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[Pingus-CVS] [pingus] 2 new revisions pushed by address@hidden on 2011-1
From: |
pingus |
Subject: |
[Pingus-CVS] [pingus] 2 new revisions pushed by address@hidden on 2011-12-24 21:40 GMT |
Date: |
Sat, 24 Dec 2011 21:43:14 +0000 |
2 new revisions:
Revision: 4918f4184173
Author: Ingo Ruhnke <address@hidden>
Date: Sat Dec 24 13:39:40 2011
Log: Added xmas2011 directory
http://code.google.com/p/pingus/source/detail?r=4918f4184173
Revision: 162433a8b274
Author: Ingo Ruhnke <address@hidden>
Date: Sat Dec 24 13:40:08 2011
Log: Ran ./extract-po.sh && ./update-po.sh
http://code.google.com/p/pingus/source/detail?r=162433a8b274
==============================================================================
Revision: 4918f4184173
Author: Ingo Ruhnke <address@hidden>
Date: Sat Dec 24 13:39:40 2011
Log: Added xmas2011 directory
http://code.google.com/p/pingus/source/detail?r=4918f4184173
Modified:
/data/po/extract-po.sh
=======================================
--- /data/po/extract-po.sh Wed Oct 19 23:29:11 2011
+++ /data/po/extract-po.sh Sat Dec 24 13:39:40 2011
@@ -32,6 +32,7 @@
data/po/extract-levels.guile data/levels/mysteryisland/*.pingus
"${OUT}.tmp"
data/po/extract-levels.guile data/levels/alien/*.pingus >> "${OUT}.tmp"
data/po/extract-levels.guile data/levels/factorycampaign/*.pingus
"${OUT}.tmp"
+data/po/extract-levels.guile data/levels/xmas2011/*.pingus >> "${OUT}.tmp"
echo "done"
echo -n "Extracting strings from worldmaps... "
==============================================================================
Revision: 162433a8b274
Author: Ingo Ruhnke <address@hidden>
Date: Sat Dec 24 13:40:08 2011
Log: Ran ./extract-po.sh && ./update-po.sh
http://code.google.com/p/pingus/source/detail?r=162433a8b274
Modified:
/data/po/ast.po
/data/po/bg.po
/data/po/cs.po
/data/po/da.po
/data/po/de.po
/data/po/es.po
/data/po/fi.po
/data/po/fr.po
/data/po/hu.po
/data/po/it.po
/data/po/nb.po
/data/po/nl.po
/data/po/nn.po
/data/po/pingus.pot
/data/po/pl.po
/data/po/pt.po
/data/po/pt_BR.po
/data/po/ru.po
/data/po/sq.po
/data/po/sr.po
/data/po/sv.po
/data/po/th.po
/data/po/tr.po
/data/po/uk.po
/data/po/zh_CN.po
/data/po/zh_TW.po
=======================================
--- /data/po/ast.po Tue Oct 25 08:23:41 2011
+++ /data/po/ast.po Sat Dec 24 13:40:08 2011
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: pingus\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-09-18 18:50+0000\n"
"Last-Translator: FULL NAME <address@hidden>\n"
"Language-Team: Asturian <address@hidden>\n"
@@ -614,7 +614,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr ""
@@ -632,19 +632,19 @@
"fullscreen :: F12: screenshot ::.."
msgstr ""
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr ""
@@ -1246,7 +1246,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1259,9 +1259,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1295,7 +1295,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1369,7 +1369,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1401,7 +1401,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1454,7 +1454,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1829,7 +1829,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -1856,7 +1856,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -1865,7 +1865,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -1897,6 +1897,116 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+msgid "Ice Block Blockage"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr ""
@@ -2095,10 +2205,10 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/bg.po Tue Oct 25 08:23:41 2011
+++ /data/po/bg.po Sat Dec 24 13:40:08 2011
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: pingus\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-09-18 18:50+0000\n"
"Last-Translator: FULL NAME <address@hidden>\n"
"Language-Team: Bulgarian <address@hidden>\n"
@@ -616,7 +616,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr ""
@@ -636,19 +636,19 @@
"..:: Ctrl-g: дръж мишката в игровия прозорец :: F10: кадри в "
"секунда :: F11: на пълен екран :: F12: снимай ::.."
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr "нива"
@@ -1257,7 +1257,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1270,9 +1270,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1306,7 +1306,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1380,7 +1380,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1412,7 +1412,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1465,7 +1465,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1840,7 +1840,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -1867,7 +1867,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -1876,7 +1876,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -1908,6 +1908,116 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+msgid "Ice Block Blockage"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr ""
@@ -2106,11 +2216,11 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/cs.po Tue Oct 25 08:23:41 2011
+++ /data/po/cs.po Sat Dec 24 13:40:08 2011
@@ -14,7 +14,7 @@
msgstr ""
"Project-Id-Version: cs\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-01-17 16:50+0000\n"
"Last-Translator: Tomáš Bláha\n"
"Language-Team: czech\n"
@@ -659,7 +659,7 @@
msgid "..:: Configure the game ::.."
msgstr "..:: Nakonfigurovat hru ::.."
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr "Sady úrovní"
@@ -679,19 +679,19 @@
"..:: Ctrl-g: uchopit myš :: F10: počítadlo fps :: F11: přes celou "
"obrazovku :: F12: sejmout obrazovku ::.."
