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Re: GraphicsMagick linkage error on Mac OS X 10.9


From: Ben Abbott
Subject: Re: GraphicsMagick linkage error on Mac OS X 10.9
Date: Mon, 13 Jan 2014 17:06:28 -0500

On Jan 13, 2014, at 5:04 PM, Ben Abbott <address@hidden> wrote:

> On Jan 12, 2014, at 7:30 PM, Ben Abbott <address@hidden> wrote:
> 
>> On Jan 12, 2014, at 5:52 PM, Daryl Lee <address@hidden> wrote:
>> 
>>> On Jan 12, 2014, at 3:44 AM, c. <address@hidden> wrote:
>>> 
>>>> 
>>>> On 12 Jan 2014, at 00:07, Ben Abbott <address@hidden> wrote:
>>>> 
>>>>> sudo port install octave @3.6.4 +atlas+docs+fltk+gcc48+x11
>>>>> sudo port deactivate octave
>>>>> sudo port install GraphicsMagick +q32
>>>> 
>>>> You can use the "octave-next" package which is in the development branch 
>>>> of MacPorts
>>>> or its preview version posted here [1] to get a more complete and 
>>>> up-to-date set of 
>>>> depenedencies installed.
>>> 
>>> I had no luck with octave-next:
>>> $ sudo port -v build octave-next +atlas+gcc48+metis+doc 
>>> configure.compiler=macports-gcc-4.8
>>> Error: Port octave-next not found
>> 
>> You need to setup a local repository ...
>> 
>>      http://guide.macports.org/chunked/development.local-repositories.html
>> 
>> And then include the local portfile for octave-next.  The diff between the 
>> released portfiile for Octave and octave-next is at the link below.
>> 
>>      https://trac.macports.org/ticket/41155#comment:23
>> 
>>> My intent in going through all this is to eventually actually be able to 
>>> make a contribution; but this may be the hardest "hello, world" experience 
>>> I've ever had!
>>> 
>>>> 
>>>> As for GraphicsMagick in particular, note the suggestion in this comment 
>>>> [2] about
>>>> needing to compile it with gcc and not clang.
>>>> 
>>>> HTH,
>>>> c.
>>>> 
>>>> [1] https://trac.macports.org/ticket/41155
>>>> [2] https://trac.macports.org/ticket/41155#comment:3
>>> 
>>> I understand that I need to compile GraphicsMagick under gcc instead of 
>>> clang; I'm only confused as to how to actually do that.  Following Ben's 
>>> advice, I did:
>>> 
>>>>> sudo port install octave @3.6.4 +atlas+docs+fltk+gcc48+x11
>>>>> sudo port deactivate octave
>>>>> sudo port install GraphicsMagick +q32
>> 
>> That doesn't change the compiler. You'll need to follow the hints that are 
>> part of comment#3
>> 
>>      https://trac.macports.org/ticket/41155#comment:3
>> 
>> Ben
> 
> I just updated my ports tree and am seeing the same error.  My GraphicsMagick 
> has just upgraded to 1.3.19 (from 1.3.18).
> 
>       $ port installed GraphicsMagick
>       The following ports are currently installed:
>         GraphicsMagick @1.3.18_0+q32
>         GraphicsMagick @1.3.19_0+q32 (active)
> 
> When I activate the version 1.3.18 ...
> 
>       sudo port activate GraphicsMagick @1.3.18_0+q32
> 
> Then I'm able to complete the build.  If you don't have the build for version 
> 1.3.18 on your Mac, you can get the port file at the link below.
> 
>       
> https://trac.macports.org/browser/trunk/dports/graphics/GraphicsMagick/Portfile?rev=115019
> 
> Ben

Sorry, I forgot to include a link for instructions on how to build and install 
an old port.

        https://trac.macports.org/wiki/howto/InstallingOlderPort

Ben




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