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Re: Level testing
From: |
Ingo Ruhnke |
Subject: |
Re: Level testing |
Date: |
02 Dec 2002 00:18:12 +0100 |
User-agent: |
Gnus/5.09 (Gnus v5.9.0) Emacs/21.2 |
David Grant <address@hidden> writes:
> Can there by two directories, one for levels which are
> non-playable/empty/missing exit/not complte, and a directory for
> levels which ARE complete? Thanks.
I splitted the levels now into playable/ and work-in-progress/ levels,
not all in playable/ might be playable, but they are supposed to, so if
they are not playable they got broken for some reason and needs
fixing.
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