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[Qemu-devel] [PATCH] virtio-gpu: don't clear QemuUIInfo information on r


From: Gerd Hoffmann
Subject: [Qemu-devel] [PATCH] virtio-gpu: don't clear QemuUIInfo information on reset
Date: Wed, 6 Sep 2017 16:20:58 +0200

Don't reset window layout information (passed via virtio_gpu_ui_info) on
device reset, so the user interface window layout will be kept intact
over reboots.  The head size and position was commented out already, so
this patch just drops the dead code.  Additionally the enabled head mask
must be kept so multihead setups work properly too.

Fixes: https://bugzilla.redhat.com/show_bug.cgi?id=1460595
Signed-off-by: Gerd Hoffmann <address@hidden>
---
 hw/display/virtio-gpu.c | 12 ------------
 1 file changed, 12 deletions(-)

diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c
index f0761cf18b..622ee300f9 100644
--- a/hw/display/virtio-gpu.c
+++ b/hw/display/virtio-gpu.c
@@ -1195,17 +1195,6 @@ static void virtio_gpu_reset(VirtIODevice *vdev)
         virtio_gpu_resource_destroy(g, res);
     }
     for (i = 0; i < g->conf.max_outputs; i++) {
-#if 0
-        g->req_state[i].x = 0;
-        g->req_state[i].y = 0;
-        if (i == 0) {
-            g->req_state[0].width = 1024;
-            g->req_state[0].height = 768;
-        } else {
-            g->req_state[i].width = 0;
-            g->req_state[i].height = 0;
-        }
-#endif
         g->scanout[i].resource_id = 0;
         g->scanout[i].width = 0;
         g->scanout[i].height = 0;
@@ -1213,7 +1202,6 @@ static void virtio_gpu_reset(VirtIODevice *vdev)
         g->scanout[i].y = 0;
         g->scanout[i].ds = NULL;
     }
-    g->enabled_output_bitmask = 1;
 
 #ifdef CONFIG_VIRGL
     if (g->use_virgl_renderer) {
-- 
2.9.3




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