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[Qemu-devel] [PATCH 0/4] tcg: Remove unreachable code


From: Richard Henderson
Subject: [Qemu-devel] [PATCH 0/4] tcg: Remove unreachable code
Date: Mon, 26 Nov 2018 15:04:46 -0800

I've been meaning to add a trivial cleanup pass like this for some time.

There have occasionally been instaces within front ends wherein we want
to raise an invalid operand exception (or some such) deep within a set
of subroutines.  And without a longjmp (or some such) back to the top
level of the translator loop we must return a dummy value so that we
produce valid tcg code following the exception.

While we still probably have to return a dummy value, we can clean up
the dead code that follows the exception.

In addition, when optimization is able to fold a conditional branch,
the original code sequence:

        brcond x,y,$L1
        goto_tb
        mov pc,foo
        exit_tb $1
        set_label $L1
        goto_tb 
        mov pc,bar
        exit_tb $2

The initial brcond is either folded to br, or removed as a never taken
branch, which leaves one of the two sets of goto_tb ... exit_tb unreachable.

With this we can completely remove the code for the dead branch.

While I do not expect this to have any noticable effect, this dead
code could get in the way of some other changes that I'm planning.


r~


Richard Henderson (4):
  tcg: Renumber TCG_CALL_* flags
  tcg: Add TCG_CALL_NO_RETURN
  tcg: Reference count labels
  tcg: Add reachable_code_pass

 include/exec/helper-head.h | 13 ++++++
 include/exec/helper-tcg.h  | 21 ++++++---
 tcg/tcg-op.h               |  1 +
 tcg/tcg.h                  | 11 +++--
 tcg/tcg-op.c               |  2 +
 tcg/tcg.c                  | 96 ++++++++++++++++++++++++++++++++++++++
 6 files changed, 133 insertions(+), 11 deletions(-)

-- 
2.17.2




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