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[Qemu-devel] [RFC PATCH v2 2/4] Add block-queue


From: Kevin Wolf
Subject: [Qemu-devel] [RFC PATCH v2 2/4] Add block-queue
Date: Fri, 5 Nov 2010 19:38:25 +0100

Instead of directly executing writes and fsyncs, queue them and execute them
asynchronously. What makes this interesting is that we can delay syncs and if
multiple syncs occur, we can merge them into one bdrv_flush.

A typical sequence in qcow2 (simple cluster allocation) looks like this:

1. Update refcount table
2. bdrv_flush
3. Update L2 entry

If we delay the operation and get three of these sequences queued before
actually executing, we end up with the following result, saving two syncs:

1. Update refcount table (req 1)
2. Update refcount table (req 2)
3. Update refcount table (req 3)
4. bdrv_flush
5. Update L2 entry (req 1)
6. Update L2 entry (req 2)
7. Update L2 entry (req 3)

This patch only commits a sync if either the guests has requested a flush or if
a certain number of requests is in the queue, so usually we batch more than
just three requests.
---
 Makefile.objs |    2 +-
 block-queue.c |  625 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 block-queue.h |   49 +++++
 3 files changed, 675 insertions(+), 1 deletions(-)
 create mode 100644 block-queue.c
 create mode 100644 block-queue.h

diff --git a/Makefile.objs b/Makefile.objs
index faf485e..83f77a5 100644
--- a/Makefile.objs
+++ b/Makefile.objs
@@ -14,7 +14,7 @@ oslib-obj-$(CONFIG_POSIX) += oslib-posix.o
 # block-obj-y is code used by both qemu system emulation and qemu-img
 
 block-obj-y = cutils.o cache-utils.o qemu-malloc.o qemu-option.o module.o
-block-obj-y += nbd.o block.o aio.o aes.o qemu-config.o
+block-obj-y += nbd.o block.o aio.o aes.o qemu-config.o block-queue.o
 block-obj-$(CONFIG_POSIX) += posix-aio-compat.o
 block-obj-$(CONFIG_LINUX_AIO) += linux-aio.o
 
