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Re: [Qemu-devel] [PATCH] opengl rendering in the sdl window


From: Andreas Färber
Subject: Re: [Qemu-devel] [PATCH] opengl rendering in the sdl window
Date: Fri, 5 Sep 2008 18:42:46 +0200


Am 04.09.2008 um 12:20 schrieb Daniel P. Berrange:

On Thu, Sep 04, 2008 at 12:06:22PM +0200, Andreas F?rber wrote:

Am 04.09.2008 um 11:42 schrieb Daniel P. Berrange:

On Wed, Sep 03, 2008 at 10:00:31PM -0500, Anthony Liguori wrote:
I think we need to have some discussion about what the long term
front-end should be for QEMU.  Otherwise, we're going to end up
with a
proliferation of front-ends. Personally, I'd rather move from SDL to
GTK so that we can build a proper user interface.

As long as that's optional, because in a server deployment scenario
like
oVirt I don't want to pull in the GTK stack just to run QEMU vms. We
currently
have a minimal OS image target of < 64 MB in size. Adding GTK and
its deps
will totally blow that limit.

All graphical frontends have been optional (--disable-sdl,
undocumented --disable-gfx-check).

It gets a little more complicated when you have to ship this still in
binary packages though. Users typically expect us to enable all the
compile time options which are a available for a particular OS distro,
so they'd expect GTK enabled by default if we had that. At the same
time many people won't want QEMU to have a dep on GTK.

True. I've seen headless storage nodes run even without X11 installed, which would probably be just as problematic for SDL.

Debian Etch for instance has a similar issue, it pulls in the whole OOo suite if I install GNOME in a VM for XDMCP. It's always a balancing act, between "standard" Linux desktop and more advanced users.

Anyway, this is still a bikeshed discussion until Anthony provides details of what he's up to. :)

Andreas





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