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[Qemu-devel] [Bug 1809075] Re: Concurrency bug on keyboard events: capsl


From: Gao
Subject: [Qemu-devel] [Bug 1809075] Re: Concurrency bug on keyboard events: capslock LED messing up keycode streams causes character misses at guest kernel
Date: Wed, 19 Dec 2018 06:27:20 -0000

### Reproduce steps

Add `fprintf(stderr, "ps2_queue 0x%x\n", b);` to `hw/input/ps2.c` and
re-build qemu.

- qemu-system-x86_64 -hda <your img> --enable-kvm -m <> -display vnc=:1
- vncviewer -Shared :5901

In guest os, find the keyboard device(very likely to be /dev/input/event0)
```
sudo evtest /dev/input/event0
```

On host OS
- vncdotool -s 127.0.0.1::5901 type AaBb 
Finally, 
- record what evtest has received and compared with expected key streams. 

Around once out of five times, we can find keycode lost due to capslock
LED.

Please do not rely on graphics mode output as there are also key loss
bugs when wayland internals deal with kernel keyboard events.

A simply note on some conversion between keycode and keys. Hopefully it would 
come in handy in debugging:
a 0x1e 0x9e
b 0x30 0xb0
c 0x2e 0xae
d 0x20 0xa0
capslock 0x3a 0xba
capslock LED 0xfa 0xfa
ret   0x1c 0x9c 
leftshift 0x2a 0xaa

-- 
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https://bugs.launchpad.net/bugs/1809075

Title:
  Concurrency bug on keyboard events: capslock LED messing up keycode
  streams causes character misses at guest kernel

Status in QEMU:
  New

Bug description:
  Whenever capslock is pressed on host, both capslock keycode(0x3a 0xba)
  and capslock LED keycode(0xfa 0xfa) would be sent to the ps2 keycode
  stream.

  However, capslock LED is handled by another thread, confirmed by
  tracing `ps2_write_keyboard` with gdb. The keycode of casplock LED
  might divide

  For example, I sent AaBb but got ABa. I was using vncdotool, so it
  equals sending `capslock a capslock a capslock b capslock b`. In
  ps2_queue, I was expecting `3a fa fa ba 1e 9e 3a fa fa ba 1e 9e 3a fa
  fa ba 30 b0 3a fa fa ba 30 b0`. But actually once in a while, it might
  not receive such streams. In one case I got `3a fa fa ba 1e 9e 3a ba
  1e fa fa 9e 3a ba 30 b0 3a ba 30 b0 fa fa`

  In this specific example, `a` was lost because LED keycode 'jumps in' its 
keycode. Kernel event device receives below streams
  ```
  # /dev/input/event receives    what is sent from ps2_queue
  # I use cap_1 to show capslock key down
  cap_1   led     caps_0,        # 0x3a 0xfa 0xfa 0xba
  a_1     a_0                    # 0x1e 0x9e
  caps_1  caps_0                 # 0x3a 0xba
  led                            # 0x1e 0xfa 0xfa 0x1e (we lost `a` here)
  caps_1  caps_0                 # 0x3a 0xba
  b_1     led     b_0            # 0x30 0xfa 0xfa 0xb0 
  caps_1  caps_0                 # 0x3a 0xba
  led     b_1     b_0            # 0xfa 0xfa 0x30 0xb0
  ```

  I made sure kernel receives the correct key stream as the qemu
  ps2_queue sends using /proc, ftrace and dynamic_debug. I explained the
  details in this [post](https://medium.com/@alapha23/quick-peek-into-
  kernel-land-keyboard-events-handling-with-ftrace-and-dynamic-debug-
  24a790056d5a)

  So it seems to be a concurrency issue.

  A hacky path on my mind is to skip all `0xfa` in ps2_queue. But I'm
  not sure if capslock LED is the only stink bug to our ps2 keycode
  queue as I've seen other keycodes handled by `ps2_write_keyboard` sent
  to ps2 queue.

  Another solution might be a memory barrier or a lock. Making key down
  and key up atomic will prevent another thread modifying the ps2 queue
  unwantedly.

  What do you think?

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