : public NetworkServer
{
public:
- NetworkServerWinSock();
- virtual ~NetworkServerWinSock();
+ NetworkServerUnix();
+ virtual ~NetworkServerUnix();
virtual int openSession( int connection_type, int session_flags );
virtual int hostSession( void );
Index: netpanzer/src/NetPanzer/Views/MainMenu/Multi/FlagSelectionView.cpp
diff -u netpanzer/src/NetPanzer/Views/MainMenu/Multi/FlagSelectionView.cpp:1.5
netpanzer/src/NetPanzer/Views/MainMenu/Multi/FlagSelectionView.cpp:1.6
--- netpanzer/src/NetPanzer/Views/MainMenu/Multi/FlagSelectionView.cpp:1.5
Sat Sep 6 11:39:25 2003
+++ netpanzer/src/NetPanzer/Views/MainMenu/Multi/FlagSelectionView.cpp Sat Sep
6 13:15:34 2003
@@ -15,14 +15,13 @@
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-
-
#include <config.h>
+
#include "FlagSelectionView.hpp"
#include "gapp.hpp"
#include "GameView.hpp"
#include "GameViewGlobals.hpp"
-
+#include "Exception.hpp"
Surface playerFlag;
int playerFlagSelected = 0;
@@ -67,7 +66,9 @@
//---------------------------------------------------------------------------
void FlagSelectionView::init()
{
- playerFlag.loadAllBMPInDirectory("pics/flags/netpmenu/");
+ if (playerFlag.loadAllBMPInDirectory("pics/flags/netpmenu/") <= 0)
+ throw Exception("Couldn't find flags for menu in '%s'.",
+ "pics/flags/netpmenu/");
iXY flagStartOffset(BORDER_SPACE, BORDER_SPACE * 2 +
playerFlag.getPixY());
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