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[pygsear] pygsear-0.45
From: |
Lee Harr |
Subject: |
[pygsear] pygsear-0.45 |
Date: |
Wed, 09 Jul 2003 13:02:23 +0000 |
pygsear is a programming framework using Python and Pygame. It
includes classes for drawable objects, paths, cursors, widgets
and more, and it comes with a large number of examples. There
is also (experimental) code using Twisted for networking.
More information is available here:
http://www.nongnu.org/pygsear/
Download the latest version here:
http://savannah.nongnu.org/files/?group=pygsear
CHANGES:
version 0.45
- now can use negative level numbers when adding sprites to
SpriteGroups, to put things under the default level
- started using a thread in penguin.py to update the display
once every second when in interactive mode
- does not play well with reload()
- moved Drawable.ProgressBar to Widget
- added VProgressBar
- moved Drawable.Score to Widget
- fixed tanks not being in sync at game start
- added cellular and lindenmayer penguin graphics examples
- adapted from code by Gregor Lingl on address@hidden
- started using math.hypot everywhere it makes sense
- idea thanks again to Gregor
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