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr "Připravuje se"
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr "Neotestované, nevyladěné a rozbité úrovně"
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr "Vyřešeno:"
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr "úrovní"
@@ -1411,7 +1411,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
#, fuzzy
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1428,9 +1428,9 @@
#, fuzzy
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
"Zatímco jsou chyceni v nekonečné smyčce, musí se jeden odvážný pingu "
"osvobodit a vydat se na cestu k nalezení východu. Ale jakmile ho najde, "
@@ -1466,9 +1466,10 @@
msgstr "Pasti, nebezpečí a další problémy"
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
+#, fuzzy
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
"Cesta k východu leží dole, proplétá se mezi plaňkami. Ale pád by to byl "
@@ -1551,11 +1552,12 @@
msgstr "Průlez"
#: data/levels/desert/desert-crawl-timpany.pingus:6
+#, fuzzy
msgid ""
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
"Cesta k východu je přehražena a i když mnoho malých tunelů určuje cestu, "
"musíš být opatrný, protože některé z nich znamenají rychlou smrt. Můžeš
s "
@@ -1593,10 +1595,11 @@
msgstr "Okenní sál"
#: data/levels/desert/desert2.pingus:6
+#, fuzzy
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
"Po té, co pingové vstoupili do pyramidy, dorazili do velkého sálu s
velikým "
"oknem. Jediný problém, který mají, je s vchodem umístěným tak vysoko, že "
@@ -1658,9 +1661,10 @@
msgstr "Zachyť je v půli"
#: data/levels/desert/desert5.pingus:6
+#, fuzzy
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
"Pingy odděluje od východu velká propast. Prostý most nebude dostatečný
pro "
@@ -2127,7 +2131,8 @@
"Pingové opouštějí jižní pól a přesunují se směrem na sever. Musíš jim
pomoci!"
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+#, fuzzy
+msgid "The Cave"
msgstr "Jeskyně"
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -2159,8 +2164,9 @@
msgstr "Čtyři cesty ven"
#: data/levels/factorycampaign/factory_campaign5.pingus:6
+#, fuzzy
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
"Postupně se otepluje, ale pingové odvážně postupují na sever. Tentokrát
to "
@@ -2173,7 +2179,7 @@
#: data/levels/factorycampaign/factory_campaign6.pingus:6
#, fuzzy
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
"Pingové dosáhli Egypta. Vypadá to jednoduše, ale je tomu opravdu tak? "
"Vyzkoušej."
@@ -2216,6 +2222,117 @@
"Bludiště tě přivedlo do velké pyramidy. Na únik máš jen čtyři minuty.
Pospěš "
"si!"
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+#, fuzzy
+msgid "Ice Block Blockage"
+msgstr "Koukni a blokni"
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr "Výukový ostrov"
@@ -2461,11 +2578,11 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/da.po Tue Oct 25 08:23:41 2011
+++ /data/po/da.po Sat Dec 24 13:40:08 2011
@@ -27,7 +27,7 @@
msgstr ""
"Project-Id-Version: da\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-09-18 18:50+0000\n"
"Last-Translator: Janus Troelsen <address@hidden>\n"
"Language-Team: danish <address@hidden>\n"
@@ -653,7 +653,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr ""
@@ -673,19 +673,19 @@
"..::Ctrl-G: Tag musen :: F10: FPS tæller :: F11:
Fuldskærm :: "
"F12: Skærmskud"
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr ""
@@ -1369,7 +1369,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1382,9 +1382,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1418,7 +1418,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1492,7 +1492,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1524,7 +1524,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1577,7 +1577,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1952,7 +1952,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -1979,7 +1979,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -1988,7 +1988,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -2020,6 +2020,117 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+#, fuzzy
+msgid "Ice Block Blockage"
+msgstr "Spær og spræng"
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr "Øve-øen"
@@ -2263,11 +2374,11 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/de.po Tue Oct 25 08:23:41 2011
+++ /data/po/de.po Sat Dec 24 13:40:08 2011
@@ -12,7 +12,7 @@
msgstr ""
"Project-Id-Version: Pingus 0.7.3\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-10-20 12:33+0000\n"
"Last-Translator: Helge Kreutzmann <Unknown>\n"
"Language-Team: de <address@hidden>\n"
@@ -641,7 +641,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr "Levelsets"
@@ -661,19 +661,19 @@
"..:: Strg-g: Maus festhalten :: F10: FPS-Zähler :: F11: "
"Vollbild :: F12: Bildschirmphoto ::.."
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr "Gelöst:"
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr "Level"
@@ -1412,7 +1412,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1425,9 +1425,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1461,7 +1461,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1535,7 +1535,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1566,10 +1566,11 @@
msgstr "Der Fensterraum"
#: data/levels/desert/desert2.pingus:6
+#, fuzzy
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
"Nachdem die Pingus die Pyramide betreten haben, erreichen sie einen
großen "
"Raum mit einem großen Fenster. Sie haben nur das Problem, dass der
Eingang "
@@ -1629,7 +1630,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -2122,7 +2123,8 @@
"müssen Ihnen helfen!"
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+#, fuzzy
+msgid "The Cave"
msgstr "Die Höhle"
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -2156,8 +2158,9 @@
msgstr "Vier Wege nach draußen"
#: data/levels/factorycampaign/factory_campaign5.pingus:6
+#, fuzzy
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
"Es wird wärmer, aber die Pingus bewegen sich mutig nach Norden. Diesmal
wird "
@@ -2171,7 +2174,7 @@
# FIXME: s/out. "/out."
#: data/levels/factorycampaign/factory_campaign6.pingus:6
#, fuzzy
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
"Die Pingus erreichen Ägypten. Erscheint einfach, aber ist es wirklich so "
"einfach? Versuch es. "
@@ -2217,6 +2220,117 @@
"Das Labyrinth führte Dich zu der großen Pyramide. Jetzt hast Du vier "
"Minuten, um zu entkommen. Beeil Dich!"