diff --git a/block-queue.c b/block-queue.c
new file mode 100644
index 0000000..ffd9cc5
--- /dev/null
+++ b/block-queue.c
@@ -0,0 +1,625 @@
+/*
+ * QEMU System Emulator
+ *
+ * Copyright (c) 2010 Kevin Wolf <address@hidden>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to 
deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 
FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#include "qemu-common.h"
+#include "qemu-queue.h"
+#include "block_int.h"
+#include "block-queue.h"
+
+//#define BLKQUEUE_DEBUG
+
+#ifdef BLKQUEUE_DEBUG
+#define DPRINTF(fmt, ...) fprintf(stderr, fmt, ##__VA_ARGS__)
+#else
+#define DPRINTF(...) do {} while(0)
+#endif
+
+#define WRITEBACK_MODES (BDRV_O_NOCACHE | BDRV_O_CACHE_WB)
+
+/* TODO items for blkqueue
+ *
+ * - Error handling doesn't really exist. If something goes wrong with writing
+ *   metadata we can't fail the guest request any more because it's long
+ *   completed. Losing this data is actually okay, the guest hasn't flushed 
yet.
+ *
+ *   However, we need to be able to fail a flush, and we also need some way to
+ *   handle errors transparently. This probably means that we have to stop the 
VM
+ *   and let the user fix things so that we can retry. The only other way 
would be
+ *   to shut down the VM and end up in the same situation as with a host crash.
+ *
+ *   Or maybe it would even be enough to start failing all new requests.
+ *
+ * - Need a real bdrv_aio_pwrite implementation
+ */
+
+enum blkqueue_req_type {
+    REQ_TYPE_WRITE,
+    REQ_TYPE_BARRIER,
+};
+
+typedef struct BlockQueueAIOCB {
+    BlockDriverAIOCB common;
+    QLIST_ENTRY(BlockQueueAIOCB) link;
+} BlockQueueAIOCB;
+
+typedef struct BlockQueueRequest {
+    enum blkqueue_req_type type;
+    BlockQueue* bq;
+
+    uint64_t    offset;
+    void*       buf;
+    uint64_t    size;
+    unsigned    section;
+
+    QLIST_HEAD(, BlockQueueAIOCB) acbs;
+
+    QTAILQ_ENTRY(BlockQueueRequest) link;
+    QSIMPLEQ_ENTRY(BlockQueueRequest) link_section;
+} BlockQueueRequest;
+
+QTAILQ_HEAD(bq_queue_head, BlockQueueRequest);
+
+struct BlockQueue {
+    BlockDriverState*   bs;
+
+    int                 barriers_requested;
+    int                 barriers_submitted;
+    int                 queue_size;
+    int                 flushing;
+
+    unsigned int            in_flight_num;
+    enum blkqueue_req_type  in_flight_type;
+
+    struct bq_queue_head    queue;
+    struct bq_queue_head    in_flight;
+
+    QSIMPLEQ_HEAD(, BlockQueueRequest) sections;
+};
+
+typedef int (*blkqueue_rw_fn)(BlockQueueContext *context, uint64_t offset,
+    void *buf, uint64_t size);
+typedef void (*blkqueue_handle_overlap)(void *new, void *old, size_t size);
+
+static void blkqueue_process_request(BlockQueue *bq);
+static void blkqueue_aio_cancel(BlockDriverAIOCB *blockacb);
+
+static AIOPool blkqueue_aio_pool = {
+    .aiocb_size         = sizeof(struct BlockQueueAIOCB),
+    .cancel             = blkqueue_aio_cancel,
+};
+
+BlockQueue *blkqueue_create(BlockDriverState *bs)
+{
+    BlockQueue *bq = qemu_mallocz(sizeof(BlockQueue));
+    bq->bs = bs;
+
+    QTAILQ_INIT(&bq->queue);
+    QTAILQ_INIT(&bq->in_flight);
+    QSIMPLEQ_INIT(&bq->sections);
+
+    return bq;
+}
+
+void blkqueue_init_context(BlockQueueContext* context, BlockQueue *bq)
+{
+    context->bq = bq;
+    context->section = 0;
+}
+
+void blkqueue_destroy(BlockQueue *bq)
+{
+    blkqueue_flush(bq);
+
+//    fprintf(stderr, "blkqueue_destroy: %d/%d barriers left\n",
+//        bq->barriers_submitted, bq->barriers_requested);
+
+    assert(QTAILQ_FIRST(&bq->in_flight) == NULL);
+    assert(QTAILQ_FIRST(&bq->queue) == NULL);
+    assert(QSIMPLEQ_FIRST(&bq->sections) == NULL);
+    qemu_free(bq);
+}
+
+/*
+ * Checks if a new read/write request accesses a region that is written by a
+ * write request in the queue. If so, call the given overlap handler that can
+ * use memcpy to work on the queue instead of accessing the disk.
+ *
