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[Qemu-devel] Problems with dynticks clock

From: Victor Shkamerda
Subject: [Qemu-devel] Problems with dynticks clock
Date: Mon, 04 Feb 2008 14:09:03 +0200


Any DOS game that I've tried eventually hangs the QEMU. GDB shows that QEMU is 
running in infinite loop in translated basic block and does not respond to any 
keyboard or mouse events. It looks like all events got lost and guest is 
waiting for timer update, while SDL is not getting its keyboard and mouse 
events from host. Could it be related to the infamous multithreading problem 
with events? If I start QEMU with rtc or unix clock this does not happen, or at 
least I never managed to trigger it. This is all on Linux host without kqemu 

Victor Shkamerda

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