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+#, fuzzy
+msgid "Ice Block Blockage"
+msgstr "Blockiere und sprenge"
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr "Übungsinsel"
@@ -2457,11 +2571,12 @@
msgid "Trapped in a video game"
msgstr "Im Videospiel gefangen"
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+#, fuzzy
+msgid "Xmas 2011"
msgstr "Weihnachten 2007"
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr "Frohe Weihnachten und ein Glückliches Neues Jahr"
=======================================
--- /data/po/es.po Tue Oct 25 08:23:41 2011
+++ /data/po/es.po Sat Dec 24 13:40:08 2011
@@ -9,7 +9,7 @@
msgstr ""
"Project-Id-Version: Pingus 0.6.0\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-09-18 18:50+0000\n"
"Last-Translator: Javier Fernández-Sanguino <address@hidden>\n"
"Language-Team: Debian l10n spanish
<address@hidden>\n"
@@ -630,7 +630,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr "Otros niveles"
@@ -650,19 +650,19 @@
"..:: Ctrl-g: capturar ratón :: F10: contador fps :: F11: vent.
completa :: "
"F12: captura pantalla ::.."
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr "Resueltos:"
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr ""
@@ -1402,7 +1402,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1415,9 +1415,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1451,7 +1451,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1525,7 +1525,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1557,7 +1557,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1610,7 +1610,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1985,7 +1985,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -2012,7 +2012,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -2021,7 +2021,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -2053,6 +2053,117 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+#, fuzzy
+msgid "Ice Block Blockage"
+msgstr "Bloquea la roca."
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr "Isla Tutorial"
@@ -2292,11 +2403,11 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/fi.po Tue Oct 25 08:23:41 2011
+++ /data/po/fi.po Sat Dec 24 13:40:08 2011
@@ -11,7 +11,7 @@
msgstr ""
"Project-Id-Version: fi\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-09-18 18:50+0000\n"
"Last-Translator: Risto H. Kurppa <address@hidden>\n"
"Language-Team: Finnish <address@hidden>\n"
@@ -635,7 +635,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr "Kenttäpaketit"
@@ -655,19 +655,19 @@
"..:: Ctrl-g: kaappaa hiiri :: F10: fps-laskuri :: F11: "
"kokoruutu :: F12: ruutukaappaus ::.."
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr ""
@@ -1369,7 +1369,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1382,9 +1382,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1418,7 +1418,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1492,7 +1492,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1524,7 +1524,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1577,7 +1577,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1952,7 +1952,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -1979,7 +1979,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -1988,7 +1988,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -2020,6 +2020,117 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+#, fuzzy
+msgid "Ice Block Blockage"
+msgstr "Stop'n Roll"
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr "Harjoitussaari"
@@ -2246,11 +2357,11 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/fr.po Tue Oct 25 08:23:41 2011
+++ /data/po/fr.po Sat Dec 24 13:40:08 2011
@@ -8,7 +8,7 @@
msgstr ""
"Project-Id-Version: Pingus 0.7.3\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-09-18 18:50+0000\n"
"Last-Translator: FULL NAME <address@hidden>\n"
"Language-Team: Launchpad French Translators
<address@hidden> "
@@ -637,7 +637,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr "Autres niveaux"
@@ -657,19 +657,19 @@
"..:: Ctrl-g: capture la souris :: F10: compteur IPS :: F11: plein "
"écran :: F12: capture d'écran ::.."
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr "Résolus :"
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr "niveaux"
@@ -1403,7 +1403,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1416,9 +1416,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1452,7 +1452,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1526,7 +1526,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1555,10 +1555,11 @@
msgstr "La salle fenêtrée"
#: data/levels/desert/desert2.pingus:6
+#, fuzzy
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
"Après que les Pingus soient entrés dans la pyramide, ils atteignent une "
"grande salle avec une grande fenêtre. Le seul problème est que l'entrée
de "
@@ -1618,7 +1619,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -2100,7 +2101,8 @@
"devez les aider !"
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+#, fuzzy
+msgid "The Cave"
msgstr "La grotte"
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -2134,8 +2136,9 @@
msgstr "Les quatre chemins"
#: data/levels/factorycampaign/factory_campaign5.pingus:6
+#, fuzzy
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
"La température remonte mais les Pingus continuent courageusement vers le "
@@ -2148,7 +2151,7 @@
#: data/levels/factorycampaign/factory_campaign6.pingus:6
#, fuzzy
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
"Les Pingus sont arrivés en Égypte. Ça semble facile, mais l'est-ce "
"vraiment ? Essayez. "
@@ -2191,6 +2194,117 @@
"Le labyrinthe vous a mené à la grande pyramide. Vous avez 4 minutes pour "
"vous échapper. Vite !"
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+#, fuzzy
+msgid "Ice Block Blockage"
+msgstr "Bloque la route"
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr "L'île du tutoriel"
@@ -2437,11 +2551,11 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/hu.po Tue Oct 25 08:23:41 2011
+++ /data/po/hu.po Sat Dec 24 13:40:08 2011
@@ -2,7 +2,7 @@
msgstr ""
"Project-Id-Version: Pingus Hungarian translation\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-10-20 12:31+0000\n"
"Last-Translator: Gabriel Rota <address@hidden>\n"
"Language-Team: \n"
@@ -628,7 +628,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr "Pályacsomagok"
@@ -648,19 +648,19 @@
"..:: Ctrl-g: egér megfogása :: F10: fps számláló :: F11: teljes "
"képernyő :: F12: képernyőmentés ::.."
