[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Qemu-devel] [RFC v2 03/11] docs: new design document multi-thread-t
From: |
Sergey Fedorov |
Subject: |
Re: [Qemu-devel] [RFC v2 03/11] docs: new design document multi-thread-tcg.txt (DRAFTING) |
Date: |
Fri, 6 May 2016 14:25:51 +0300 |
User-agent: |
Mozilla/5.0 (X11; Linux x86_64; rv:38.0) Gecko/20100101 Thunderbird/38.7.2 |
On 05/04/16 18:32, Alex Bennée wrote:
> This is a current DRAFT of a design proposal for upgrading TCG emulation
> to take advantage of modern CPUs by running a thread-per-CPU. The
> document goes through the various areas of the code affected by such a
> change and proposes design requirements for each part of the solution.
>
> It has been written *without* explicit reference to the current ongoing
> efforts to introduce this feature. The hope being we can review and
> discuss the design choices without assuming the current choices taken by
> the implementation are correct.
>
> Signed-off-by: Alex Bennée <address@hidden>
>
> ---
> v1
> - initial version
> v2
> - update discussion on locks
> - bit more detail on vCPU scheduling
> - explicitly mention Translation Blocks
> - emulated hardware state already covered by iomutex
> - a few minor rewords
We could also include a few words about icount mode support in MTTCG.
Kind regards,
Sergey
- Re: [Qemu-devel] [RFC v2 03/11] docs: new design document multi-thread-tcg.txt (DRAFTING),
Sergey Fedorov <=