+ * Returns true if the new request is handled completely, false if the caller
+ * needs to continue accessing other queues or the disk.
+ */
+static bool blkqueue_check_queue_overlap(BlockQueueContext *context,
+    struct bq_queue_head *queue, uint64_t *_offset, void **_buf,
+    uint64_t *_size,
+    blkqueue_rw_fn recurse, blkqueue_handle_overlap handle_overlap,
+    int min_section)
+{
+    BlockQueueRequest *req;
+
+    uint64_t offset = *_offset;
+    void *buf       = *_buf;
+    uint64_t size   = *_size;
+
+    /* Reverse order to access most current data */
+    QTAILQ_FOREACH_REVERSE(req, queue, bq_queue_head, link) {
+        uint64_t end = offset + size;
+        uint64_t req_end = req->offset + req->size;
+        uint8_t *read_buf = buf;
+        uint8_t *req_buf = req->buf;
+
+        /* We're only interested in queued writes */
+        if (req->type != REQ_TYPE_WRITE) {
+            continue;
+        }
+
+        /* Ignore requests that are too early (needed for merging requests */
+        if (req->section < min_section) {
+            continue;
+        }
+
+        /*
+         * If we read from a write in the queue (i.e. our read overlaps the
+         * write request), our next write probably depends on this write, so
+         * let's move forward to its section.
+         *
+         * If we're processing a new write, we definitely have a dependency,
+         * because we must not overwrite the newer data by the older one.
+         */
+        if (end > req->offset && offset < req_end) {
+            context->section = MAX(context->section, req->section);
+        }
+
+        /* How we continue, depends on the kind of overlap we have */
+        if ((offset >= req->offset) && (end <= req_end)) {
+            /* Completely contained in the queued request */
+            handle_overlap(buf, &req_buf[offset - req->offset], size);
+            return true;
+        } else if ((end >= req->offset) && (end <= req_end)) {
+            /* Overlap in the end of the new request */
+            assert(offset < req->offset);
+            handle_overlap(&read_buf[req->offset - offset], req_buf,
+                end - req->offset);
+            size = req->offset - offset;
+        } else if ((offset >= req->offset) && (offset < req_end)) {
+            /* Overlap in the start of the new request */
+            assert(end > req_end);
+            handle_overlap(read_buf, &req_buf[offset - req->offset],
+                req_end - offset);
+            buf = read_buf = &read_buf[req_end - offset];
+            offset = req_end;
+            size = end - req_end;
+        } else if ((req->offset >= offset) && (req_end <= end)) {
+            /*
+             * The queued request is completely contained in the new request.
+             * Use memcpy for the data from the queued request here, continue
+             * with the data before the queued request and handle the data
+             * after the queued request with a recursive call.
+             */
+            handle_overlap(&read_buf[req->offset - offset], req_buf,
+                req_end - req->offset);
+            size = req->offset - offset;
+            recurse(context, req_end, &read_buf[req_end - offset],
+                end - req_end);
+        }
+    }
+
+    /* The caller must continue with the request */
+    *_offset    = offset;
+    *_buf       = buf;
+    *_size      = size;
+
+    return false;
+}
+
+static void pread_handle_overlap(void *new, void *old, size_t size)
+{
+    memcpy(new, old, size);
+}
+
+/*
+ * Read from the file like bdrv_pread, but consider pending writes so that
+ * consistency is maintained when blkqueue_pread/pwrite is used instead of
+ * bdrv_pread/pwrite.
+ */
+int blkqueue_pread(BlockQueueContext *context, uint64_t offset, void *buf,
+    uint64_t size)
+{
+    BlockQueue *bq = context->bq;
+    int ret;
+    bool completed;
+
+    /*
+     * First check if there are any pending writes for the same data.
+     *
