[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[netPanzer-CVS] netpanzer/src TODO
From: |
Matthias Braun |
Subject: |
[netPanzer-CVS] netpanzer/src TODO |
Date: |
Tue, 09 Sep 2003 12:23:30 -0400 |
CVSROOT: /cvsroot/netpanzer
Module name: netpanzer
Branch:
Changes by: Matthias Braun <address@hidden> 03/09/09 12:23:29
Modified files:
src : TODO
Log message:
todo update
Patches:
Index: netpanzer/src/TODO
diff -u netpanzer/src/TODO:1.5 netpanzer/src/TODO:1.6
--- netpanzer/src/TODO:1.5 Sat Sep 6 18:33:40 2003
+++ netpanzer/src/TODO Tue Sep 9 12:23:27 2003
@@ -5,23 +5,27 @@
-Fix PackedSurface.cpp, Surface.cpp to not use _findfirst anymore... same in
MapsManager.cpp - OK
-Write new timercode the assembler cTimeStamp.cpp isn't portable - OK
--Write new code instead of the assembler in Span.cpp and Surface.cpp
+-Write new code instead of the assembler in Span.cpp and Surface.cpp - OK
+ (though this could be speed optimized a bit more...)
-ParticleInterface.cpp contains some DirectSound code which needs to be
replaced
- OK
-GroundExplosionParticle, RadarPingParticle2D and DirtKickParticle2D seem to
miss some Surface variables, where are these defined?
--PUFF_PARTICLE_TYPE isn't defined in SmokingTrajectoryParticle
--write a new version of DDHardSurface
+-PUFF_PARTICLE_TYPE isn't defined in SmokingTrajectoryParticle - Old code?
+-write a new version of DDHardSurface - OK
-network code probably needs a bigger rewrite since directplay is not available
on unix.
-look at all the directx code in GameManager.cpp - OK
-need new mousecode in MouseInterface.cpp - OK
--need new directplay code in NetworkClientDPlay.cpp, NetworkServerDPlay.cpp
--need new code instead of winsock in NetworkClientWinsock.cpp
--rewrite all the windows specific code in NetPanzer/Core - partly done
+-need new directplay code in NetworkClientDPlay.cpp, NetworkServerDPlay.cpp -
+ not needed, these files aren't used anymore
+-need new code instead of winsock in NetworkClientWinsock.cpp - nearl OK
+-rewrite all the windows specific code in NetPanzer/Core - OK (SDL specific
+ code is in NetPanze/Core/unix now)
-check if the functions and stuff in Lib/terminate.cpp is really needed (looks
like some strange hacks for the logging functions to me) Can we remove
- this strange code?
+ this strange code? - Yes we can :) OK
-Fix the win32 stuff in Lib/Util/UtilInterface.cpp - OK
-rewrite win32 event loop to use a SDL event loop. Don't forget to pump mouse
- events to MouseInterface then. - partly done
+ events to MouseInterface then. - OK
+