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[Qemu-arm] [PATCH 1/5] qom/object: Add a new function object_initialize_


From: Thomas Huth
Subject: [Qemu-arm] [PATCH 1/5] qom/object: Add a new function object_initialize_as_child()
Date: Thu, 12 Jul 2018 17:30:59 +0200

A lot of code is using the object_initialize() function followed by a call to
object_property_add_child() to add the newly initialized object as a child of
the current object. Both functions increase the reference counter of the new
object, but many spots that call these two functions then forget to drop one
of the superfluous references. So the newly created object is often not cleaned
up correctly when the parent is destroyed. In the worst case, this can cause
crashes, e.g. because device objects are not correctly removed from their
parent_bus.
Since this is a common pattern between many code spots, let's introdcue a
new function that takes care of calling all three required initialization
functions, first object_initialize(), then object_property_add_child() and
finally object_unref().

Signed-off-by: Thomas Huth <address@hidden>
---
 include/qom/object.h | 19 +++++++++++++++++++
 qom/object.c         | 14 ++++++++++++++
 2 files changed, 33 insertions(+)

diff --git a/include/qom/object.h b/include/qom/object.h
index f3d2308..c1b254c 100644
--- a/include/qom/object.h
+++ b/include/qom/object.h
@@ -749,6 +749,25 @@ int object_set_propv(Object *obj,
 void object_initialize(void *obj, size_t size, const char *typename);
 
 /**
+ * object_initialize_as_child:
+ * @parentobj: The parent object to add a property to
+ * @propname: The name of the property
+ * @childobj: A pointer to the memory to be used for the object.
+ * @size: The maximum size available at @obj for the object.
+ * @type: The name of the type of the object to instantiate.
+ * @errp: If an error occurs, a pointer to an area to store the area
+ *
+ * This function will initialize an object. The memory for the object should
+ * have already been allocated. The object will then be added as child property
+ * to a parent with object_property_add_child() function. The returned object
+ * has a reference count of 1, and will be finalized when the last reference is
+ * dropped.
+ */
+void object_initialize_as_child(Object *parentobj, const char *propname,
+                                void *childobj, size_t size, const char *type,
+                                Error **errp);
+
+/**
  * object_dynamic_cast:
  * @obj: The object to cast.
  * @typename: The @typename to cast to.
diff --git a/qom/object.c b/qom/object.c
index 4609e34..de2ded0 100644
--- a/qom/object.c
+++ b/qom/object.c
@@ -392,6 +392,20 @@ void object_initialize(void *data, size_t size, const char 
*typename)
     object_initialize_with_type(data, size, type);
 }
 
+void object_initialize_as_child(Object *parentobj, const char *propname,
+                                void *childobj, size_t size, const char *type,
+                                Error **errp)
+{
+    object_initialize(childobj, size, type);
+    object_property_add_child(parentobj, propname, OBJECT(childobj), errp);
+    /*
+     * Since object_property_add_child added a reference to the child object,
+     * we can drop the initial reference from object_initialize now.
+     */
+    object_unref(OBJECT(childobj));
+}
+
+
 static inline bool object_property_is_child(ObjectProperty *prop)
 {
     return strstart(prop->type, "child<", NULL);
-- 
1.8.3.1




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