it works. Side effect: after the first ungrab, I can't see the host
pointer over the SDL windows.
Yet, it's nothing as compared to the invisible wall.
I know nothing about most qemu internals, but would it be
possible to make it like vmw*re, ie the mouse is automagically
grabbed/ungrabbed whenever you reach the limits of the
SDL window ?
On 5/5/06, Anthony Liguori <address@hidden> wrote:
Thomas Han wrote:
> Hi,
>
> For what it's worth. I have also seen this "invisible wall"
problem
> with my mouse for a few weeks off the CVS build too.
Can you try out the following patch. *grumbles about SDL's
brokenness*
Regards,
Anthony Liguori
--
Christian
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