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Re: [Qemu-devel] [PATCH 1/2] target-i386: Use 1UL for bit shift


From: Markus Armbruster
Subject: Re: [Qemu-devel] [PATCH 1/2] target-i386: Use 1UL for bit shift
Date: Thu, 01 Oct 2015 22:35:08 +0200
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/24.5 (gnu/linux)

Peter Maydell <address@hidden> writes:

> On 1 October 2015 at 18:30, Paolo Bonzini <address@hidden> wrote:
>>
>>
>> On 01/10/2015 19:07, Laszlo Ersek wrote:
>>> > In addition, C89 didn't say at all what the result was for signed data
>>> > types, so technically we could compile QEMU with -std=gnu89 (the default
>>> > until GCC5) and call it a day.
>>> >
>>> > Really the C standard should make this implementation-defined.
>>>
>>> Obligatory link: http://blog.regehr.org/archives/1180
>>
>> Many ideas in there are good (e.g. mem*() being defined for invalid
>> argument and zero lengths, and of course item 7 which is the issue at
>> hand).  In many cases it's also good to change undefined behavior to
>> unspecified values, however I think that goes too far.
>>
>> For example I'm okay with signed integer overflow being undefined
>> behavior, and I also disagree with "It is permissible to compute
>> out-of-bounds pointer values including performing pointer arithmetic on
>> the null pointer".  Using uintptr_t is just fine.
>
> I bet you QEMU breaks the 'out of bounds pointer arithmetic'
> rule all over the place. (set_prop_arraylen(), for a concrete
> example off the top of my head.)
>
> Signed integer overflow being UB is a really terrible idea which
> is one of the core cases for nailing down the UB -- everybody
> expects signed integers to behave as 2s-complement, when in
> fact what the compiler can and will do currently is just do totally
> unpredictable things...
>
>> Also strict aliasing improves performance noticeably at least on some
>> kind of code.  The relaxation of strict aliasing that GCC does with
>> unions would be a useful addition to the C standard, though.
>
> QEMU currently turns off strict-aliasing entirely, which I think
> is entirely sensible of us.
>
> A lot of the underlying intention behind the proposal (as I
> interpret it) is "consistency and predictability of behaviour
> for the programmer trumps pure performance". That sounds like
> a good idea to me.

We do not have a raging "oh my god the compiler can't sufficiently
optimize" crisis.  We do have a raging "we can't get our software
sufficiently reliable" crisis.



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