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Re: [Qemu-devel] [PATCH 0/2] sm501: drop obsolete code


From: BALATON Zoltan
Subject: Re: [Qemu-devel] [PATCH 0/2] sm501: drop obsolete code
Date: Mon, 6 Mar 2017 19:12:46 +0100 (CET)
User-agent: Alpine 2.20 (BSF 67 2015-01-07)

Hello,

On Mon, 6 Mar 2017, Gerd Hoffmann wrote:
This little series drops a bunch of code which is not needed any more.
Nowdays qemu console only uses 32bpp surfaces.

BALATON, this should simplify your job of getting the pixel conversions
right.  Feel free to add this to your series.

Thanks but this would actually complicate my job, as applying this before my series would need rebasing my patches again to this change and after that it won't apply as it is because the draw functions are changed. Maybe this change could be done independently after my series gets in. Having the unused functions should not cause any problems other than some unused code in the executable so it does not seem to matter for pixel conversions.

Regards,
BALATON Zoltan

Gerd Hoffmann (2):
 sm501: drop support for anything but 32bpp
 sm501: drop sm501_template.h

hw/display/sm501.c          | 167 +++++++++++++++++++++++---------------------
hw/display/sm501_template.h | 145 --------------------------------------
2 files changed, 86 insertions(+), 226 deletions(-)
delete mode 100644 hw/display/sm501_template.h





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