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[Octave-bug-tracker] [bug #49482] GL2PS buffer overflow


From: Philip Nienhuis
Subject: [Octave-bug-tracker] [bug #49482] GL2PS buffer overflow
Date: Mon, 31 Oct 2016 17:58:41 +0000 (UTC)
User-agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:43.0) Gecko/20100101 Firefox/43.0 SeaMonkey/2.40

Follow-up Comment #9, bug #49482 (project octave):

Maybe simply change the message:

"GL2PS info: OpenGL feedback buffer overflow"

into

"GL2PS info: OpenGL feedback buffer overflow, buffer size adapted"

-or-

"GL2PS info: OpenGL feedback buffer overflow, re-trying with larger buffer"

-or maybe even simply-

"GL2PS info: re-trying with larger buffer"
?

I second Andreas' comment that the message can be useful info, but I also
seond Clinton's comment that unwary users should receive info that isn't
needlessly worrying for them.
I find that many users simply do not know/appreciate that the word "info"
means that what follows refers to a harmless condition, while for developers
that seems obvious.


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