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[Openexr-devel] compiling OpenEXR shake plugin on OSX
From: |
Qin Shen |
Subject: |
[Openexr-devel] compiling OpenEXR shake plugin on OSX |
Date: |
Fri, 27 Aug 2004 16:12:28 -0700 |
Hi,
I'm currently trying to compile the OpenEXR shake plugin on
my MacOSX machine. I did get it compiled and running on
my machine. However, after the bundle file was disted to
other OSX machines, it reports errors saying that it can't
find "libHalf.2.dylib". Apparently, the libs were linked dynamically.
My question is:
How would you statically link the libraries? It seems that the
Xcode project file already includes libHalf.a, libIex.a,
libIlmImf.a and libImath.a, why is it still looking for the
.dylib files?
Thanks,
-Jean
- [Openexr-devel] compiling OpenEXR shake plugin on OSX,
Qin Shen <=