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr "Megoldva:"
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr "pálya"
@@ -1383,7 +1383,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1396,9 +1396,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1432,7 +1432,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1506,7 +1506,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1538,7 +1538,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1591,7 +1591,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1966,7 +1966,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -1993,7 +1993,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -2002,7 +2002,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -2034,6 +2034,117 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+#, fuzzy
+msgid "Ice Block Blockage"
+msgstr "Blokkolj és bombázz"
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr "Oktatói Sziget"
@@ -2267,11 +2378,12 @@
msgid "Trapped in a video game"
msgstr "Csapdába esve egy videojátékban"
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+#, fuzzy
+msgid "Xmas 2011"
msgstr "Karácsony 2007"
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr "Kellemes Karácsonyt és Boldog Új Évet"
=======================================
--- /data/po/it.po Tue Oct 25 08:23:41 2011
+++ /data/po/it.po Sat Dec 24 13:40:08 2011
@@ -10,7 +10,7 @@
msgstr ""
"Project-Id-Version: it\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-10-20 15:36+0000\n"
"Last-Translator: Gabriel Rota <address@hidden>\n"
"Language-Team: http://translationproject.org/\n"
@@ -659,7 +659,7 @@
msgid "..:: Configure the game ::.."
msgstr "..:: Configura il gioco ::.."
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr "Altri livelli"
@@ -679,19 +679,19 @@
"..:: Ctrl-g: cattura mouse :: F10: conta fps :: F11: schermo intero ::
F12: "
"salva schermata ::.."
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr "In costruzione"
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr "Livelli non testati, rozzi e rotti"
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr "Risolto:"
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr "livelli"
@@ -1422,7 +1422,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
#, fuzzy
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1440,9 +1440,9 @@
#, fuzzy
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
"Intrappolato in un anello eterno un coraggioso Pingus deve uscire e
partire "
"per un viaggio alla ricerca dell'uscita, ma non deve essere felice una
volta "
@@ -1478,9 +1478,10 @@
msgstr "Trappole, pericoli e altri problemi"
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
+#, fuzzy
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
"Il percorso verso l'uscita passa qui sotto, luccica attraverso le tavole.
Ma "
@@ -1563,11 +1564,12 @@
msgstr "Angusto"
#: data/levels/desert/desert-crawl-timpany.pingus:6
+#, fuzzy
msgid ""
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
"Il percorso verso l'uscita è bloccato e molti piccoli tunnel si aprono
la "
"strada, ma sii attento alcuni di questi conducono a morte certa. O ce ne "
@@ -1606,10 +1608,11 @@
msgstr "La stanza della finestra"
#: data/levels/desert/desert2.pingus:6
+#, fuzzy
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
"I Pingus dopo essere entrati nella piramide, raggiunsero uno stanzone
con "
"una grande finestra. Il solo problema che hanno è che l'entrata a questa "
@@ -1673,9 +1676,10 @@
msgstr "Prendili a metà strada"
#: data/levels/desert/desert5.pingus:6
+#, fuzzy
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
"I Pingus sono separati dall'uscita da un grande abisso. Un semplice
ponte "
@@ -2159,7 +2163,8 @@
"aiutarli!"
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+#, fuzzy
+msgid "The Cave"
msgstr "La cava"
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -2193,8 +2198,9 @@
msgstr "Quattro vie di fuga"
#: data/levels/factorycampaign/factory_campaign5.pingus:6
+#, fuzzy
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
"Fa sempre più caldo ma i Pingus stanno coraggiasamente continuando a "
@@ -2207,7 +2213,7 @@
#: data/levels/factorycampaign/factory_campaign6.pingus:6
#, fuzzy
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
"I Pingus raggiungono l'Egitto. Sembra facile ma è veramente così facile. "
"Prova. "
@@ -2250,6 +2256,117 @@
"Il labirinto ti ha condotto alla grande piramide. Ora hai quattro minuti
per "
"fuggire. Sbrigati"
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+#, fuzzy
+msgid "Ice Block Blockage"
+msgstr "Blocca la via"
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr "Isola Tutorial"
@@ -2500,11 +2617,12 @@
msgid "Trapped in a video game"
msgstr "Intrappolati in un videogioco"
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+#, fuzzy
+msgid "Xmas 2011"
msgstr "X-Mas 2007"
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr "Merry Christmas and a Happy New Year"
=======================================
--- /data/po/nb.po Tue Oct 25 08:23:41 2011
+++ /data/po/nb.po Sat Dec 24 13:40:08 2011
@@ -13,7 +13,7 @@
msgstr ""
"Project-Id-Version: 0.6.0\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-09-18 18:50+0000\n"
"Last-Translator: Skule Solvang <address@hidden>\n"
"Language-Team: no <address@hidden>\n"
@@ -620,7 +620,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr ""
@@ -638,19 +638,19 @@
"fullscreen :: F12: screenshot ::.."
msgstr ""
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr ""
@@ -1323,7 +1323,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1336,9 +1336,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1372,7 +1372,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1446,7 +1446,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1478,7 +1478,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1531,7 +1531,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1906,7 +1906,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -1933,7 +1933,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -1942,7 +1942,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -1974,6 +1974,117 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+#, fuzzy
+msgid "Ice Block Blockage"
+msgstr "Blokk og spreng"
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr ""
@@ -2172,11 +2283,11 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/nl.po Tue Oct 25 08:23:41 2011
+++ /data/po/nl.po Sat Dec 24 13:40:08 2011
@@ -10,7 +10,7 @@
msgstr ""
"Project-Id-Version: Pingus 0.7.2\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-09-18 18:50+0000\n"
"Last-Translator: Jordy van Heeswijk <Unknown>\n"
"Language-Team: Bas Wijnen <address@hidden>, Martijn Santen "
@@ -638,7 +638,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr "Levelsets"
@@ -658,19 +658,19 @@
"..:: Ctrl-g: houd de muis vast :: F10: fps-teller :: F11:
volledig "
"scherm :: F12: schermafdruk ::.."
