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Re: [Qemu-devel] video mode in windows game


From: Jim C. Brown
Subject: Re: [Qemu-devel] video mode in windows game
Date: Sat, 24 Sep 2005 13:51:53 -0400
User-agent: Mutt/1.4i

On Sat, Sep 24, 2005 at 06:33:06PM +0200, Jernej Simon?i? wrote:
> On Saturday, September 24, 2005, 17:46:49, Jim C. Brown wrote:
> 
> > Weird. Of course, in that case it shouldn't go into fullscreen mode at all -
> > it should report the error and go back to the host's original resolution.
> 
> Not necessarily - especially LCDs can be sometimes very picky about the
> modes they support, eg. on one of my computers, a LCD monitor wouldn't
> display the BIOS bootup screen anymore (it just showed "Video mode not
> supported") after I switched from an on-board GFX card to a PCI one, even
> though it appeared identically on an old CRT monitor.
> 

I meant qemu/SDL should be able to detect that the resolution is not supported
and refuse to switch.

> -- 
> < Jernej Simoncic ><><><><>< http://deepthought.ena.si/ >
> 
> If you take your boots off, you'll never get them back on again.
>        -- Barber's Tenth Law of Backpacking
> 
> 
> 
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-- 
Infinite complexity begets infinite beauty.
Infinite precision begets infinite perfection.




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