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Re: [Qemu-devel] QEMU websockets support is laggy?


From: Brian Rak
Subject: Re: [Qemu-devel] QEMU websockets support is laggy?
Date: Mon, 30 Jan 2017 11:16:28 -0500
User-agent: Mozilla/5.0 (Windows NT 6.3; WOW64; rv:45.0) Gecko/20100101 Thunderbird/45.7.0



On 1/30/2017 5:51 AM, Daniel P. Berrange wrote:
On Fri, Jan 27, 2017 at 06:08:20PM +0000, Daniel P. Berrange wrote:
On Fri, Jan 27, 2017 at 09:35:38AM +0000, Daniel P. Berrange wrote:
On Tue, Jan 24, 2017 at 05:02:25PM -0500, Brian Rak wrote:
We've been considering switching over to using qemu's built in websockets
support (to avoid the overhead of needing websockify running).  We've been
seeing very poor performance after the switch (it takes the console 4-5
seconds to update after pressing a key).  So far, I haven't been able to
find any indication of why this is happening.  The exact same configuration
works perfectly when running with websockify, but laggy when hitting qemu
directly.

I've tried a few things (disabling encryption, bypassing our usual nginx
proxy, even connecting via a ssh tunnel), and haven't made any sort of
progress here.  Has anyone else seen this?  Any suggestions as to where I
should start looking?
Can you clarify the exact setup you have ?  As mentioned on IRC, I don't
see any degradation in performance betweeen builtin websockets vs a
websockets proxy - if anything the builtin websockets is marginally less
laggy.  I was connecting over TCP localhost, however, so would not see
any effects of network latency. My test was QEMU git master, with noVNC
git master.
It turns out that to see the problem you have a wait a while - the
connection is initially fine, but gets worse over time. Using a TCP
connection seems to make it get worse more quickly.

After a painful debugging session I've discovered the problem is that
QEMU is reading data off the socket, decoding a websockets packet and
then processing it. The problem is if the read off the socket gets
multiple websockets packets at once, it only decodes the first packet.
The remaining packets aren't decoded until more data arrives on the
socket. This gets progressively worse & worse. I'll send a patch for
this next week...
I've just sent a patch & would appreciate your testing to confirm that
it fixes the problem for you too.

Regards,
Daniel
Confirmed, with the patch the built in websockets support performs just as well as vnc + websockify. Thanks for the help!



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