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr "Opgelost:"
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr "levels"
@@ -1397,7 +1397,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1410,9 +1410,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1446,7 +1446,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1520,7 +1520,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1549,10 +1549,11 @@
msgstr "De vensterkamer"
#: data/levels/desert/desert2.pingus:6
+#, fuzzy
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
"Nadat de Pingus de piramide binnen zijn gegaan, bereiken ze een grote
kamer "
"met een groot raam. Het enige probleem dat ze hebben is dat de ingang van
de "
@@ -1611,7 +1612,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -2065,8 +2066,9 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
-msgstr ""
+#, fuzzy
+msgid "The Cave"
+msgstr "De Lavaput"
#: data/levels/factorycampaign/factory_campaign3.pingus:6
msgid ""
@@ -2092,7 +2094,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -2101,7 +2103,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -2133,6 +2135,117 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+#, fuzzy
+msgid "Ice Block Blockage"
+msgstr "Blokkeer een keer"
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr "Oefeneiland"
@@ -2372,11 +2485,11 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/nn.po Tue Oct 25 08:23:41 2011
+++ /data/po/nn.po Sat Dec 24 13:40:08 2011
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: nn\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-09-18 18:50+0000\n"
"Last-Translator: Karl Ove Hufthammer <address@hidden>\n"
"Language-Team: Norwegian Nynorsk <address@hidden>\n"
@@ -614,7 +614,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr ""
@@ -632,19 +632,19 @@
"fullscreen :: F12: screenshot ::.."
msgstr ""
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr ""
@@ -1314,7 +1314,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1327,9 +1327,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1363,7 +1363,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1437,7 +1437,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1469,7 +1469,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1522,7 +1522,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1897,7 +1897,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -1924,7 +1924,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -1933,7 +1933,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -1965,6 +1965,117 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+#, fuzzy
+msgid "Ice Block Blockage"
+msgstr "Blokker og spreng"
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr "Opplæringsøya"
@@ -2199,11 +2310,11 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/pingus.pot Tue Oct 25 08:23:41 2011
+++ /data/po/pingus.pot Sat Dec 24 13:40:08 2011
@@ -8,7 +8,7 @@
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <address@hidden>\n"
"Language-Team: LANGUAGE <address@hidden>\n"
@@ -613,7 +613,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr ""
@@ -631,19 +631,19 @@
"fullscreen :: F12: screenshot ::.."
msgstr ""
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr ""
@@ -1245,7 +1245,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1258,9 +1258,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1294,7 +1294,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1368,7 +1368,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1400,7 +1400,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1453,7 +1453,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1828,7 +1828,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -1855,7 +1855,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -1864,7 +1864,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -1896,6 +1896,116 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+msgid "Ice Block Blockage"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr ""
@@ -2094,10 +2204,10 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/pl.po Tue Oct 25 08:23:41 2011
+++ /data/po/pl.po Sat Dec 24 13:40:08 2011
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: pingus\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-09-18 18:50+0000\n"
"Last-Translator: FULL NAME <address@hidden>\n"
"Language-Team: Polish <address@hidden>\n"
@@ -617,7 +617,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr "Wybierz poziom"
@@ -637,19 +637,19 @@
"..:: Ctrl-g: złap myszkę :: F10: licznik fps :: F11: pełny "
"ekran :: F12: zrzut ekranu ::.."
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr "Rozwiązano"
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr "poziom"
@@ -1253,7 +1253,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1266,9 +1266,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1302,7 +1302,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1376,7 +1376,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1408,7 +1408,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1461,7 +1461,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1836,7 +1836,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -1863,7 +1863,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -1872,7 +1872,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -1904,6 +1904,116 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+msgid "Ice Block Blockage"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr ""
@@ -2115,11 +2225,11 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/pt.po Tue Oct 25 08:23:41 2011
+++ /data/po/pt.po Sat Dec 24 13:40:08 2011
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: pt\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-09-18 18:50+0000\n"
"Last-Translator: Ricardo Cruz <address@hidden>\n"
"Language-Team: LANGUAGE <address@hidden>\n"
@@ -632,7 +632,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr "Outros níveis"
@@ -652,19 +652,19 @@
"..:: Ctrl-g: agrra o rato :: F10: mostra fps :: F11: ecrã-"
"cheio :: F12: instântaneo ::.."
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr "Resolvidos:"
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr ""
@@ -1382,7 +1382,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1395,9 +1395,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1431,7 +1431,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1505,7 +1505,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1537,7 +1537,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1590,7 +1590,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1965,7 +1965,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -1992,7 +1992,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -2001,7 +2001,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -2033,6 +2033,117 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+#, fuzzy
+msgid "Ice Block Blockage"
+msgstr "Destrói a Rocha"
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr "Ilha Tutorial"
@@ -2273,11 +2384,11 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/pt_BR.po Tue Oct 25 08:23:41 2011
+++ /data/po/pt_BR.po Sat Dec 24 13:40:08 2011
@@ -8,7 +8,7 @@
msgstr ""
"Project-Id-Version: pt\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-10-20 12:32+0000\n"
"Last-Translator: Gabriel Rota <address@hidden>\n"
"Language-Team: Brazilian Portuguese\n"
@@ -632,7 +632,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr "Outros Níveis"
@@ -652,19 +652,19 @@
"..:: Ctrl-g: arrastar com mouse :: F10: conta qps :: F11: toda a "
"tela :: F12: foto da tela ::.."
