qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Qemu-devel] [PATCH v3 00/29] tcg-aarch64 improvements


From: Richard Henderson
Subject: Re: [Qemu-devel] [PATCH v3 00/29] tcg-aarch64 improvements
Date: Mon, 09 Sep 2013 07:08:57 -0700
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:17.0) Gecko/20130805 Thunderbird/17.0.8

On 09/09/2013 01:13 AM, Claudio Fontana wrote:
> after carefully reading and testing your patches, this is how I suggest to 
> proceed: 
> 
> first do the implementation of the new functionality (tcg opcodes, jit) in a 
> way that is consistent with the existing code.
> No type changes, no refactoring, no beautification.
> 
> Once we agree on those, introduce the meaningful restructuring you want to do,
> like the new INSN type, the "don't handle mov/movi in tcg_out_op", the 
> TCG_OPF_64BIT thing, etc.
> 
> Last do the cosmetic stuff if you really want to do it, like the change all 
> ext to bool (note that there is no point if the callers still use "1" and 
> "0": adapt them as well) etc.

No, I don't agree.  Especially with respect to the insn type.

I'd much rather do all the "cosmetic stuff", as you put it, first.  It makes
all of the "real" changes much easier to understand.


r~




reply via email to

[Prev in Thread] Current Thread [Next in Thread]