+     * The latest writes are in bq->queue, and if checking those isn't enough,
+     * we have a second queue of requests that are already submitted, but
+     * haven't completed yet.
+     */
+    completed = blkqueue_check_queue_overlap(context, &bq->queue, &offset,
+        &buf, &size, &blkqueue_pread, &pread_handle_overlap, 0);
+
+    if (!completed) {
+        completed = blkqueue_check_queue_overlap(context, &bq->in_flight,
+            &offset, &buf, &size, &blkqueue_pread, &pread_handle_overlap, 0);
+    }
+
+    if (completed) {
+        return 0;
+    }
+
+    /* The requested is not written in the queue, read it from disk */
+    ret = bdrv_pread(bq->bs, offset, buf, size);
+    if (ret < 0) {
+        return ret;
+    }
+
+    return 0;
+}
+
+static void pwrite_handle_overlap(void *new, void *old, size_t size)
+{
+    DPRINTF("update    pwrite: %p <- %p [%ld]\n", old, new, size);
+    memcpy(old, new, size);
+}
+
+/*
+ * Adds a write request to the queue.
+ */
+int blkqueue_pwrite(BlockQueueContext *context, uint64_t offset, void *buf,
+    uint64_t size)
+{
+    BlockQueue *bq = context->bq;
+    BlockQueueRequest *section_req;
+    bool completed;
+
+    /* Don't use the queue for writethrough images */
+    if ((bq->bs->open_flags & WRITEBACK_MODES) == 0) {
+        return bdrv_pwrite(bq->bs, offset, buf, size);
+    }
+
+    /* First check if there are any pending writes for the same data. */
+    DPRINTF("--        pwrite: [%#lx + %ld]\n", offset, size);
+    completed = blkqueue_check_queue_overlap(context, &bq->queue, &offset,
+        &buf, &size, &blkqueue_pwrite, &pwrite_handle_overlap,
+        context->section);
+
+    if (completed) {
+        return 0;
+    }
+
+    /* Create request structure */
+    BlockQueueRequest *req = qemu_malloc(sizeof(*req));
+    QLIST_INIT(&req->acbs);
+    req->type       = REQ_TYPE_WRITE;
+    req->bq         = bq;
+    req->offset     = offset;
+    req->size       = size;
+    req->buf        = qemu_malloc(size);
+    req->section    = context->section;
+    memcpy(req->buf, buf, size);
+
+    /*
+     * Find the right place to insert it into the queue:
+     * Right before the barrier that closes the current section.
+     */
+    QSIMPLEQ_FOREACH(section_req, &bq->sections, link_section) {
+        if (section_req->section >= req->section) {
+            req->section = section_req->section;
+            context->section = section_req->section;
+            QTAILQ_INSERT_BEFORE(section_req, req, link);
+            goto out;
+        }
+    }
+
+    /* If there was no barrier, just put it at the end. */
+    QTAILQ_INSERT_TAIL(&bq->queue, req, link);
+
+out:
+    DPRINTF("queue-ins pwrite: %p [%#lx + %ld]\n", req, req->offset, 
req->size);
+    bq->queue_size++;
+#ifndef RUN_TESTS
+    blkqueue_process_request(bq);
+#endif
+
+    return 0;
+}
+
+static int insert_barrier(BlockQueueContext *context, BlockQueueAIOCB *acb)
+{
+    BlockQueue *bq = context->bq;
+    BlockQueueRequest *section_req;
+
+    bq->barriers_requested++;
+
+    /* Create request structure */
+    BlockQueueRequest *req = qemu_malloc(sizeof(*req));
+    QLIST_INIT(&req->acbs);
+    req->type       = REQ_TYPE_BARRIER;
+    req->bq         = bq;
+    req->section    = context->section;
+    req->buf        = NULL;
+
+    /* Find another barrier to merge with. */
+    QSIMPLEQ_FOREACH(section_req, &bq->sections, link_section) {
+        if (section_req->section >= req->section) {
+
+            /*
+             * If acb is set, the intention of the barrier request is to flush
+             * the complete queue and notify the caller when all requests have
+             * been processed. To achieve this, we may only merge with the very
+             * last request in the queue.
+             */
+            if (acb && QTAILQ_NEXT(section_req, link)) {
+                continue;
+            }
+
+            req->section = section_req->section;
+            context->section = section_req->section + 1;
