qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Qemu-devel] GUI for QEmu (ex "VMware Player" topic)


From: NyOS
Subject: Re: [Qemu-devel] GUI for QEmu (ex "VMware Player" topic)
Date: Sat, 17 Jun 2006 18:06:35 +0200
User-agent: Opera M2/8.52 (Linux, build 1631)

Hi!

(note: Subject changed since it has noting to do with VMPlayer.)

if SDL is common to most guest screens: I agree with you
that the gui/toolkit should overlay the SDL.

In my opinion, introducing new dependencies should be avoided due to portability reasons. QEmu already uses SDL, so it's an obvious way to use it for the gui also. There are gui-s based on SDL, so the wheel is already invented. :) (However, reimplementing a button or an editbox needs few work I think.)

I was wondering about a new approach. People can reach the VM screen at alt-ctrl-1, the monitor at -2 and so on.. A graphical monitor (a kind of GUI) could be introduced e.g. at alt-ctrl-5 or alt-ctrl-0. It could offer changing the cd/dvd/floppy image, cont, stop, commit, and so on. When people run qemu with --help parameter, it could do what it does now (print command line options). But executing it without parameters, it could open that graphical monitor, where images, memory, hardware would be set.

That way no new dependencies would be introduced, the VM could be set full screen, and it would be completely be backward compatible. So noone is forced to use GUI who doesn't really need it.

Another approach is GTK. I think people sould not fear it. Gimp and Gaim also use GTK, and runs on Win32. They ship a gtk installer with the windows binary (there's also a version without gtk), so people can install it on windows with the well known next-next-finish way. If you don't believe me, try it.

Best regards,

Miklos GYOZO

-------------------------------------------------------------
"Software is like sex: it's better with a penguin." - unknown




reply via email to

[Prev in Thread] Current Thread [Next in Thread]