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Re: [Qemu-devel] [PATCH] qemu-char: Fix crash when switching consoles


From: Anthony Liguori
Subject: Re: [Qemu-devel] [PATCH] qemu-char: Fix crash when switching consoles
Date: Tue, 24 Apr 2012 13:24:16 -0500
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:11.0) Gecko/20120329 Thunderbird/11.0.1

On 04/19/2012 03:27 PM, Stefan Weil wrote:
qemu-system-arm (and other system emulations) crashes with SDL when
the user switches consoles (Alt-Ctrl-F4).

We already check for NULL pointers in qemu_chr_fe_ioctl,
qemu_chr_be_can_write and other functions, so do this also
for s->chr_read in qemu_chr_be_write. This fixes the crash.

Signed-off-by: Stefan Weil<address@hidden>

Applied.  Thanks.

Regards,

Anthony Liguori

---
  qemu-char.c |    4 +++-
  1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/qemu-char.c b/qemu-char.c
index 287e195..43adcb2 100644
--- a/qemu-char.c
+++ b/qemu-char.c
@@ -160,7 +160,9 @@ int qemu_chr_be_can_write(CharDriverState *s)

  void qemu_chr_be_write(CharDriverState *s, uint8_t *buf, int len)
  {
-    s->chr_read(s->handler_opaque, buf, len);
+    if (s->chr_read) {
+        s->chr_read(s->handler_opaque, buf, len);
+    }
  }

  int qemu_chr_fe_get_msgfd(CharDriverState *s)




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