## Copyright (C) 2012 Martin Helm ## ## This file is part of Octave. ## ## Octave is free software; you can redistribute it and/or modify it ## under the terms of the GNU General Public License as published by ## the Free Software Foundation; either version 3 of the License, or (at ## your option) any later version. ## ## Octave is distributed in the hope that it will be useful, but ## WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ## General Public License for more details. ## ## You should have received a copy of the GNU General Public License ## along with Octave; see the file COPYING. If not, see ## . ## -*- texinfo -*- ## @deftypefn {Function File} tetramesh (@var{T}, @var{X}) ## @deftypefnx {Function File} tetramesh (@var{T}, @var{X}, @var{C}) ## @deftypefnx {Function File} address@hidden =} tetramesh (...) ## @deftypefnx {Function File} address@hidden =} tetramesh (..., @var{PROP}, @var{VAL}) ## ## The function displays the tetrahedrons defined in the m by 4 matrix @var{T} as 3D patches. ## @var{T} is usually the output of a Delaunay triangulation of a 3D set of points. ## Every row of @var{T} contains four indices into the n by 3 matrix @var{X} of the vertices of a tetrahedron. ## Every row in @var{X} represents one point in 3D space. ## ## If the vector @var{C} is supplied it must contain indices into the current colormap. ## Called without @var{C} it is set to 1:m, where m is the number of tetrahedrons, the indices are ## scaled to map to the full range of the colormap. If more tetrahedrons than entries in the colormap ## are given the entries of @var{C} are cyclic repeated. ## ## When called with one output argument @var{H} it returns a vector of patch handles, ## each representing one tetrahedron in the order given by @var{T}. ## One use case for @var{H} is to turn the respective patch 'Visible' property 'on' or 'off'. ## ## Calling tetramesh(...,'param','value','param','value'...) passes all option/value pairs directly ## as additional arguments to the patch function for every tetrahedron. ## ## The command ## address@hidden ## @group ## demo tetramesh ## @end group ## @end example ## ## @noindent ## will show some examples how to use it. #### @seealso{patch} ## @end deftypefn ## Author: Martin Helm function [h] = tetramesh (varargin) [reg, prop] = parseparams (varargin); if (length (reg) < 2 || length (reg) > 3) print_usage () endif T = reg{1}; X = reg{2}; if (! ismatrix (T) || size (T, 2) != 4) error ("tetramesh: T must be a n by 4 matrix") endif if (! ismatrix (X) || size (X, 2) != 3) error ("tetramesh: X must be a n by 3 matrix") endif sT = size (T, 1); cm = colormap (); if (length (reg) < 3) scm = size (cm, 1); C = mod ((1:sT)' - 1, scm) + 1; if (sT < scm && sT > 1) # expand to the available range of colors C = floor ((C - 1) * (scm - 1) / (sT - 1)) + 1; endif else C = reg{3}; if (! isvector (C) || size (T, 1) != length (C)) error ("tetramesh: C must be a vector of the same length as T") endif endif h = zeros(1, sT); for ii = 1:sT thi = [T(ii, 1) T(ii, 2) T(ii, 3) T(ii, 4)]; th = [1 2 3; 2 3 4; 3 4 1; 4 1 2]; h(ii) = patch ("Faces", th, "Vertices", X(thi, :), "FaceVertexCData", ... repmat(cm(C(ii), :), 4, 1), prop{:}); endfor if (nargout == 0) #return nothing clear h; endif endfunction %!demo %! d = [-1 1]; %! [x,y,z] = meshgrid (d, d, d); %! x = [x(:); 0]; %! y = [y(:); 0]; %! z = [z(:); 0]; %! tetra = delaunay3 (x, y, z); %! X = [x(:) y(:) z(:)]; %! clf () %! colormap (jet (64)) %! h = tetramesh (tetra, X); %! axis equal %! view (30,20) %! title ("Using jet (64)") %!demo %! d = [-1 1]; %! [x,y,z] = meshgrid (d, d, d); %! x = [x(:); 0]; %! y = [y(:); 0]; %! z = [z(:); 0]; %! tetra = delaunay3 (x, y, z); %! X = [x(:) y(:) z(:)]; %! clf () %! colormap (gray (256)); %! tetramesh (tetra, X, 1:20:221, "EdgeColor", "w") %! axis equal %! view (30, 20) %! title ("Using gray (256) and white edges")