+            qemu_free(req);
+            req = section_req;
+            goto out;
+        }
+    }
+
+    /*
+     * If there wasn't a barrier for the same section yet, insert a new one at
+     * the end.
+     */
+    DPRINTF("queue-ins flush: %p\n", req);
+    QTAILQ_INSERT_TAIL(&bq->queue, req, link);
+    QSIMPLEQ_INSERT_TAIL(&bq->sections, req, link_section);
+    bq->queue_size++;
+    context->section++;
+
+    bq->barriers_submitted++;
+
+    /*
+     * At this point, req is either the newly inserted request, or a previously
+     * existing barrier with which the current request has been merged.
+     *
+     * Insert the ACB in the list of that request so that the callback is
+     * called when the request has completed.
+     */
+out:
+    if (acb) {
+        QLIST_INSERT_HEAD(&req->acbs, acb, link);
+    }
+
+#ifndef RUN_TESTS
+    blkqueue_process_request(bq);
+#endif
+
+    return 0;
+}
+
+/*
+ * Adds a barrier request to the queue.
+ */
+int blkqueue_barrier(BlockQueueContext *context)
+{
+    /* Don't flush for writethrough images */
+    if ((context->bq->bs->open_flags & WRITEBACK_MODES) == 0) {
+        return 0;
+    }
+
+    return insert_barrier(context, NULL);
+}
+
+/*
+ * Removes the first request from the queue and returns it. While doing so, it
+ * also takes care of the section list.
+ */
+static BlockQueueRequest *blkqueue_pop(BlockQueue *bq)
+{
+    BlockQueueRequest *req;
+
+    req = QTAILQ_FIRST(&bq->queue);
+    if (req == NULL) {
+        goto out;
+    }
+
+    QTAILQ_REMOVE(&bq->queue, req, link);
+    bq->queue_size--;
+
+    if (req->type == REQ_TYPE_BARRIER) {
+        assert(QSIMPLEQ_FIRST(&bq->sections) == req);
+        QSIMPLEQ_REMOVE_HEAD(&bq->sections, link_section);
+    }
+
+out:
+    return req;
+}
+
+static void blkqueue_free_request(BlockQueueRequest *req)
+{
+    qemu_free(req->buf);
+    qemu_free(req);
+}
+
+static void blkqueue_process_request_cb(void *opaque, int ret)
+{
+    BlockQueueRequest *req = opaque;
+    BlockQueue *bq = req->bq;
+    BlockQueueAIOCB *acb, *next;
+
+    DPRINTF("  done    req:    %p [%#lx + %ld]\n", req, req->offset, 
req->size);
+
+    /* TODO Error reporting! */
+    QTAILQ_REMOVE(&bq->in_flight, req, link);
+//fprintf(stderr, "Removing from in_flight: %p (ret = %d)\n", req, ret);
+    QLIST_FOREACH_SAFE(acb, &req->acbs, link, next) {
+        acb->common.cb(acb->common.opaque, 0); /* TODO ret */
+        qemu_free(acb);
+    }
+
+    blkqueue_free_request(req);
+
+    bq->in_flight_num--;
+
+    blkqueue_process_request(bq);
+}
+
+/*
+ * Checks if the first request on the queue can run. If so, remove it from the
+ * queue, submit the request and put it onto the queue of in-flight requests.
+ *
+ * Returns 0 if a request has been submitted, -1 if no request can run or an
+ * error has occurred.
+ */
+static int blkqueue_submit_request(BlockQueue *bq)
+{
+    BlockDriverAIOCB *acb;
+    BlockQueueRequest *req;
+
+    /* Fetch a request */
+    req = QTAILQ_FIRST(&bq->queue);
+    if (req == NULL) {
+        return -1;
+    }
+
+    /* Writethrough images aren't supposed to have any queue entries */
+    assert((bq->bs->open_flags & WRITEBACK_MODES) != 0);
+
+    /*
+     * We need to wait for completion before we can submit new requests:
+     * 1. If we're currently processing a barrier, or the new request is a
+     *    barrier, we need to guarantee this barrier semantics.
+     * 2. We must make sure that newer writes cannot pass older ones.
+     */
+    if (bq->in_flight_num > 0) {
+        return -1;
+    }
+
+    /* Process barriers only if the queue is long enough */
+    if (!bq->flushing) {
+        if (req->type == REQ_TYPE_BARRIER && bq->queue_size < 50) {
+            return -1;
+        }
+    }
+
+    /*
+     * Copy the request in the queue of currently processed requests so that
+     * blkqueue_pread continues to read from the queue before the request has
+     * completed.
+     */
+    blkqueue_pop(bq);