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr "Feitos:"
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr ""
@@ -1392,7 +1392,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1405,9 +1405,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1441,7 +1441,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1515,7 +1515,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1547,7 +1547,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1600,7 +1600,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1975,7 +1975,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -2002,7 +2002,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -2011,7 +2011,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -2043,6 +2043,117 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+#, fuzzy
+msgid "Ice Block Blockage"
+msgstr "Bloquear e explodir"
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr "Ilha Tutorial"
@@ -2283,11 +2394,12 @@
msgid "Trapped in a video game"
msgstr "Presos em um jogo de video game"
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+#, fuzzy
+msgid "Xmas 2011"
msgstr "Natal 2007"
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr "Feliz Natal e um Próspero Ano Novo"
=======================================
--- /data/po/ru.po Tue Oct 25 08:23:41 2011
+++ /data/po/ru.po Sat Dec 24 13:40:08 2011
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: pingus\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-09-18 18:50+0000\n"
"Last-Translator: FULL NAME <address@hidden>\n"
"Language-Team: Russian <address@hidden>\n"
@@ -614,7 +614,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr ""
@@ -632,19 +632,19 @@
"fullscreen :: F12: screenshot ::.."
msgstr ""
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr ""
@@ -1246,7 +1246,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1259,9 +1259,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1295,7 +1295,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1369,7 +1369,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1401,7 +1401,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1454,7 +1454,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1840,7 +1840,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -1867,7 +1867,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -1876,7 +1876,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -1908,6 +1908,116 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+msgid "Ice Block Blockage"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr ""
@@ -2106,11 +2216,11 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/sq.po Tue Oct 25 08:23:41 2011
+++ /data/po/sq.po Sat Dec 24 13:40:08 2011
@@ -8,7 +8,7 @@
msgstr ""
"Project-Id-Version: pingus\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-09-18 18:50+0000\n"
"Last-Translator: Dashamir Hoxha <Unknown>\n"
"Language-Team: Albanian <address@hidden>\n"
@@ -615,7 +615,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr "Nivele vështirësie"
@@ -633,19 +633,19 @@
"fullscreen :: F12: screenshot ::.."
msgstr ""
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr "U zgjidh:"
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr "Nivelet"
@@ -1247,7 +1247,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1260,9 +1260,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1296,7 +1296,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1370,7 +1370,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1402,7 +1402,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1455,7 +1455,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1830,7 +1830,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -1857,7 +1857,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -1866,7 +1866,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -1898,6 +1898,116 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+msgid "Ice Block Blockage"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr ""
@@ -2096,11 +2206,11 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/sr.po Tue Oct 25 08:23:41 2011
+++ /data/po/sr.po Sat Dec 24 13:40:08 2011
@@ -8,7 +8,7 @@
msgstr ""
"Project-Id-Version: Pingus 0.6.0\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-09-18 18:50+0000\n"
"Last-Translator: Milan Babuskov <address@hidden>\n"
"Language-Team: <address@hidden>\n"
@@ -615,7 +615,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr ""
@@ -633,19 +633,19 @@
"fullscreen :: F12: screenshot ::.."
msgstr ""
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr ""
@@ -1318,7 +1318,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1331,9 +1331,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1367,7 +1367,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1441,7 +1441,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1473,7 +1473,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1526,7 +1526,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1901,7 +1901,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -1928,7 +1928,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -1937,7 +1937,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -1969,6 +1969,117 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+#, fuzzy
+msgid "Ice Block Blockage"
+msgstr "Blok i stena"
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr ""
@@ -2167,11 +2278,11 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/sv.po Tue Oct 25 08:23:41 2011
+++ /data/po/sv.po Sat Dec 24 13:40:08 2011
@@ -14,7 +14,7 @@
"Project-Id-Version: Pingus 0.6.0 översatt av Jan Moren. Översättning "
"uppdaterad från och med Pingus version 0.7.2 av Juno.\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-09-18 18:50+0000\n"
"Last-Translator: shazbot99 <Unknown>\n"
"Language-Team: sv <Jan Morens epostadress - address@hidden>\n"
@@ -642,7 +642,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr "Bandesign"
@@ -662,19 +662,19 @@
"..:: Ctrl-g: musgrepp :: F10: fps-räknare :: F11:
fullskärm :: "
"F12: skärmdump ::.."
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr ""
@@ -1383,7 +1383,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1396,9 +1396,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1432,7 +1432,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1506,7 +1506,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1538,7 +1538,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1591,7 +1591,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1966,7 +1966,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -1993,7 +1993,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -2002,7 +2002,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -2034,6 +2034,117 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+#, fuzzy
+msgid "Ice Block Blockage"
+msgstr "Block'a Rock"
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr "Övningsön"
@@ -2270,11 +2381,11 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/th.po Tue Oct 25 08:23:41 2011
+++ /data/po/th.po Sat Dec 24 13:40:08 2011
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: pingus\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-09-18 18:50+0000\n"
"Last-Translator: Seksan Neramitthanasombat <Unknown>\n"
"Language-Team: Thai <address@hidden>\n"
@@ -614,7 +614,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr "ชุดระดับ"
@@ -633,19 +633,19 @@
msgstr ""
"..:: Ctrl-g: จับเมาส์ :: F10: ตัวนับ fps :: F11: เต็มจอ :: F12:
ถ่ายหน้าจอ ::.."
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr "แก้"
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr "ระดับ"
@@ -1247,7 +1247,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1260,9 +1260,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1296,7 +1296,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1370,7 +1370,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1402,7 +1402,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1455,7 +1455,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1830,7 +1830,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -1857,7 +1857,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -1866,7 +1866,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -1898,6 +1898,116 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+msgid "Ice Block Blockage"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr ""
@@ -2096,11 +2206,11 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/tr.po Tue Oct 25 08:23:41 2011
+++ /data/po/tr.po Sat Dec 24 13:40:08 2011
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: Pingus 0.5.0\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-09-18 18:50+0000\n"
"Last-Translator: Erdem <address@hidden>\n"
"Language-Team: Giray Devlet <address@hidden>, Cağrı Çöltekin
<address@hidden"
@@ -618,7 +618,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr ""
@@ -636,19 +636,19 @@
"fullscreen :: F12: screenshot ::.."
