openexr-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Openexr-devel] C++11, 'throw', etc.


From: Joseph Goldstone
Subject: Re: [Openexr-devel] C++11, 'throw', etc.
Date: Thu, 10 Aug 2017 22:58:47 +0000

Adobe must have updated to at lest 1.7 in the last year because they now support attribute names with lengths > 31. If it gets to where we need to ask them a question I have some email addresses from discussions we had, in getting them to that point.

On Aug 10, 2017, at 3:47 PM, Deke Kincaid <address@hidden> wrote:


Though Adobe now includes Brent's ProEXR plugin so everything might be just fine.  They were still on EXR 1.0 up until a year ago.


This message is confidential. It may also be privileged or otherwise protected by work product immunity or other legal rules. If you have received it by mistake, please let us know by e-mail reply and delete it from your system; you may not copy this message or disclose its contents to anyone. Please send us by fax any message containing deadlines as incoming e-mails are not screened for response deadlines. The integrity and security of this message cannot be guaranteed on the Internet.




This email has been scanned for email related threats and delivered safely by Mimecast.
For more information please visit http://www.mimecast.com

reply via email to

[Prev in Thread] Current Thread [Next in Thread]