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Re: [Openexr-devel] problems with building EXR Shake plugin
From: |
Rod Bogart |
Subject: |
Re: [Openexr-devel] problems with building EXR Shake plugin |
Date: |
Thu, 15 Jan 2004 16:00:49 -0800 |
User-agent: |
Mutt/1.2.5i |
On Thu, 15 Jan 2004, Qin Shen wrote:
> Hi,
>
> We are attempting to build the EXR shake plugin, so far without much success.
>
> If we link the libraries dynamically, we get a run-time error
> "error: libIlmImf.so.0: cannot open shared object file: No such file or
> directory"
> Why is it asking for *.so.0 files?
>
> Alternatively, if we attempt to statically link the .a files, we still get
> run-time errors
> such as
> "error: /home/jeanshen/nreal/include/startup//exrFormat.so: undefined symbol:
> compress"
>
> We are sure that the library path is set correctly. We have compiled both the
> EXR
> libraries and the shake plugin using g++2.96.
>
> Any help and suggestions will be appreciated.
>
> -Jean
We've been compiling with 2.95.3 and all works fine. We build libIlmImf.a
and link to that.
Is libz.a referred to correctly in your link line? I suspect that is where
the "compress" undefined symbol would reside.
RGB