msgstr ""
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr "Çözülen:"
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr "bölümler"
@@ -1357,7 +1357,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1370,9 +1370,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1406,7 +1406,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1480,7 +1480,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1512,7 +1512,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1565,7 +1565,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1940,7 +1940,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -1967,7 +1967,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -1976,7 +1976,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -2008,6 +2008,116 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+msgid "Ice Block Blockage"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr "Eğitim Adası"
@@ -2245,11 +2355,11 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/uk.po Tue Oct 25 08:23:41 2011
+++ /data/po/uk.po Sat Dec 24 13:40:08 2011
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: pingus\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-10-17 16:58+0000\n"
"Last-Translator: Сергій Дубик <address@hidden>\n"
"Language-Team: Ukrainian <address@hidden>\n"
@@ -635,7 +635,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr ""
@@ -653,19 +653,19 @@
"fullscreen :: F12: screenshot ::.."
msgstr ""
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr ""
@@ -1267,7 +1267,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1280,9 +1280,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1316,7 +1316,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1390,7 +1390,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1422,7 +1422,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1475,7 +1475,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1850,7 +1850,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -1877,7 +1877,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -1886,7 +1886,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -1918,6 +1918,116 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+msgid "Ice Block Blockage"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr ""
@@ -2116,10 +2226,10 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/zh_CN.po Tue Oct 25 08:23:41 2011
+++ /data/po/zh_CN.po Sat Dec 24 13:40:08 2011
@@ -6,7 +6,7 @@
msgstr ""
"Project-Id-Version: pingus 0.7.2\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-09-18 18:50+0000\n"
"Last-Translator: luojie-dune <Unknown>\n"
"Language-Team: Chinese (traditional) <address@hidden>\n"
@@ -625,7 +625,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr "关卡组合"
@@ -645,19 +645,19 @@
"..:: Ctrl-g: 鼠标获取 :: F10: 每秒画面数量 :: F11: 满屏 :: F12: 屏幕
快"
"照 ::.."
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr "解决:"
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr ""
@@ -1330,7 +1330,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1343,9 +1343,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1379,7 +1379,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1453,7 +1453,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1485,7 +1485,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1538,7 +1538,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1913,7 +1913,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -1940,7 +1940,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -1949,7 +1949,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -1981,6 +1981,117 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+#, fuzzy
+msgid "Ice Block Blockage"
+msgstr "岩石障碍"
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr "新手教学岛"
@@ -2203,11 +2314,11 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
=======================================
--- /data/po/zh_TW.po Tue Oct 25 08:23:41 2011
+++ /data/po/zh_TW.po Sat Dec 24 13:40:08 2011
@@ -7,7 +7,7 @@
msgstr ""
"Project-Id-Version: pingus 0.7.2\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2011-10-25 17:22+0200\n"
+"POT-Creation-Date: 2011-12-24 22:39+0100\n"
"PO-Revision-Date: 2011-09-18 18:50+0000\n"
"Last-Translator: Adolar <Unknown>\n"
"Language-Team: Chinese (traditional) <address@hidden>\n"
@@ -626,7 +626,7 @@
msgid "..:: Configure the game ::.."
msgstr ""
-#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:167
+#: src/pingus/screens/pingus_menu.cpp:69
src/pingus/screens/level_menu.cpp:177
msgid "Levelsets"
msgstr "關卡組合"
@@ -646,19 +646,19 @@
"..:: Ctrl-g: 滑鼠抓取 :: F10: 每秒畫面數量 :: F11: 全螢幕 :: F12: 螢
幕"
"快照 ::.."
-#: src/pingus/screens/level_menu.cpp:147
+#: src/pingus/screens/level_menu.cpp:155
msgid "Under Construction"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:148
+#: src/pingus/screens/level_menu.cpp:156
msgid "Untested, unpolished and broken levels"
msgstr ""
-#: src/pingus/screens/level_menu.cpp:182
+#: src/pingus/screens/level_menu.cpp:192
msgid "Solved:"
msgstr "解決:"
-#: src/pingus/screens/level_menu.cpp:183
+#: src/pingus/screens/level_menu.cpp:193
msgid "levels"
msgstr ""
@@ -1332,7 +1332,7 @@
#: data/levels/halloween2011/halloween10-grumbel.pingus:6
msgid ""
-"The exit is far below and the pingus are separated by it by quite a "
+"The exit is far below and the pingus are separated from it by quite a "
"distance. The path down is riddled with gulfs, so jumping and bridging
will "
"be the primary tool to get down there. But be careful, the last few
steps "
"require some extra cleverness."
@@ -1345,9 +1345,9 @@
#: data/levels/halloween2011/halloween11-grumbel.pingus:6
msgid ""
"Trapped in an eternal loop one brave pingu has to break out and go on a "
-"journey in search for the exit, but he mustn't be to happy once he found
it, "
-"as there is still one last challenge he must solve before being allowed
to "
-"enter it, otherwise all his friends might perish."
+"journey in search for the exit, but he mustn't be too happy once he
found "
+"it, as there is still one last challenge he must solve before being
allowed "
+"to enter it, otherwise all his friends might perish."
msgstr ""
#: data/levels/halloween2011/halloween12-grumbel.pingus:5
@@ -1381,7 +1381,7 @@
#: data/levels/halloween2011/halloween14-grumbel.pingus:6
msgid ""
"The path to the exit lays below, shimmering through the planks. But the
fall "
-"is to high, deadly for sure. Can one pingu alone make it's way through
the "
+"is too high, deadly for sure. Can one pingu alone make it's way through
the "
"dangerous traps and secure the path to the exit?"
msgstr ""
@@ -1455,7 +1455,7 @@
"The path to the exit is blocked and many small tunnels lead the way, but
be "
"careful some of those lead to certain death. Or is there something you
can "
"do about that and create a save passage for all the Pingus and lead them "
-"savely to the exit?"
