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[Qemu-devel] [PATCH v2 00/10] sdl2: fixes, cleanups and opengl preparati


From: Gerd Hoffmann
Subject: [Qemu-devel] [PATCH v2 00/10] sdl2: fixes, cleanups and opengl preparation.
Date: Tue, 16 Dec 2014 14:26:12 +0100

  Hi,

Fixed up some issues pointed out by Max Reitz, also added
revieed-by tags.  /me plans to send a pull for this (plus
the two fixes from max) before xmas, the sdl opengl bits
have to wait until next year.

please review,
  Gerd

Gerd Hoffmann (10):
  sdl: move version logic from source code to makefile
  sdl2: rename sdl2_state to sdl2_console, move to header file
  sdl2: move keyboard input code to new sdl2-input.c
  sdl2: turn on keyboard grabs
  sdl2: move sdl_update to new sdl2-2d.c
  sdl2: overhaul window size handling
  sdl2: move sdl_switch to sdl2-2d.c
  sdl2: add+use sdl2_2d_redraw function.
  sdl2: factor out sdl2_poll_events
  sdl2: move sdl2_2d_refresh to sdl2-2d.c

 include/ui/sdl2.h |  32 ++++++
 ui/Makefile.objs  |   7 +-
 ui/sdl.c          |   3 -
 ui/sdl2-2d.c      | 122 ++++++++++++++++++++
 ui/sdl2-input.c   | 106 +++++++++++++++++
 ui/sdl2.c         | 333 +++++++++++++-----------------------------------------
 6 files changed, 347 insertions(+), 256 deletions(-)
 create mode 100644 include/ui/sdl2.h
 create mode 100644 ui/sdl2-2d.c
 create mode 100644 ui/sdl2-input.c

-- 
1.8.3.1




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