qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Qemu-devel] [Spice-devel] [PATCH Qemu] Change spice-server protocol


From: Marc-André Lureau
Subject: Re: [Qemu-devel] [Spice-devel] [PATCH Qemu] Change spice-server protocol for GL texture passing
Date: Mon, 18 Jul 2016 12:41:40 -0400 (EDT)

Hi

----- Original Message -----
> Forgot to add RFC to the subject
> 

What's the rationale? if you share the texture id, you must share the GL 
context too, right? Why not use a lower level dmabuf fd that can be imported by 
the server gl context (which is also what the protocol require anyway)?

> 
> > 
> > ---
> >  ui/spice-core.c    |  5 -----
> >  ui/spice-display.c | 29 ++++++++---------------------
> >  2 files changed, 8 insertions(+), 26 deletions(-)
> > 
> > diff --git a/ui/spice-core.c b/ui/spice-core.c
> > index da05054..f7647f7 100644
> > --- a/ui/spice-core.c
> > +++ b/ui/spice-core.c
> > @@ -828,11 +828,6 @@ void qemu_spice_init(void)
> >  
> >  #ifdef HAVE_SPICE_GL
> >      if (qemu_opt_get_bool(opts, "gl", 0)) {
> > -        if ((port != 0) || (tls_port != 0)) {
> > -            error_report("SPICE GL support is local-only for now and "
> > -                         "incompatible with -spice port/tls-port");
> > -            exit(1);
> > -        }
> >          if (egl_rendernode_init() != 0) {
> >              error_report("Failed to initialize EGL render node for SPICE
> >              GL");
> >              exit(1);
> > diff --git a/ui/spice-display.c b/ui/spice-display.c
> > index 2a77a54..72137bd 100644
> > --- a/ui/spice-display.c
> > +++ b/ui/spice-display.c
> > @@ -852,6 +852,10 @@ static void qemu_spice_gl_block_timer(void *opaque)
> >  static QEMUGLContext qemu_spice_gl_create_context(DisplayChangeListener
> >  *dcl,
> >                                                    QEMUGLParams *params)
> >  {
> > +    SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl);
> > +
> > +    spice_qxl_gl_init(&ssd->qxl, qemu_egl_display, qemu_egl_rn_ctx);
> > +
> >      eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
> >                     qemu_egl_rn_ctx);
> >      return qemu_egl_create_context(dcl, params);
> > @@ -864,28 +868,11 @@ static void
> > qemu_spice_gl_scanout(DisplayChangeListener
> > *dcl,
> >                                    uint32_t w, uint32_t h)
> >  {
> >      SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl);
> > -    EGLint stride = 0, fourcc = 0;
> > -    int fd = -1;
> > -
> > -    if (tex_id) {
> > -        fd = egl_get_fd_for_texture(tex_id, &stride, &fourcc);
> > -        if (fd < 0) {
> > -            fprintf(stderr, "%s: failed to get fd for texture\n",
> > __func__);
> > -            return;
> > -        }
> > -        dprint(1, "%s: %dx%d (stride %d, fourcc 0x%x)\n", __func__,
> > -               w, h, stride, fourcc);
> > -    } else {
> > -        dprint(1, "%s: no texture (no framebuffer)\n", __func__);
> > -    }
> > -
> > -    assert(!tex_id || fd >= 0);
> >  
> > -    /* note: spice server will close the fd */
> > -    spice_qxl_gl_scanout(&ssd->qxl, fd,
> > -                         surface_width(ssd->ds),
> > -                         surface_height(ssd->ds),
> > -                         stride, fourcc, y_0_top);
> > +    spice_qxl_gl_scanout_texture(&ssd->qxl, tex_id,
> > +                                 surface_width(ssd->ds),
> > +                                 surface_height(ssd->ds),
> > +                                 y_0_top);
> >  
> >      qemu_spice_gl_monitor_config(ssd, x, y, w, h);
> >  }
> _______________________________________________
> Spice-devel mailing list
> address@hidden
> https://lists.freedesktop.org/mailman/listinfo/spice-devel
> 



reply via email to

[Prev in Thread] Current Thread [Next in Thread]