Hi Fabrice,
I understand your point clearly, and I still remembered it.
But adding whichever toolkit would be adding pixels around the
qemu instance, and it would have to interact with SDL.
My simple logic here is why not do it in SDL itself, like an
OSD you'd call by bindkey, like a TV remote control ?
I do not know what cocoa.m implementation is, but I've seen
screenshots. It does require space, and if you go full-screen,
you can't do modifications. Hence the suggestion to go
full SDL.
I'll still look into the 4 SDL-guitoolkits I mentionned. Interesting
stuff they can do... :)