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Re: Level testing


From: Ingo Ruhnke
Subject: Re: Level testing
Date: 02 Dec 2002 00:18:12 +0100
User-agent: Gnus/5.09 (Gnus v5.9.0) Emacs/21.2

David Grant <address@hidden> writes:

> Can there by two directories, one for levels which are
> non-playable/empty/missing exit/not complte, and a directory for
> levels which ARE complete? Thanks.

I splitted the levels now into playable/ and work-in-progress/ levels,
not all in playable/ might be playable, but they are supposed to, so if
they are not playable they got broken for some reason and needs
fixing.

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