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[Qemu-devel] [PATCH 00/10] sdl2: fixes, cleanups and opengl preparation.


From: Gerd Hoffmann
Subject: [Qemu-devel] [PATCH 00/10] sdl2: fixes, cleanups and opengl preparation.
Date: Thu, 11 Dec 2014 11:49:23 +0100

  Hi,

This patch series is a brings a bunch of fixes and inprovements
to the sdl2 ui code.  Proper window scaling and working keyboard
grabs are the most noteworthy ones.  It also reorganizes the code
in preparation for adding opengl support to sdl2.

please review,
  Gerd

Gerd Hoffmann (10):
  sdl: move version logic from source code to makefile
  sdl2: rename sdl2_state to sdl2_console, move to header file
  sdl2: move keyboard input code to new sdl2-input.c
  sdl2: turn on keyboard grabs
  sdl2: move sdl_update to new sdl2-2d.c
  sdl2: overhaul window size handling
  sdl2: move sdl_switch to sdl2-2d.c
  sdl2: add+use sdl2_2d_redraw function.
  sdl2: factor out sdl2_poll_events
  sdl2: move sdl2_2d_refresh to sdl2-2d.c

 include/ui/sdl2.h |  27 +++++
 ui/Makefile.objs  |   7 +-
 ui/sdl.c          |   3 -
 ui/sdl2-2d.c      | 123 ++++++++++++++++++++
 ui/sdl2-input.c   | 106 +++++++++++++++++
 ui/sdl2.c         | 333 +++++++++++++-----------------------------------------
 6 files changed, 343 insertions(+), 256 deletions(-)
 create mode 100644 include/ui/sdl2.h
 create mode 100644 ui/sdl2-2d.c
 create mode 100644 ui/sdl2-input.c

-- 
1.8.3.1




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