+    QTAILQ_INSERT_TAIL(&bq->in_flight, req, link);
+
+    bq->in_flight_num++;
+    bq->in_flight_type = req->type;
+
+    /* Submit the request */
+    switch (req->type) {
+        case REQ_TYPE_WRITE:
+            DPRINTF("  process pwrite: %p [%#lx + %ld]\n",
+                req, req->offset, req->size);
+            acb = bdrv_aio_pwrite(bq->bs, req->offset, req->buf, req->size,
+                blkqueue_process_request_cb, req);
+            break;
+        case REQ_TYPE_BARRIER:
+            DPRINTF("  process flush\n");
+            acb = bdrv_aio_flush(bq->bs, blkqueue_process_request_cb, req);
+            break;
+        default:
+            /* Make gcc happy (acb would be uninitialized) */
+            return -1;
+    }
+
+    if (!acb) {
+        blkqueue_process_request_cb(req, -EIO);
+        return -1;
+    }
+
+    return 0;
+}
+
+/*
+ * Starts execution of the queue if requests are ready to run.
+ */
+static void blkqueue_process_request(BlockQueue *bq)
+{
+    int ret = 0;
+
+    while (ret >= 0) {
+        ret = blkqueue_submit_request(bq);
+    }
+}
+
+static void blkqueue_aio_cancel(BlockDriverAIOCB *blockacb)
+{
+    BlockQueueAIOCB *acb = (BlockQueueAIOCB*) blockacb;
+
+    /*
+     * We can't cancel the flush any more, but that doesn't hurt. We just
+     * need to make sure that we don't call the callback when it completes.
+     */
+    QLIST_REMOVE(acb, link);
+    qemu_free(acb);
+}
+
+/*
+ * Inserts a barrier at the end of the queue (or merges with an existing
+ * barrier there). Once the barrier has completed, the callback is called.
+ */
+BlockDriverAIOCB* blkqueue_aio_flush(BlockQueueContext *context,
+    BlockDriverCompletionFunc *cb, void *opaque)
+{
+    BlockQueueAIOCB *acb;
+    BlockDriverState *bs = context->bq->bs;
+    int ret;
+
+    /* Don't use the queue for writethrough images */
+    if ((bs->open_flags & WRITEBACK_MODES) == 0) {
+        return bdrv_aio_flush(bs, cb, opaque);
+    }
+
+    /* Insert a barrier into the queue */
+    acb = qemu_aio_get(&blkqueue_aio_pool, NULL, cb, opaque);
+
+    ret = insert_barrier(context, acb);
+    if (ret < 0) {
+        cb(opaque, ret);
+        qemu_free(acb);
+    }
+
+    return &acb->common;
+}
+
+/*
+ * Flushes the queue (i.e. disables waiting for new requests to be batched) and
+ * waits until all requests in the queue have completed.
+ *
+ * Note that unlike blkqueue_aio_flush this does not call bdrv_flush().
+ */
+void blkqueue_flush(BlockQueue *bq)
+{
+    bq->flushing = 1;
+
+    /* Process any left over requests */
+    while (bq->in_flight_num || QTAILQ_FIRST(&bq->queue)) {
+        blkqueue_process_request(bq);
+        qemu_aio_wait();
+    }
+
+    bq->flushing = 0;
+}
diff --git a/block-queue.h b/block-queue.h
new file mode 100644
index 0000000..6ad09c4
--- /dev/null
+++ b/block-queue.h
@@ -0,0 +1,49 @@
+/*
+ * QEMU System Emulator
+ *
+ * Copyright (c) 2010 Kevin Wolf <address@hidden>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to 
deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 
FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#ifndef BLOCK_QUEUE_H
+#define BLOCK_QUEUE_H
+
+#include "qemu-common.h"
+
+typedef struct BlockQueue BlockQueue;
+
+typedef struct BlockQueueContext {
+    BlockQueue* bq;
+    unsigned    section;
+} BlockQueueContext;
+
+BlockQueue *blkqueue_create(BlockDriverState *bs);
+void blkqueue_init_context(BlockQueueContext* context, BlockQueue *bq);
+void blkqueue_destroy(BlockQueue *bq);
+int blkqueue_pread(BlockQueueContext *context, uint64_t offset, void *buf,
+    uint64_t size);
+int blkqueue_pwrite(BlockQueueContext *context, uint64_t offset, void *buf,
+    uint64_t size);
+int blkqueue_barrier(BlockQueueContext *context);
+void blkqueue_flush(BlockQueue *bq);
+BlockDriverAIOCB* blkqueue_aio_flush(BlockQueueContext *context,
+    BlockDriverCompletionFunc *cb, void *opaque);
+
+#endif
-- 
1.7.2.3




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