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Re: [Qemu-block] [Qemu-devel] [PATCH 12/17] migration: add postcopy migr


From: John Snow
Subject: Re: [Qemu-block] [Qemu-devel] [PATCH 12/17] migration: add postcopy migration of dirty bitmaps
Date: Thu, 6 Jul 2017 13:53:00 -0400
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:52.0) Gecko/20100101 Thunderbird/52.2.0


On 07/06/2017 04:05 AM, Vladimir Sementsov-Ogievskiy wrote:
> 06.07.2017 00:46, John Snow wrote:
>>
>> On 07/05/2017 05:24 AM, Vladimir Sementsov-Ogievskiy wrote:
>>> 16.02.2017 16:04, Fam Zheng wrote:
>>>>> +            dbms->node_name = bdrv_get_node_name(bs);
>>>>> +            if (!dbms->node_name || dbms->node_name[0] == '\0') {
>>>>> +                dbms->node_name = bdrv_get_device_name(bs);
>>>>> +            }
>>>>> +            dbms->bitmap = bitmap;
>>>> What protects the case that the bitmap is released before migration
>>>> completes?
>>>>
>>> What is the source of such deletion? qmp command? Theoretically
>>> possible.
>>>
>>> I see the following variants:
>>>
>>> 1. additional variable BdrvDirtyBItmap.migration, which forbids bitmap
>>> deletion
>>>
>>> 2. make bitmap anonymous (bdrv_dirty_bitmap_make_anon) - it will not be
>>> available through qmp
>>>
>> Making the bitmap anonymous would forbid us to query the bitmap, which
>> there is no general reason to do, excepting the idea that a third party
>> attempting to use the bitmap during a migration is probably a bad idea.
>> I don't really like the idea of "hiding" information from the user,
>> though, because then we'd have to worry about name collisions when we
>> de-anonymized the bitmap again. That's not so palatable.
>>
>>> what do you think?
>>>
>> The modes for bitmaps are getting messy.
>>
>> As a reminder, the officially exposed "modes" of a bitmap are currently:
>>
>> FROZEN: Cannot be reset/deleted. Implication is that the bitmap is
>> otherwise "ACTIVE."
>> DISABLED: Not recording any writes (by choice.)
>> ACTIVE: Actively recording writes.
>>
>> These are documented in the public API as possibilities for
>> DirtyBitmapStatus in block-core.json. We didn't add a new condition for
>> "readonly" either, which I think is actually required:
>>
>> READONLY: Not recording any writes (by necessity.)
>>
>>
>> Your new use case here sounds like Frozen to me, but it simply does not
>> have an anonymous successor to force it to be recognized as "frozen." We
>> can add a `bool protected` or `bool frozen` field to force recognition
>> of this status and adjust the json documentation accordingly.
> 
> Bitmaps are selected for migration when source is running, so we should
> protect them (from deletion (or frozing or disabling), not from chaning
> bits) before source stop, so that is not like frozen. Bitmaps may be
> changed in this state.
> It is more like ACTIVE.
> 

Right, it's not exactly like frozen's _implementation_ today, but...

> We can move bitmap selection on the point after precopy migration, after
> source stop, but I'm not sure that it would be good.
> 
>>
>> I think then we'd have four recognized states:
>>
>> FROZEN: Cannot be reset/deleted. Bitmap is in-use by a block job or
>> other internal process. Bitmap is otherwise ACTIVE.
> 
> ? Frozen means that all writes goes to the successor and frozen bitmap
> itself is unchanged, no?
> 

I was thinking from the point of view of the API. Of course internally,
you're correct; a "frozen bitmap" is one that is actually disabled and
has an anonymous successor, and that successor records IO.

>From the point of view of the API, a frozen bitmap is just "one bitmap"
that is still recording reads/writes, but is protected from being edited
from QMP.

It depends on if you're looking at bitmaps as opaque API objects or if
you're looking at the implementation.

>From an API point of view, protecting an Active bitmap from being
renamed/cleared/deleted is functionally identical to the existing case
of protecting a bitmap-and-successor pair during a backup job.

>> DISABLED: Not recording any writes (by choice.)
>> READONLY: Not able to record any writes (by necessity.)
>> ACTIVE: Normal bitmap status.
>>
>> Sound right?
> 
> 




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