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Re: [paragui-users] notes on OpenGL CVS branch


From: Dinand Vanvelzen
Subject: Re: [paragui-users] notes on OpenGL CVS branch
Date: Mon, 16 Sep 2002 22:03:48 +0200

i have a funcky problem where i don't get any updates on screen with my
big-game loop structure :(
the loop contains my gl draw code in some sub section that gets called +
swap buffers. but nothing on screen... like the program is locked up.

I also have a problem with many SDL demo's and my own program. when in
window mode and i move the window arround a bit i get a error and it crashes
:/
asked SDL folks but no reply :(

Always a G'day Teunis :)

----- Original Message -----
From: "Teunis Peters" <address@hidden>
To: <address@hidden>
Sent: Monday, September 16, 2002 8:42 PM
Subject: RE: [paragui-users] notes on OpenGL CVS branch


> On Sun, 15 Sep 2002, Dinand Vanvelzen wrote:
>
> > Have you posted your problems at flipcode ?
> > www.flipcode.com
> >
> > I heard something that you shouldn't use atexit for some reason with
> > opengl. Could be wrong but it was at the flipcode message boards. Check
> > them out.
>
> using SDL to handle opengl, and besides the crash happens with the opengl
> driver disabled (which is a modular component that has to be explicitely
> enabled :)
>
> so it's not an OpenGL issue *g*
>
> Will look at flipcode when I can get WWW access again :)
>
> G'day, eh? :)
> - Teunis
>
>
>
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