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Re: [Qemu-devel] Re: [RFC] qapi: events in QMP


From: Kevin Wolf
Subject: Re: [Qemu-devel] Re: [RFC] qapi: events in QMP
Date: Wed, 16 Feb 2011 15:15:13 +0100
User-agent: Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.1.15) Gecko/20101027 Fedora/3.0.10-1.fc12 Thunderbird/3.0.10

Am 16.02.2011 14:43, schrieb Anthony Liguori:
> On 02/16/2011 02:50 AM, Kevin Wolf wrote:
>> Am 16.02.2011 01:59, schrieb Anthony Liguori:
>>    
>>> On 02/15/2011 07:38 AM, Luiz Capitulino wrote:
>>>      
>>>> On Tue, 15 Feb 2011 10:20:01 +0100
>>>> Kevin Wolf<address@hidden>   wrote:
>>>>
>>>>
>>>>        
>>>>> Am 14.02.2011 20:34, schrieb Anthony Liguori:
>>>>>
>>>>>          
>>>>>> On 02/14/2011 12:34 PM, Luiz Capitulino wrote:
>>>>>>
>>>>>>            
>>>>>>> On Mon, 14 Feb 2011 08:39:11 -0600
>>>>>>> Anthony Liguori<address@hidden>    wrote:
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>> On 02/14/2011 06:45 AM, Luiz Capitulino wrote:
>>>>>>>>
>>>>>>>>
>>>>>>>>                
>>>>>>>>> So the question is: how does the schema based design support extending
>>>>>>>>> commands or events? Does it require adding new commands/events?
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                  
>>>>>>>> Well, let me ask you, how do we do that today?
>>>>>>>>
>>>>>>>> Let's say that I want to add a new parameter to the `change' function 
>>>>>>>> so
>>>>>>>> that I can include a salt parameter as part of the password.
>>>>>>>>
>>>>>>>> The way we'd do this today is by checking for the 'salt' parameter in
>>>>>>>> qdict, and if it's not present, use a random salt or something like 
>>>>>>>> that.
>>>>>>>>
>>>>>>>>
>>>>>>>>                
>>>>>>> You likely want to do what you did before. Of course that you have to
>>>>>>> consider if what you're doing is extending an existing command or badly
>>>>>>> overloading it (like change is today), in this case you'll want to add
>>>>>>> a new command instead.
>>>>>>>
>>>>>>> But yes, the use-case here is extending an existing command.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>>>> However, if I'm a QMP client, how can I tell whether you're going to
>>>>>>>> ignore my salt parameter or actually use it?  Nothing in QMP tells me
>>>>>>>> this today.  If I set the salt parameter in the `change' command, I'll
>>>>>>>> just get a success message.
>>>>>>>>
>>>>>>>>
>>>>>>>>                
>>>>>>> I'm sorry?
>>>>>>>
>>>>>>> { "execute": "change", "arguments": { "device": "vnc", "target": 
>>>>>>> "password", "arg": "1234", "salt": "r1" } }
>>>>>>> {"error": {"class": "InvalidParameter", "desc": "Invalid parameter 
>>>>>>> 'salt'", "data": {"name": "salt"}}}
>>>>>>>
>>>>>>>
>>>>>>>              
>>>>>> So I'm supposed to execute the command, and if execution fails, drop the
>>>>>> new parameter?  If we add a few optional parameters, does that mean I
>>>>>> have to try every possible combination of parameters?
>>>>>>
>>>>>>            
>>>>> How is that different from trying out multiple commands? In the end, you
>>>>> always need some meta information like a schema in order to avoid trying
>>>>> out which parameters the server supports.
>>>>>
>>>>> Anyway, I think there's a second interesting point: Adding parameters
>>>>> does cause these problems, but it's different for data sent from qemu to
>>>>> the client (return values and events). If we add more information there,
>>>>> an older client can just ignore it, without even looking at a schema.
>>>>>
>>>>> So I think we should consider this for return values and definitely do
>>>>> it for events. Sending out five different messages for a single event
>>>>> that are completely redundant and only differ in the number of fields is
>>>>> just insane (okay, they wouldn't actually get on the wire because a
>>>>> client registers only for one of them, but the code for generating them
>>>>> must exist).
>>>>>
>>>>>          
>>>> That's my point when I asked about events in the other thread.
>>>>
>>>>        
>>> Okay, I had confused myself about this.  It's not quite as bad as I had
>>> been saying.
>>>
>>> One of the reasons to have generated allocation function is so that we
>>> can make sure to always pad structures.  Since all optional fields has a
>>> bool to indicate the fields presence, by setting the allocated structure
>>> to zero, we can support forwards compatibility for structures.
>>>      
>> I think in most cases we would even get away with a default value
>> instead of the bool. For example for strings, NULL would be a very clear
>> indication that the field wasn't there in the JSON message.
> 
> In order to support forwards compatibility, we need to have a zero-value 
> for non-presence.  For strings or pointers, NULL would work very well.

What's the kind of compatibility you're concerned about? I was mainly
considering older clients communicating with newer qemu, i.e.
compatibility on the protocol level. The library can set default values
for fields that are not present in JSON messages it receives.

Your point is older applications using a newer library? Or newer ones
using an older lib (this one doesn't make sense, imho)? Or something
entirely different?

For older applications the exact value shouldn't matter, because they
don't know the field and don't even look at it.

> But for integers, I'm not sure we can reasonably use 0 as a universal 
> default value.  We could just use has_ fields for non-pointers but I 
> figured consistency would make the code more robust since it's hard to 
> tell that a field is really optional vs. required.  For instance:
> 
> typedef struct BlockInfo {
>      const char *device_name;
>      bool has_backing_file;
>      const char *backing_file;
> } BlockInfo;
> 
> It's very obvious that backing_file is optional.  If you don't set 
> has_backing_file (because you're incorrectly treating backing_file is 
> required), it will fail immediately as the field won't be marshalled.
> 
> OTOH:
> 
> typedef struct BlockInfo {
>       const char *device_name;
>       // optional
>       const char *backing_file;
> } BlockInfo;
> 
> Is a bit easier to screw up.  If you happen to not do the NULL check and 
> work with a client that's sending it, you can end up with a NULL pointer 
> dereference pretty easily.

You can also forget to check has_backing_file, so I don't think there's
a real difference between the both. Either you know and consider that
it's optional or you don't.

>>> If we expect to add fields later, we just have to make sure we use a
>>> structure to encapsulate things.
>>>      
>> As stated before, I think we should use structures for all events. I
>> still don't understand why we should have an exception for events. Any
>> other command returns structures, too, and you don't automagically pull
>> their fields up one level anywhere except for events.
>>    
> 
> That's not entirely true.   For human-monitor-command, we return a bare 
> string.  For all other commands, we return structures specifically to 
> enable better forwards compatibility.
> 
> I do agree that for most of our events, we should be using a structure 
> for passing information.  That's not what we're doing today but there's 
> only a couple events that are even doing that so fixing it won't be that 
> bad.

Right, you could still have something like this (although I'm not sure
if it's very useful):

[ 'block-io-event', {}, {}, 'string' ]

What I think isn't a good idea is that the following definition doesn't
generate a structure in your original proposal. This should really
generate a structure:

{ 'BlockIOEvent': {'device': 'string', 'action': 'string', 'operation':
'string'} }
[ 'block-io-event', {}, {}, 'BlockIOEvent' ]

Kevin



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