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From: | Michael Godfrey |
Subject: | Re: Latex interpreter via Mathjax + Qt |
Date: | Tue, 12 Jan 2016 13:40:05 +0000 |
User-agent: | Mozilla/5.0 (X11; Linux x86_64; rv:38.0) Gecko/20100101 Thunderbird/38.5.0 |
On 01/12/2016 11:58 AM, George Apostolopoulos wrote:
For the implementation the Qt graphics capabilities can be used. It is true what Panxto writes, that mathjax will convert latex to an svg image. However, Qt can render the svg through the QSvgRenderer class (http://doc.qt.io/qt-4.8/qsvgrenderer.html) which is able to draw on a QGLWidget. Thus, the rest of the toolchain would remain intact (gl2ps etc) Of course, this will only be possible when using the qt graphics_toolkit in octave. Maybe a test of qt+mathjax+openGL+gl2ps would be in order to see if all this is possible.
This seems to be a good plan. There is an intention to "merge" the fltk and qt toolkits in any case, so there is no problem, I think, in implementing this in the qt toolkit. The qt+mathjax+openGL+gl2ps test would be a good start. Michael
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