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Re: Bombers stop in the air if they detonate


From: Ingo Ruhnke
Subject: Re: Bombers stop in the air if they detonate
Date: 02 Oct 2002 01:22:45 +0200
User-agent: Gnus/5.09 (Gnus v5.9.0) Emacs/21.2

Gervase Lam <address@hidden> writes:

> You said that the physical-forces system currently don't influence
> actions automatically. Do you want them to be?

No, that wouldn't be good. Actions should request the physics to take
place when it makes sense (faller, bomber). Other actions shouldn't be
affected.

> What I mean is, do you want the forces system itself to look at
> every Pingu that would be affected?
 
No.

> If forces were automatically applied to actions, it would affect a Bridger 
> who is in the middle of building a bridge, for example.  Or do you JUST 
> want the Bomber action changed so that an exploding Bomber is influenced 
> by gravity?

Only the bomber, the other actions should stay as they are.

Floater might also be a candidate to be affected by forces, but in
general the forces effects should be limited to the actions where they
make sense and don't kill the gameplay.

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