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Re: [Qemu-devel] [PATCH v1 1/2] virtio_gpu: Handle endian conversion


From: Gerd Hoffmann
Subject: Re: [Qemu-devel] [PATCH v1 1/2] virtio_gpu: Handle endian conversion
Date: Wed, 13 Sep 2017 10:13:55 +0200

  Hi,

> @@ -287,6 +287,12 @@ static void
> virtio_gpu_resource_create_2d(VirtIOGPU *g,
>      struct virtio_gpu_resource_create_2d c2d;
>  
>      VIRTIO_GPU_FILL_CMD(c2d);
> +
> +    c2d.resource_id = le32_to_cpu(c2d.resource_id);
> +    c2d.format = le32_to_cpu(c2d.format);
> +    c2d.width = le32_to_cpu(c2d.width);
> +    c2d.height = le32_to_cpu(c2d.height);
> +

Please move this to a helper function, maybe by updating the
VIRTIO_GPU_FILL_CMD macro.

The header fields should be byteswapped too.  As most structs have
32bit fields only (with the exception of hdr.fence_id) you should be
able to create a generic byteswap function which only needs the struct
size as argument and handles all structs without addresses/offsets
(which are 64bit fields).

The conversion looks incomplete, at least virtio_gpu_ctrl_response will
need adaptions too.  It probably works by luck because the guest driver
uses fences only in virgl (3d) mode.

cheers,
  Gerd




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