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Re: [Qemu-devel] video mode in windows game
From: |
Jim C. Brown |
Subject: |
Re: [Qemu-devel] video mode in windows game |
Date: |
Sat, 24 Sep 2005 13:51:53 -0400 |
User-agent: |
Mutt/1.4i |
On Sat, Sep 24, 2005 at 06:33:06PM +0200, Jernej Simon?i? wrote:
> On Saturday, September 24, 2005, 17:46:49, Jim C. Brown wrote:
>
> > Weird. Of course, in that case it shouldn't go into fullscreen mode at all -
> > it should report the error and go back to the host's original resolution.
>
> Not necessarily - especially LCDs can be sometimes very picky about the
> modes they support, eg. on one of my computers, a LCD monitor wouldn't
> display the BIOS bootup screen anymore (it just showed "Video mode not
> supported") after I switched from an on-board GFX card to a PCI one, even
> though it appeared identically on an old CRT monitor.
>
I meant qemu/SDL should be able to detect that the resolution is not supported
and refuse to switch.
> --
> < Jernej Simoncic ><><><><>< http://deepthought.ena.si/ >
>
> If you take your boots off, you'll never get them back on again.
> -- Barber's Tenth Law of Backpacking
>
>
>
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