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Re: [Qemu-devel] [PATCH 16/18] console: stop using DisplayState in gfx h


From: Jan Kiszka
Subject: Re: [Qemu-devel] [PATCH 16/18] console: stop using DisplayState in gfx hardware emulation
Date: Sat, 20 Apr 2013 16:04:58 +0200
User-agent: Mozilla/5.0 (X11; U; Linux i686 (x86_64); de; rv:1.8.1.12) Gecko/20080226 SUSE/2.0.0.12-1.1 Thunderbird/2.0.0.12 Mnenhy/0.7.5.666

On 2013-04-16 09:42, Gerd Hoffmann wrote:
> On 04/10/13 10:31, Jan Kiszka wrote:
>> On 2013-04-03 13:50, Gerd Hoffmann wrote:
>>>   Hi,
>>>
>>>>> No, it is not, and yes, this is where the inconsistency comes 
>>>>> from.  We read wred+wgreen+wblue directly from the surface 
>>>>> whereas depth is cached in the vmware vga state struct.  Patch 
>>>>> attached.  Not fully tested yet.
>>>>
>>>> Unfortunately, this doesn't change the picture (except for the 
>>>> expected "vmsvga_value_read: Bad register 1c"). The 0x315 
>>>> workaround does indeed work.
>>>
>>> Hmm, the patch fixes it for me (boot vesafb with 800x600 or 1024x768 @
>>> 16bpp, Xorg starts successfully) ...
>>>
>>> Can I get a full X server log?
>>
>> Here is the one without the patch (it no longer applies). If you want me
>> to rerun with that patch, please provide an update.
> 
> Pushed latest pixman bits (including vmware fixes) to
>    git://git.kraxel.org/qemu rebase/pixman
> 
> Should be working fine again.

Yep, works again.

Thanks,
Jan


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