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Re: Working patch for FFTW 3.0.x and Nd FFT's

From: David Bateman
Subject: Re: Working patch for FFTW 3.0.x and Nd FFT's
Date: Wed, 18 Feb 2004 09:54:33 +0100
User-agent: Mutt/1.4.1i

According to John W. Eaton <address@hidden> (on 02/17/04):
> OK, I added calls to OCTAVE_QUIT at the beginning and end of each of
> these functions and in the Nd code, I also added calls to OCTAVE_QUIT
> in between each set of loops.  Perhaps that will be enough to keep
> Octave from being too sluggish to respond if an interrupt happens to
> occur while one of these functions is running.

While the code is in FFTW its not going to respond in any case...


David Bateman                                address@hidden
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