+"safely to the exit?"
msgstr ""
#: data/levels/desert/desert1-janne.pingus:5
@@ -1487,7 +1487,7 @@
msgid ""
"After the Pingus have entered the pyramid, they reach a large room with
a "
"large window. The only problem they have is that the entrance to the room
is "
-"much to high to survive the landing. Can you help them?"
+"much too high to survive the landing. Can you help them?"
msgstr ""
#: data/levels/desert/desert3-jings.pingus:5
@@ -1540,7 +1540,7 @@
#: data/levels/desert/desert5.pingus:6
msgid ""
"The Pingus are separated from the exit by large abyss. A simple bridge
won't "
-"be enough to catch them savely, unless of course you find the right place
to "
+"be enough to catch them safely, unless of course you find the right place
to "
"put it. Can you uncover that spot?"
msgstr ""
@@ -1915,7 +1915,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:5
-msgid "The cave"
+msgid "The Cave"
msgstr ""
#: data/levels/factorycampaign/factory_campaign3.pingus:6
@@ -1942,7 +1942,7 @@
#: data/levels/factorycampaign/factory_campaign5.pingus:6
msgid ""
-"It's getting warmer but Pingus are breavely moving North. This time it
will "
+"It's getting warmer but Pingus are bravely moving North. This time it
will "
"be much easier. There are at least four ways out. Could you find them?"
msgstr ""
@@ -1951,7 +1951,7 @@
msgstr ""
#: data/levels/factorycampaign/factory_campaign6.pingus:6
-msgid "Pingus reached Egypt. Looks easy but is it really so easy. Try out."
+msgid "Pingus reached Egypt. Looks easy, but is it really so easy? Try it
out."
msgstr ""
#: data/levels/factorycampaign/factory_campaign7.pingus:5
@@ -1983,6 +1983,117 @@
"Hurry up!"
msgstr ""
+#: data/levels/xmas2011/xmas01-grumbel.pingus:5
+msgid "Bomb and Double Catch"
+msgstr ""
+
+#: data/levels/xmas2011/xmas01-grumbel.pingus:6
+msgid ""
+"Here you might have some time to relax. The path isn't complicated and a
bit "
+"of bombing and catching of Pingus should bring you to the end without
much "
+"trouble, but don't relax to much, your resources are limited, so be
careful "
+"when using them."
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:5
+msgid "Up, Up and Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas02-grumbel.pingus:6
+msgid ""
+"The exit is in a weird spot here, straight above. A bridge won't get you "
+"there, but your toolset allows an alternative way. Can you figure it out?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:5
+msgid "If only penguins could fly"
+msgstr ""
+
+#: data/levels/xmas2011/xmas03-grumbel.pingus:6
+msgid ""
+"Bridges are kind of rare around here, so don't waste any. That aside,
you "
+"shouldn't have to much trouble here, everything to do here you should
have "
+"learned, but you might have to use all that knowledge at once."
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:5
+msgid "Stairway to Heaven"
+msgstr ""
+
+#: data/levels/xmas2011/xmas04-grumbel.pingus:6
+msgid ""
+"Here things start to get a little complicated. Getting up to the exit is "
+"hard enough with a single Pingu, but with all of them? Impossible! But
wait, "
+"who says they have to come the same way?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:5
+msgid "Misdirection Everywhere"
+msgstr ""
+
+#: data/levels/xmas2011/xmas05-grumbel.pingus:6
+msgid ""
+"The last level for this Xmas. Looks a little complicated, right? Don't
worry "
+"with all you have learned so far, you should be able to even solve
this.\n"
+"\n"
+"Good Luck & a Merry Xmas 2011"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:5
+msgid "The Big Jump"
+msgstr ""
+
+#: data/levels/xmas2011/xmas06-grumbel.pingus:6
+msgid ""
+"Going in and out of the abyss with all Pingus isn't an option here, but
a "
+"small group preparing the path or the others should get you across."
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:5
+msgid "No Way to Stop"
+msgstr ""
+
+#: data/levels/xmas2011/xmas07-grumbel.pingus:6
+msgid ""
+"Here you don't have much time to waste. The path to the exit is clear
and "
+"straight, but you don't have the time to prepare it. Can you find a way
to "
+"leap ahead?"
+msgstr ""
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:5
+#, fuzzy
+msgid "Ice Block Blockage"
+msgstr "阻擋一個岩石"
+
+#: data/levels/xmas2011/xmas08-grumbel.pingus:6
+msgid ""
+"What's this? A gigantic ice block straight in the path? Where did that
come "
+"from? No time wondering about things like that. The Pingus need to get
to "
+"the exist and it's your job to find a way around the block."
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:5
+msgid "The Impossible Bridge"
+msgstr ""
+
+#: data/levels/xmas2011/xmas09-grumbel.pingus:6
+msgid ""
+"Two groups of Pingus separated by a deep byss, joining them by a bridge "
+"seems impossible, but wise coordination of the two groups and a brave
leap "
+"should let you make it to the exit."
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:5
+msgid "Spiraling Away"
+msgstr ""
+
+#: data/levels/xmas2011/xmas10-grumbel.pingus:6
+msgid ""
+"The exit is straight below, but the path is blocked by solid steal with
no "
+"way through. But the Pingus have a versatile toolset at hand, can you use
it "
+"to find a way around and make it to the exit?"
+msgstr ""
+
#: data/worldmaps/tutorial.worldmap:4
msgid "Tutorial Island"
msgstr "新手教學島"
@@ -2205,11 +2316,11 @@
msgid "Trapped in a video game"
msgstr ""
-#: data/levelsets/xmas.levelset:3
-msgid "X-Mas 2007"
+#: data/levelsets/xmas2011.levelset:3
+msgid "Xmas 2011"
msgstr ""
-#: data/levelsets/xmas.levelset:4
+#: data/levelsets/xmas2011.levelset:4
msgid "Merry Christmas and a Happy New Year"
msgstr ""
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