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[netPanzer-CVS] netpanzer/src/NetPanzer/Views/MainMenu MainMenu...
From: |
Matthias Braun |
Subject: |
[netPanzer-CVS] netpanzer/src/NetPanzer/Views/MainMenu MainMenu... |
Date: |
Sat, 06 Sep 2003 13:54:45 -0400 |
CVSROOT: /cvsroot/netpanzer
Module name: netpanzer
Branch:
Changes by: Matthias Braun <address@hidden> 03/09/06 13:54:45
Modified files:
src/NetPanzer/Views/MainMenu: MainMenuView.cpp
Log message:
updated the main menu text a bit
Patches:
Index: netpanzer/src/NetPanzer/Views/MainMenu/MainMenuView.cpp
diff -u netpanzer/src/NetPanzer/Views/MainMenu/MainMenuView.cpp:1.4
netpanzer/src/NetPanzer/Views/MainMenu/MainMenuView.cpp:1.5
--- netpanzer/src/NetPanzer/Views/MainMenu/MainMenuView.cpp:1.4 Sat Sep 6
07:04:15 2003
+++ netpanzer/src/NetPanzer/Views/MainMenu/MainMenuView.cpp Sat Sep 6
13:54:45 2003
@@ -49,19 +49,15 @@
{
MenuTemplateView::doDraw(viewArea, clientArea);
- static char text[] = "This is a special limited multiplayer
TEST version of netPanzer. "
- "netPanzer's legal use
must conform to the software license "
- "which was explicitly
agreed to when netPanzer was installed "
- "on this system. That
license agreement stipulates that this "
- "version of netPanzer
can be posted for download. See "
- "license.txt for
further details."
- "\n"
- "netPanzerTest only
supports TCP/IP multiplayer games over "
- "LAN systems and over
the Internet. Skirmish mode, direct connect, "
- "and modem games will
not work in netPanzerTest. These connection "
- "types and the skirmish
mode will be supported in the downloadable "
- "public beta.";
-
+ static char text[] =
+ "This is NetPanzer, a massively multiplayer tank battle game. "
+ "This application is free software under the terms of the "
+ "Gnu General Public license (GPL). See the COPYING file for
details."
+ "\n"
+ "NetPanzer only supports TCP/IP multiplayer games over "
+ "LAN systems and over the Internet. A Skirmish mode might "
+ "be added later. We're still searching for talented coders "
+ "and artists. Look at http://www.nongnu.org/netpanzer for
details. ";
viewArea.bltStringInBox(bodyTextRect, text, Color::white, 12);
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