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[Qemu-devel] [PATCH v3 0/5] sdl: Let it be optional (in particular, on O
From: |
Philippe Mathieu-Daudé |
Subject: |
[Qemu-devel] [PATCH v3 0/5] sdl: Let it be optional (in particular, on OpenBSD) |
Date: |
Tue, 29 Jan 2019 16:00:24 +0100 |
since v2:
- move LM32 specific hardware out of common-obj to bypass make rules limitations
- use "WARNING" string in configure
v1 was too simple to work, so here we go again.
I hit a problem with the Milkymist TMU device when disabling SDL,
so I fixed it and added another patch in this series which clean
a bit the device, but is not required for this series.
The important patches are 1-3, and eventually 1-2 could be squashed
altogether, although the changes are slighly different.
Regards,
Phil.
v1 https://lists.gnu.org/archive/html/qemu-devel/2019-01/msg05509.html
v2 https://www.mail-archive.com/address@hidden/msg590116.html
[lists.gnu.org down?]
$ git backport-diff -u v2
Key:
[----] : patches are identical
[####] : number of functional differences between upstream/downstream patch
[down] : patch is downstream-only
The flags [FC] indicate (F)unctional and (C)ontextual differences, respectively
001/5:[down] 'hw/lm32: Move LM32 specific hardware out of common-obj list'
002/5:[----] [--] 'configure: LM32 Milkymist Texture Mapping Unit (tmu2) also
depends of X11'
003/5:[----] [-C] 'hw/display/milkymist-tmu2: Explicit the dependency to both
X11 / OpenGL'
004/5:[0002] [FC] 'configure: Let SDL support be optional on OpenBSD'
005/5:[----] [--] 'hw/display/milkymist-tmu2: Move inlined code from header to
source'
Philippe Mathieu-Daudé (5):
hw/lm32: Move LM32 specific hardware out of common-obj list
configure: LM32 Milkymist Texture Mapping Unit (tmu2) also depends of
X11
hw/display/milkymist-tmu2: Explicit the dependency to both X11 /
OpenGL
configure: Let SDL support be optional on OpenBSD
hw/display/milkymist-tmu2: Move inlined code from header to source
MAINTAINERS | 1 +
configure | 16 +++++++-
default-configs/lm32-softmmu.mak | 2 +-
hw/audio/Makefile.objs | 2 +-
hw/char/Makefile.objs | 6 +--
hw/display/Makefile.objs | 8 ++--
hw/display/milkymist-tmu2.c | 49 ++++++++++++++++++++++
hw/intc/Makefile.objs | 2 +-
hw/lm32/milkymist-hw.h | 63 -----------------------------
hw/lm32/milkymist.c | 1 +
hw/timer/Makefile.objs | 4 +-
include/hw/display/milkymist_tmu2.h | 41 +++++++++++++++++++
12 files changed, 119 insertions(+), 76 deletions(-)
create mode 100644 include/hw/display/milkymist_tmu2.h
--
2.20.1
- [Qemu-devel] [PATCH v3 0/5] sdl: Let it be optional (in particular, on OpenBSD),
Philippe Mathieu-Daudé <=
- [Qemu-devel] [PATCH v3 1/5] hw/lm32: Move LM32 specific hardware out of common-obj list, Philippe Mathieu-Daudé, 2019/01/29
- [Qemu-devel] [PATCH v3 2/5] configure: LM32 Milkymist Texture Mapping Unit (tmu2) also depends of X11, Philippe Mathieu-Daudé, 2019/01/29
- [Qemu-devel] [PATCH v3 5/5] hw/display/milkymist-tmu2: Move inlined code from header to source, Philippe Mathieu-Daudé, 2019/01/29
- [Qemu-devel] [PATCH v3 3/5] hw/display/milkymist-tmu2: Explicit the dependency to both X11 / OpenGL, Philippe Mathieu-Daudé, 2019/01/29
- [Qemu-devel] [PATCH v3 4/5] configure: Let SDL support be optional on OpenBSD, Philippe Mathieu-Daudé, 2019/01/29